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Roles are a powerful way for designing complex behaviours while keeping good practices such as Single Responsibility, Dependency Inversion and
Interface Segregation.
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/*
* *********************************************************************************************************************
*
* TheseFoolishThings: Miscellaneous utilities
* http://tidalwave.it/projects/thesefoolishthings
*
* Copyright (C) 2009 - 2023 by Tidalwave s.a.s. (http://tidalwave.it)
*
* *********************************************************************************************************************
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
* an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
* specific language governing permissions and limitations under the License.
*
* *********************************************************************************************************************
*
* git clone https://bitbucket.org/tidalwave/thesefoolishthings-src
* git clone https://github.com/tidalwave-it/thesefoolishthings-src
*
* *********************************************************************************************************************
*/
package it.tidalwave.role.ui;
import javax.annotation.Nonnull;
import java.beans.PropertyChangeListener;
import javax.swing.Icon;
/***********************************************************************************************************************
*
* A specialized {@link it.tidalwave.role.ui.IconProvider} which is mutable and fires {@code PropertyChangeEvent}s.
*
* @stereotype Role
*
* @author Fabrizio Giudici
* @it.tidalwave.javadoc.draft
*
**********************************************************************************************************************/
public interface MutableIconProvider extends IconProvider
{
public static final Class _MutableIconProvider_ = MutableIconProvider.class;
/** The property name for icon. */
public static final String PROP_ICON = "icon";
/*******************************************************************************************************************
*
* Sets the icon. Note that implementations don't actually need to do something in this method: for instance,
* a valid {@code MutableIconProvider} can autonomously change icon in function of time (e.g. a blinking icon) or
* reacting to a change in the context.
*
* @param icon the icon
*
******************************************************************************************************************/
@SuppressWarnings("EmptyMethod")
public void setIcon (@Nonnull Icon icon);
/*******************************************************************************************************************
*
* Registers a {@link PropertyChangeListener}.
*
* @param listener the listener
*
******************************************************************************************************************/
public void addPropertyChangeListener (@Nonnull PropertyChangeListener listener);
/*******************************************************************************************************************
*
* Unregisters a {@link PropertyChangeListener}.
*
* @param listener the listener
*
******************************************************************************************************************/
public void removePropertyChangeListener (@Nonnull PropertyChangeListener listener);
}