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Abstraction for group of pedestrians capable of influence each other emotionally.
/*
* Copyright (C) 2010-2023, Danilo Pianini and contributors
* listed, for each module, in the respective subproject's build.gradle.kts file.
*
* This file is part of Alchemist, and is distributed under the terms of the
* GNU General Public License, with a linking exception,
* as described in the file LICENSE in the Alchemist distribution's top directory.
*/
package it.unibo.alchemist.model.cognitive.properties
import it.unibo.alchemist.model.Molecule
import it.unibo.alchemist.model.Node
import it.unibo.alchemist.model.cognitive.CognitiveModel
import it.unibo.alchemist.model.cognitive.CognitiveProperty
import it.unibo.alchemist.model.physics.environments.Physics2DEnvironment
/**
* The node's [CognitiveModel].
*/
class Cognitive2D @JvmOverloads constructor(
/**
* The environment in which the node moves.
*/
environment: Physics2DEnvironment,
node: Node,
/**
* The molecule associated with danger in the environment.
*/
danger: Molecule? = null,
) : CognitiveProperty by Cognitive(environment, node, danger)