All Downloads are FREE. Search and download functionalities are using the official Maven repository.

it.unibo.alchemist.model.cognitive.actions.CognitiveAgentArrive.kt Maven / Gradle / Ivy

There is a newer version: 35.0.0
Show newest version
/*
 * Copyright (C) 2010-2023, Danilo Pianini and contributors
 * listed, for each module, in the respective subproject's build.gradle.kts file.
 *
 * This file is part of Alchemist, and is distributed under the terms of the
 * GNU General Public License, with a linking exception,
 * as described in the file LICENSE in the Alchemist distribution's top directory.
 */

package it.unibo.alchemist.model.cognitive.actions

import it.unibo.alchemist.model.Environment
import it.unibo.alchemist.model.Node
import it.unibo.alchemist.model.Node.Companion.asProperty
import it.unibo.alchemist.model.Position
import it.unibo.alchemist.model.Reaction
import it.unibo.alchemist.model.cognitive.PedestrianProperty
import it.unibo.alchemist.model.cognitive.impact.individual.Speed
import it.unibo.alchemist.model.geometry.Transformation
import it.unibo.alchemist.model.geometry.Vector

/**
 * Move the agent towards a target position.
 * It is similar to [CognitiveAgentSeek] but attempts to arrive at the target position with a zero velocity.
 *
 * @param environment
 *          the environment inside which the node moves.
 * @param reaction
 *          the reaction which executes this action.
 * @param pedestrian
 *          the owner of this action.
 * @param decelerationRadius
 *          the distance from which the node starts to decelerate.
 * @param arrivalTolerance
 *          the distance at which the node is considered arrived to the target.
 * @param target
 *          the position the node moves towards.
 */
open class CognitiveAgentArrive(
    environment: Environment,
    reaction: Reaction,
    override val pedestrian: PedestrianProperty,
    protected val decelerationRadius: Double,
    protected val arrivalTolerance: Double,
    protected val target: P,
) : AbstractSteeringActionWithTarget(environment, reaction, pedestrian, target)
    where P : Position

, P : Vector

, A : Transformation

{ constructor( environment: Environment, reaction: Reaction, pedestrian: PedestrianProperty, decelerationRadius: Double, arrivalTolerance: Double, vararg coordinates: Number, ) : this( environment, reaction, pedestrian, decelerationRadius, arrivalTolerance, environment.makePosition(*coordinates), ) override val maxWalk: Double get() = with((currentPosition as Vector

).distanceTo(target)) { when { this < arrivalTolerance -> 0.0 this < decelerationRadius -> Speed.default * this / decelerationRadius / reaction.rate else -> node.asProperty>().speed() / reaction.rate } } override fun cloneAction(node: Node, reaction: Reaction): CognitiveAgentArrive = CognitiveAgentArrive( environment, reaction, node.pedestrianProperty, decelerationRadius, arrivalTolerance, target, ) }





© 2015 - 2024 Weber Informatics LLC | Privacy Policy