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Abstraction for group of pedestrians capable of influence each other emotionally.
/*
* Copyright (C) 2010-2023, Danilo Pianini and contributors
* listed, for each module, in the respective subproject's build.gradle.kts file.
*
* This file is part of Alchemist, and is distributed under the terms of the
* GNU General Public License, with a linking exception,
* as described in the file LICENSE in the Alchemist distribution's top directory.
*/
package it.unibo.alchemist.model.cognitive.steering
import it.unibo.alchemist.model.Environment
import it.unibo.alchemist.model.Node
import it.unibo.alchemist.model.cognitive.GroupSteeringAction
import it.unibo.alchemist.model.cognitive.SteeringAction
import it.unibo.alchemist.model.cognitive.SteeringActionWithTarget
import it.unibo.alchemist.model.environments.Euclidean2DEnvironment
import it.unibo.alchemist.model.positions.Euclidean2DPosition
/**
* [Filtered] strategy considering only the group steering action and the non-group steering action whose targets are
* nearest to the node's position. The two actions are combined using [DistanceWeighted] strategy.
*
* @param environment
* the environment in which the node moves.
* @param node
* the owner of the steering action this strategy belongs to.
*/
class Nearest(
environment: Euclidean2DEnvironment,
node: Node,
) : Filtered(
DistanceWeighted(environment, node),
{
partition { it is GroupSteeringAction }.let { (groupActions, otherActions) ->
listOfNotNull(
groupActions.pickNearestOrFirst(environment, node),
otherActions.pickNearestOrFirst(environment, node),
)
}
},
) {
companion object {
/**
* Picks the [SteeringActionWithTarget] whose target is nearest to the [node]'s current position, or the first
* action of the list if none of them has a defined target. If the list is empty, null is returned.
*/
private fun List>.pickNearestOrFirst(
environment: Environment,
node: Node,
): SteeringAction? =
filterIsInstance>()
.minByOrNull { it.targetDistanceTo(node, environment) }
?: firstOrNull()
}
}