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/*
 * Copyright (C) 2010-2023, Danilo Pianini and contributors
 * listed, for each module, in the respective subproject's build.gradle.kts file.
 *
 * This file is part of Alchemist, and is distributed under the terms of the
 * GNU General Public License, with a linking exception,
 * as described in the file LICENSE in the Alchemist distribution's top directory.
 */

package it.unibo.alchemist.model.cognitive.actions

import it.unibo.alchemist.model.Environment
import it.unibo.alchemist.model.Position
import it.unibo.alchemist.model.Reaction
import it.unibo.alchemist.model.cognitive.PedestrianProperty
import it.unibo.alchemist.model.cognitive.SteeringActionWithTarget
import it.unibo.alchemist.model.geometry.Transformation
import it.unibo.alchemist.model.geometry.Vector
import it.unibo.alchemist.model.movestrategies.TargetSelectionStrategy

/**
 * A [SteeringActionWithTarget] in a vector space.
 *
 * @param environment
 *          the environment inside which the node moves.
 * @param pedestrian
 *          the owner of this action.
 * @param targetSelectionStrategy
 *          strategy selecting the next target.
 */
abstract class AbstractSteeringActionWithTarget(
    environment: Environment,
    reaction: Reaction,
    override val pedestrian: PedestrianProperty,
    private val targetSelectionStrategy: TargetSelectionStrategy,
) : AbstractSteeringAction(environment, reaction, pedestrian),
    SteeringActionWithTarget
    where P : Position

, P : Vector

, A : Transformation

{ constructor( environment: Environment, reaction: Reaction, pedestrian: PedestrianProperty, target: P, ) : this( environment, reaction, pedestrian, TargetSelectionStrategy { target }, ) override fun target(): P = targetSelectionStrategy.target /** * @returns the next relative position. By default, the node tries to move towards its [target]. */ override fun nextPosition(): P = (target() - currentPosition).coerceAtMost(maxWalk) }





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