it.unibo.alchemist.model.cognitive.properties.Cognitive.kt Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of alchemist-cognitive-agents Show documentation
Show all versions of alchemist-cognitive-agents Show documentation
Abstraction for group of pedestrians capable of influence each other emotionally.
/*
* Copyright (C) 2010-2023, Danilo Pianini and contributors
* listed, for each module, in the respective subproject's build.gradle.kts file.
*
* This file is part of Alchemist, and is distributed under the terms of the
* GNU General Public License, with a linking exception,
* as described in the file LICENSE in the Alchemist distribution's top directory.
*/
package it.unibo.alchemist.model.cognitive.properties
import it.unibo.alchemist.model.Molecule
import it.unibo.alchemist.model.Node
import it.unibo.alchemist.model.Node.Companion.asProperty
import it.unibo.alchemist.model.Position
import it.unibo.alchemist.model.cognitive.CognitiveModel
import it.unibo.alchemist.model.cognitive.CognitiveProperty
import it.unibo.alchemist.model.cognitive.HumanProperty
import it.unibo.alchemist.model.cognitive.impact.ImpactModel
import it.unibo.alchemist.model.geometry.GeometricShapeFactory
import it.unibo.alchemist.model.geometry.Transformation
import it.unibo.alchemist.model.geometry.Vector
import it.unibo.alchemist.model.physics.PhysicsEnvironment
import it.unibo.alchemist.model.properties.AbstractNodeProperty
/**
* The node's [CognitiveModel].
*/
data class Cognitive @JvmOverloads constructor(
private val environment: PhysicsEnvironment,
override val node: Node,
override val danger: Molecule? = null,
) : AbstractNodeProperty(node), CognitiveProperty
where P : Position,
P : Vector
,
A : Transformation
,
F : GeometricShapeFactory
{
override val cognitiveModel: CognitiveModel by lazy {
ImpactModel(
node.asProperty>().compliance,
::influentialPeople,
) {
environment.getLayer(danger)
.map { it.getValue(environment.getPosition(node)) as Double }
.orElse(0.0)
}
}
override fun cloneOnNewNode(node: Node) = Cognitive(environment, node, danger)
override fun toString() = "${super.toString()}[dangerMolecule=$danger]"
}