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Abstraction for pedestrians capable of interacting physically.
/*
* Copyright (C) 2010-2020, Danilo Pianini and contributors
* listed in the main project's alchemist/build.gradle.kts file.
*
* This file is part of Alchemist, and is distributed under the terms of the
* GNU General Public License, with a linking exception,
* as described in the file LICENSE in the Alchemist distribution's top directory.
*/
package it.unibo.alchemist.model.implementations.actions.physicalstrategies
import it.unibo.alchemist.model.implementations.positions.Euclidean2DPosition
import it.unibo.alchemist.model.interfaces.Node
import it.unibo.alchemist.model.interfaces.PhysicalSteeringStrategy
import it.unibo.alchemist.model.interfaces.SteeringStrategy
import it.unibo.alchemist.model.interfaces.environments.Physics2DEnvironment
import it.unibo.alchemist.model.interfaces.geometry.euclidean2d.Euclidean2DShapeFactory
import it.unibo.alchemist.model.interfaces.geometry.euclidean2d.Euclidean2DTransformation
import it.unibo.alchemist.model.interfaces.properties.PhysicalPedestrian2D
import it.unibo.alchemist.model.interfaces.Node.Companion.asProperty
/**
* A [PhysicalSteeringStrategy] performing a simple sum of the overall intentional force and the physical ones.
*/
class Sum(
private val environment: Physics2DEnvironment,
override val node: Node,
override val nonPhysicalStrategy: SteeringStrategy
) : PhysicalSteeringStrategy {
private val nodePhysics = node.asProperty>()
override fun computeNextPosition(overallIntentionalForce: Euclidean2DPosition): Euclidean2DPosition =
(nodePhysics.physicalForces(environment) + overallIntentionalForce)
.reduce { acc, p -> acc + p }
}
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