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fastutil extends the Java Collections Framework by providing type-specific maps, sets, lists and priority queues with a small memory footprint and fast access and insertion; provides also big (64-bit) arrays, sets and lists, and fast, practical I/O classes for binary and text files.

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/*
 * Copyright (C) 2005-2017 Sebastiano Vigna
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *     http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */


package it.unimi.dsi.fastutil.io;

import static it.unimi.dsi.fastutil.BigArrays.SEGMENT_MASK;
import static it.unimi.dsi.fastutil.BigArrays.start;
import static it.unimi.dsi.fastutil.BigArrays.segment;
import static it.unimi.dsi.fastutil.BigArrays.displacement;
import java.io.*;
import java.util.*;
import it.unimi.dsi.fastutil.booleans.*;
import it.unimi.dsi.fastutil.bytes.*;
import it.unimi.dsi.fastutil.shorts.*;
import it.unimi.dsi.fastutil.chars.*;
import it.unimi.dsi.fastutil.ints.*;
import it.unimi.dsi.fastutil.longs.*;
import it.unimi.dsi.fastutil.floats.*;
import it.unimi.dsi.fastutil.doubles.*;

/** Provides static methods to perform easily binary I/O.
 *
 * 

This class fills some gaps in the Java API. First of all, you have two * buffered, easy-to-use methods to {@linkplain #storeObject(Object,CharSequence) store an object to a file} * or {@linkplain #loadObject(CharSequence) load an object from a file}, * and two * buffered, easy-to-use methods to {@linkplain #storeObject(Object,OutputStream) store an object to an output stream} * or to {@linkplain #loadObject(InputStream) load an object from an input stream}. * *

Second, a natural operation on sequences of primitive elements is to load or * store them in binary form using the {@link DataInput} conventions. This * method is much more flexible than storing arrays as objects, as it allows * for partial load, partial store, and makes it easy to read the * resulting files from other languages. * *

For each primitive type, this class provides methods that read elements * from a {@link DataInput} or from a filename into an array. Analogously, there are * methods that store the content of an array (fragment) or the elements * returned by an iterator to a {@link DataOutput} or to a given filename. Files * are buffered using {@link FastBufferedInputStream} and {@link FastBufferedOutputStream}. * *

Since bytes can be read from or written to any stream, additional methods * makes it possible to {@linkplain #loadBytes(InputStream,byte[]) load bytes from} and * {@linkplain #storeBytes(byte[],OutputStream) store bytes to} a stream. Such methods * use the bulk-read methods of {@link InputStream} and {@link OutputStream}, but they * also include a workaround for bug #6478546. * *

Finally, there are useful wrapper methods that {@linkplain #asIntIterator(CharSequence) * exhibit a file as a type-specific iterator}. * * @since 4.4 */ public class BinIO { private BinIO() {} /** Stores an object in a file given by a {@link File} object. * * @param o an object. * @param file a file. * @see #loadObject(File) */ public static void storeObject(final Object o, final File file) throws IOException { final ObjectOutputStream oos = new ObjectOutputStream(new FastBufferedOutputStream(new FileOutputStream(file))); oos.writeObject(o); oos.close(); } /** Stores an object in a file given by a pathname. * * @param o an object. * @param filename a filename. * @see #loadObject(CharSequence) */ public static void storeObject(final Object o, final CharSequence filename) throws IOException { storeObject(o, new File(filename.toString())); } /** Loads an object from a file given by a {@link File} object. * * @param file a file. * @return the object stored under the given file. * @see #storeObject(Object, File) */ public static Object loadObject(final File file) throws IOException, ClassNotFoundException { final ObjectInputStream ois = new ObjectInputStream(new FastBufferedInputStream(new FileInputStream(file))); final Object result = ois.readObject(); ois.close(); return result; } /** Loads an object from a file given by a pathname. * * @param filename a filename. * @return the object stored under the given filename. * @see #storeObject(Object, CharSequence) */ public static Object loadObject(final CharSequence filename) throws IOException, ClassNotFoundException { return loadObject(new File(filename.toString())); } /** Stores an object in a given output stream. * * This methods buffers s, and flushes all wrappers after * calling writeObject(), but does not close s. * * @param o an object. * @param s an output stream. * @see #loadObject(InputStream) */ public static void storeObject(final Object o, final OutputStream s) throws IOException { @SuppressWarnings("resource") final ObjectOutputStream oos = new ObjectOutputStream(new FastBufferedOutputStream(s)); oos.writeObject(o); oos.flush(); } /** Loads an object from a given input stream. * *

Warning: this method buffers the input stream. As a consequence, * subsequent reads from the same stream may not give the desired results, as bytes * may have been read by the internal buffer, but not used by readObject(). * This is a feature, as this method is targeted at one-shot reading from streams, * e.g., reading exactly one object from {@link System#in}. * * @param s an input stream. * @return the object read from the given input stream. * @see #storeObject(Object, OutputStream) */ public static Object loadObject(final InputStream s) throws IOException, ClassNotFoundException { @SuppressWarnings("resource") final ObjectInputStream ois = new ObjectInputStream(new FastBufferedInputStream(s)); final Object result = ois.readObject(); return result; } #include "src/it/unimi/dsi/fastutil/io/BooleanBinIOFragment.h" #undef KEY_CLASS_Boolean #include "src/it/unimi/dsi/fastutil/io/ByteBinIOFragment.h" #undef KEY_CLASS_Byte #include "src/it/unimi/dsi/fastutil/io/ShortBinIOFragment.h" #undef KEY_CLASS_Short #include "src/it/unimi/dsi/fastutil/io/CharBinIOFragment.h" #undef KEY_CLASS_Character #include "src/it/unimi/dsi/fastutil/io/IntBinIOFragment.h" #undef KEY_CLASS_Integer #include "src/it/unimi/dsi/fastutil/io/LongBinIOFragment.h" #undef KEY_CLASS_Long #include "src/it/unimi/dsi/fastutil/io/FloatBinIOFragment.h" #undef KEY_CLASS_Float #include "src/it/unimi/dsi/fastutil/io/DoubleBinIOFragment.h" #undef KEY_CLASS_Double }





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