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package javax.websocket;

import java.lang.annotation.ElementType;
import java.lang.annotation.Retention;
import java.lang.annotation.RetentionPolicy;
import java.lang.annotation.Target;

/**
 * This class level annotation declares that the class it decorates
 * is a web socket endpoint that will be deployed and made available in the URI-space
 * of a web socket server. The annotation allows the developer to
 * define the URL (or URI template) which this endpoint will be published, and other
 * important properties of the endpoint to the websocket runtime, such as the encoders
 * it uses to send messages. 

The annotated class * must have a public no-arg constructor.
*

* For example:

*

*  @WebSocketEndpoint("/hello");
* public class HelloServer {

*

*   @WebSocketMessage
*  public void processGreeting(String message, Session session) {
*    System.out.println("Greeting received:" + message);
*  }
* } *
* * @author dannycoward * @since Draft 002 */ @Retention(RetentionPolicy.RUNTIME) @Target(ElementType.TYPE) public @interface WebSocketEndpoint { /** * The URI or URI-template (level-1) where the endpoint will be deployed. The URI us relative to the * root of the web socket container and must begin with a leading "/". Trailing "/"'s are ignored. Examples:
*  @WebSocketEndpoint("/chat")
*  @WebSocketEndpoint("/chat/{user}")
*  @WebSocketEndpoint("/booking/{privilege-level}")
*
* * @return the URI or URI-template */ public String value(); /** * The ordered array of web socket protocols this endpoint supports. For example, {'superchat', 'chat'}. * * @return the subprotocols */ public String[] subprotocols() default {}; /** * The ordered array of decoder classes this endpoint will use. For example, * if the developer has provided a MysteryObject decoder, this endpoint will be able to * receive MysteryObjects as web socket messages. The websocket runtime will use the first * decoder in the list able to decode a message, ignoring the remaining decoders. * * @return the decoders. */ public Class[] decoders() default {}; /** * The ordered array of encoder classes this endpoint will use. For example, * if the developer has provided a MysteryObject encoder, this class will be able to * send web socket messages in the form of MysteryObjects. The websocket runtime will use the first * encoder in the list able to encode a message, ignoring the remaining encoders. * * @return the encoders. */ public Class[] encoders() default {}; }





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