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/**
* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
* Unpublished - rights reserved under the Copyright Laws of the United States.
* Copyright ? 2003 Sun Microsystems, Inc. All rights reserved.
* Copyright ? 2005 BEA Systems, Inc. All rights reserved.
*
* Use is subject to license terms.
*
* This distribution may include materials developed by third parties.
*
* ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*
* Module Name : JSIP Specification
* File Name : TransactionState.java
* Author : Phelim O'Doherty
*
* HISTORY
* Version Date Author Comments
* 1.1 08/10/2002 Phelim O'Doherty Initial version
* 1.2 19/05/2005 Phelim O'Doherty Added equals and hashcode method
*~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
*/
package javax.sip;
import java.io.*;
/**
* This class contains the enumerations that define the underlying state of an
* existing transaction. SIP defines four types of
* transactions, these are Invite Client transactions, Invite Server transactions,
* Non-Invite Client transactions and Non-Invite Server transactions.
*
* There are six explicit states for the various transactions, namely:
*
*
Calling:
*
*
Invite Client transaction: The initial state, "calling", MUST be entered
* when the application initiates a new client transaction with an INVITE request.
*
*
Trying:
*
*
Non-Invite Client transaction: The initial state "Trying" is entered
* when the application initiates a new client transaction with a request.
*
Non-Invite Server transaction: The initial state "Trying" is entered
* when the application is passed a request other than INVITE or ACK.
*
*
Proceeding:
*
*
Invite Client transaction: If the client transaction receives a
* provisional response while in the "Calling" state, it transitions to the
* "Proceeding" state.
*
Non-Invite Client transaction: If a provisional response is received
* while in the "Trying" state, the client transaction SHOULD move to the
* "Proceeding" state.
*
Invite Server transaction: When a server transaction is constructed for
* a request, it enters the initial state "Proceeding".
*
Non-Invite Server transaction: While in the "Trying" state, if the
* application passes a provisional response to the server transaction, the
* server transaction MUST enter the "Proceeding" state.
*
*
Completed: The "Completed" state exists to buffer any additional
* response retransmissions that may be received, which is why the client
* transaction remains there only for unreliable transports.
*
*
Invite Client transaction: When in either the "Calling" or "Proceeding"
* states, reception of a response with status code from 300-699 MUST cause the
* client transaction to transition to "Completed".
*
Non-Invite Client transaction: If a final response (status codes
* 200-699) is received while in the "Trying" or "Proceeding" state, the client
* transaction MUST transition to the "Completed" state.
*
Invite Server transaction: While in the "Proceeding" state, if the
* application passes a response with status code from 300 to 699 to the server
* transaction, the state machine MUST enter the "Completed" state.
*
Non-Invite Server transaction: If the application passes a final response
* (status codes 200-699) to the server while in the "Proceeding" state, the
* transaction MUST enter the "Completed" state.
*
*
Confirmed: The purpose of the "Confirmed" state is to absorb any
* additional ACK messages that arrive, triggered from retransmissions of the
* final response. Once this time expires the server MUST transition to the
* "Terminated" state.
*
*
Invite Server transaction: If an ACK is received while the server
* transaction is in the "Completed" state, the server transaction MUST
* transition to the "Confirmed" state.
*
*
Terminated: The transaction MUST be available for garbage collection
* the instant it enters the "Terminated" state.
*
*
Invite Client transaction: When in either the "Calling" or "Proceeding"
* states, reception of a 2xx response MUST cause the client transaction to
* enter the "Terminated" state. If amount of time that the server transaction
* can remain in the "Completed" state when unreliable transports are used
* expires while the client transaction is in the "Completed" state, the client
* transaction MUST move to the "Terminated" state.
*
Non-Invite Client transaction: If the transaction times out while the
* client transaction is still in the "Trying" or "Proceeding" state, the client
* transaction SHOULD inform the application about the timeout, and then it
* SHOULD enter the "Terminated" state. If the response retransmissions buffer
* expires while in the "Completed" state, the client transaction MUST transition
* to the "Terminated" state.
*
Invite Server transaction: If in the "Proceeding" state, and the application
* passes a 2xx response to the server transaction, the server transaction MUST
* transition to the "Terminated" state. When the server transaction abandons
* retransmitting the response while in the "Completed" state, it implies that
* the ACK was never received. In this case, the server transaction MUST
* transition to the "Terminated" state, and MUST indicate to the TU that a
* transaction failure has occurred.
*
Non-Invite Server transaction: If the request retransmissions buffer
* expires while in the "Completed" state, the server transaction MUST transition
* to the "Terminated" state.
*
*
*
* For each specific transaction state machine, refer to
* RFC3261.
*
* @author BEA Systems, NIST
* @version 1.2
*/
public final class TransactionState implements Serializable{
/**
* Constructor for the TransactionState
*
* @param transactionState The integer value for the TransactionState
*/
private TransactionState(int transactionState) {
m_transactionState = transactionState;
m_transStateArray[m_transactionState] = this;
}
/**
* This method returns the object value of the TransactionState
*
* @return The TransactionState Object
* @param transactionState The integer value of the TransactionState
*/
public static TransactionState getObject(int transactionState){
if (transactionState >= 0 && transactionState < m_size) {
return m_transStateArray[transactionState];
} else {
throw new IllegalArgumentException("Invalid transactionState value");
}
}
/**
* This method returns the integer value of the TransactionState
*
* @return The integer value of the TransactionState
*/
public int getValue() {
return m_transactionState;
}
/**
* Returns the designated type as an alternative object to be used when
* writing an object to a stream.
*
* This method would be used when for example serializing TransactionState.EARLY
* and deserializing it afterwards results again in TransactionState.EARLY.
* If you do not implement readResolve(), you would not get
* TransactionState.EARLY but an instance with similar content.
*
* @return the TransactionState
* @exception ObjectStreamException
*/
private Object readResolve() throws ObjectStreamException {
return m_transStateArray[m_transactionState];
}
/**
* Compare this transaction state for equality with another.
*
* @since 1.2
* @param obj the object to compare this with.
* @return true if obj is an instance of this class
* representing the same transaction state as this, false otherwise.
*/
public boolean equals(Object obj) {
if (obj == this) return true;
return (obj instanceof TransactionState) && ((TransactionState)obj).m_transactionState == m_transactionState;
}
/**
* Get a hash code value for this transaction state.
*
* @since 1.2
* @return a hash code value.
*/
public int hashCode() {
return m_transactionState;
}
/*
* This method returns a string version of this class.
*
* @return The string version of the TransactionState
*/
public String toString() {
String text = "";
switch (m_transactionState) {
case _CALLING:
text = "Calling Transaction";
break;
case _TRYING:
text = "Trying Transaction";
break;
case _PROCEEDING:
text = "Proceeding Transaction";
break;
case _COMPLETED:
text = "Completed Transaction";
break;
case _CONFIRMED:
text = "Confirmed Transaction";
break;
case _TERMINATED:
text = "Terminated Transaction";
break;
default:
text = "Error while printing Transaction State";
break;
}
return text;
}
// internal variables
private int m_transactionState;
private static int m_size = 6;
private static TransactionState[] m_transStateArray = new TransactionState[m_size];
/**
* This constant value indicates the internal value of the "Calling" constant.
* This constant has an integer value of 0.
*/
public static final int _CALLING = 0;
/**
* This constant value indicates that the transaction state is "Calling".
*/
public final static TransactionState CALLING = new TransactionState(_CALLING);
/**
* This constant value indicates the internal value of the "Trying" constant.
* This constant has an integer value of 1.
*/
public static final int _TRYING = 1;
/**
* This constant value indicates that the transaction state is "Trying".
*/
public final static TransactionState TRYING = new TransactionState(_TRYING);
/**
* This constant value indicates the internal value of the "Proceeding"
* constant.
* This constant has an integer value of 2.
*/
public static final int _PROCEEDING = 2;
/**
* This constant value indicates that the transaction state is "Proceeding".
*/
public final static TransactionState PROCEEDING = new TransactionState(_PROCEEDING);
/**
* This constant value indicates the internal value of the "Completed"
* constant.
* This constant has an integer value of 3.
*/
public static final int _COMPLETED = 3;
/**
* This constant value indicates that the transaction state is "Completed".
*/
public final static TransactionState COMPLETED = new TransactionState(_COMPLETED);
/**
* This constant value indicates the internal value of the "Confirmed"
* constant.
* This constant has an integer value of 4.
*/
public static final int _CONFIRMED = 4;
/**
* This constant value indicates that the transaction state is "Confirmed".
*/
public final static TransactionState CONFIRMED = new TransactionState(_CONFIRMED);
/**
* This constant value indicates the internal value of the "Terminated"
* constant.
* This constant has an integer value of 5.
*/
public static final int _TERMINATED = 5;
/**
* This constant value indicates that the transaction state is "Terminated".
*/
public final static TransactionState TERMINATED = new TransactionState(_TERMINATED);
}