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/*
 * $RCSfile$
 *
 * Copyright 1997-2008 Sun Microsystems, Inc.  All Rights Reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Sun designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Sun in the LICENSE file that accompanied this code.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa Clara,
 * CA 95054 USA or visit www.sun.com if you need additional information or
 * have any questions.
 *
 * $Revision: 127 $
 * $Date: 2008-02-28 21:18:51 +0100 (Thu, 28 Feb 2008) $
 * $State$
 */

package javax.vecmath;

import java.awt.Color;


/**
 * A three-element color value represented by single precision floating 
 * point x,y,z values.  The x,y,z values represent the red, green, and 
 * blue color values, respectively. Color components should be in the 
 * range of [0.0, 1.0].
 * 

* Java 3D assumes that a linear (gamma-corrected) visual is used for * all colors. * */ public class Color3f extends Tuple3f implements java.io.Serializable { // Compatible with 1.1 static final long serialVersionUID = -1861792981817493659L; /** * Constructs and initializes a Color3f from the three xyz values. * @param x the red color value * @param y the green color value * @param z the blue color value */ public Color3f(float x, float y, float z) { super(x,y,z); } /** * Constructs and initializes a Color3f from the array of length 3. * @param v the array of length 3 containing xyz in order */ public Color3f(float[] v) { super(v); } /** * Constructs and initializes a Color3f from the specified Color3f. * @param v1 the Color3f containing the initialization x y z data */ public Color3f(Color3f v1) { super(v1); } /** * Constructs and initializes a Color3f from the specified Tuple3f. * @param t1 the Tuple3f containing the initialization x y z data */ public Color3f(Tuple3f t1) { super(t1); } /** * Constructs and initializes a Color3f from the specified Tuple3d. * @param t1 the Tuple3d containing the initialization x y z data */ public Color3f(Tuple3d t1) { super(t1); } /** * Constructs and initializes a Color3f from the specified AWT * Color object. The alpha value of the AWT color is ignored. * No conversion is done on the color to compensate for * gamma correction. * * @param color the AWT color with which to initialize this * Color3f object * * @since vecmath 1.2 */ public Color3f(Color color) { super((float)color.getRed() / 255.0f, (float)color.getGreen() / 255.0f, (float)color.getBlue() / 255.0f); } /** * Constructs and initializes a Color3f to (0.0, 0.0, 0.0). */ public Color3f() { super(); } /** * Sets the r,g,b values of this Color3f object to those of the * specified AWT Color object. * No conversion is done on the color to compensate for * gamma correction. * * @param color the AWT color to copy into this Color3f object * * @since vecmath 1.2 */ public final void set(Color color) { x = (float)color.getRed() / 255.0f; y = (float)color.getGreen() / 255.0f; z = (float)color.getBlue() / 255.0f; } /** * Returns a new AWT color object initialized with the r,g,b * values of this Color3f object. * * @return a new AWT Color object * * @since vecmath 1.2 */ public final Color get() { int r = Math.round(x * 255.0f); int g = Math.round(y * 255.0f); int b = Math.round(z * 255.0f); return new Color(r, g, b); } }





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