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package javax.websocket;

import java.util.List;
import java.util.Map;

/**
 * The ClientEndpointConfiguration is a special kind of endpoint configuration object that contains
 * web socket configuration information specific only to client endpoints.
 *
 * @author dannycoward
 * @since DRAFT 001
 */
public interface ClientEndpointConfiguration extends EndpointConfiguration {

    /**
     * The ordered list of sub protocols a client endpoint would like to use, the empty list if there are none.
     * This list is used to generate the Sec-WebSocket-Protocol header in the opening
     * handshake for clients using this configuration. The first protocol name is the most preferred.
     * See Client Opening Handshake.
     *
     * @return a list of the preferred subprotocols.
     */
    List getPreferredSubprotocols();

    /**
     * Return the list of all the extensions that this client supports, the empty list if there are none. These are the extensions that will
     * be used to populate the Sec-WebSocket-Extensions header in the opening handshake for clients
     * using this configuration. The first extension in the list is the most preferred extension.
     * See Negotiating Extensions.
     *
     * @return a list of extensions.
     */
    List getExtensions();

    /**
     * This method is called by the implementation after it has formulated the handshake
     * request that will be used to initiate the connection to the server, but before it has
     * sent any part of the request. This allows the developer to inspect and modify the
     * handshake request headers prior to the start of the handshake interaction.
     *
     * @param headers the mutable map of handshake request headers the implementation is about to send to
     *                start the handshake interaction.
     */
    void beforeRequest(Map> headers);

    /**
     * This method is called by the implementation after it has received a handshake response
     * from the server as a result of a handshake interaction it initiated. The developer may implement
     * this method in order to inspect the returning handshake response.
     *
     * @param hr the handshake response sent by the server.
     */
    void afterResponse(HandshakeResponse hr);
}






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