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package javax.websocket;


/** 
 * The Web Socket Endpoint represents an object that can handle websocket conversations. 
 * Developers may extend this class in order to implement a programmatic websocket 
 * endpoint. The Endpoint class holds lifecycle methods that may be 
 * overridden to intercept websocket open, error and close events. By implementing 
 * the {@link Endpoint#onOpen(javax.websocket.Session, javax.websocket.EndpointConfig) onOpen} method, the programmatic endpoint gains access to the {@link Session} object, 
 * to which the developer may add {@link MessageHandler} implementations in order to 
 * intercept incoming websocket messages. Each instance 
 * of a websocket endpoint is guaranteed not to be called by more than one thread 
 * at a time per active connection.
 *
 * 

If deployed as a client endpoint, it will be instantiated once for the * single connection to the server. * *

When deployed as a server endpoint, the implementation uses the * {@link javax.websocket.server.ServerEndpointConfig.Configurator#getEndpointInstance} * method to obtain the * endpoint instance it will use for each new client connection. If the developer uses * the default {@link javax.websocket.server.ServerEndpointConfig.Configurator}, * there will be precisely one * endpoint instance per active client connection. Consequently, in this typical * case, when implementing/overriding the methods of Endpoint, the developer is * guaranteed that there will be at most one thread calling each endpoint instance * at a time. * *

If the developer provides a custom {@link javax.websocket.server.ServerEndpointConfig.Configurator} * which overrides the default policy for endpoint instance creation, for example, * using a single Endpoint instance for multiple client connections, the developer * may need to write code that can execute concurrently. * *

Here is an example of a simple endpoint that echoes any incoming text message back to the sender. *


 * public class EchoServer extends Endpoint {
 *
 *     public void onOpen(Session session, EndpointConfig config) {
 *         final RemoteEndpoint remote = session.getBasicRemote();
 *         session.addMessageHandler(String.class, new MessageHandler.Whole<String>() {
 *             public void onMessage(String text) {
 *                 try {
 *                     remote.sendString("Got your message (" + text + "). Thanks !");
 *                 } catch (IOException ioe) {
 *                     // handle send failure here
 *                 }
 *             }
 *         });
 *     }
 *
 * }
 * 
* * @author dannycoward */ public abstract class Endpoint { /** * Developers must implement this method to be notified when a new conversation has * just begun. * * @param session the session that has just been activated. * @param config the configuration used to configure this endpoint. */ public abstract void onOpen(Session session, EndpointConfig config); /** * This method is called immediately prior to the session with the remote * peer being closed. It is called whether the session is being closed * because the remote peer initiated a close and sent a close frame, or * whether the local websocket container or this endpoint requests to close * the session. The developer may take this last opportunity to retrieve * session attributes such as the ID, or any application data it holds before * it becomes unavailable after the completion of the method. Developers should * not attempt to modify the session from within this method, or send new * messages from this call as the underlying * connection will not be able to send them at this stage. * * @param session the session about to be closed. * @param closeReason the reason the session was closed. */ public void onClose(Session session, CloseReason closeReason) { } /** * Developers may implement this method when the web socket session * creates some kind of error that is not modeled in the web socket protocol. This may for example * be a notification that an incoming message is too big to handle, or that the incoming message could not be encoded. * *

There are a number of categories of exception that this method is (currently) defined to handle: *

    *
  • connection problems, for example, a socket failure that occurs before * the web socket connection can be formally closed. These are modeled as * {@link SessionException}s
  • *
  • runtime errors thrown by developer created message handlers calls.
  • *
  • conversion errors encoding incoming messages before any message handler has been called. These * are modeled as {@link DecodeException}s
  • *
* * @param session the session in use when the error occurs. * @param thr the throwable representing the problem. */ public void onError(Session session, Throwable thr) { } }




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