org.apache.kafka.clients.ClusterConnectionStates Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of kafka-clients Show documentation
Show all versions of kafka-clients Show documentation
Kafka client whose producer requires explicit encoders.
The newest version!
/**
* Licensed to the Apache Software Foundation (ASF) under one or more contributor license agreements. See the NOTICE
* file distributed with this work for additional information regarding copyright ownership. The ASF licenses this file
* to You under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the
* License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
* an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
* specific language governing permissions and limitations under the License.
*/
package org.apache.kafka.clients;
import java.util.HashMap;
import java.util.Map;
/**
* The state of our connection to each node in the cluster.
*
*/
final class ClusterConnectionStates {
private final long reconnectBackoffMs;
private final Map nodeState;
public ClusterConnectionStates(long reconnectBackoffMs) {
this.reconnectBackoffMs = reconnectBackoffMs;
this.nodeState = new HashMap();
}
/**
* Return true iff we can currently initiate a new connection to the given node. This will be the case if we are not
* connected and haven't been connected for at least the minimum reconnection backoff period.
* @param node The node id to check
* @param now The current time in MS
* @return true if we can initiate a new connection
*/
public boolean canConnect(int node, long now) {
NodeConnectionState state = nodeState.get(node);
if (state == null)
return true;
else
return state.state == ConnectionState.DISCONNECTED && now - state.lastConnectAttemptMs >= this.reconnectBackoffMs;
}
/**
* Return true if we are disconnected from the given node and can't re-establish a connection yet
* @param node The node to check
* @param now The current time in ms
*/
public boolean isBlackedOut(int node, long now) {
NodeConnectionState state = nodeState.get(node);
if (state == null)
return false;
else
return state.state == ConnectionState.DISCONNECTED && now - state.lastConnectAttemptMs < this.reconnectBackoffMs;
}
/**
* Returns the number of milliseconds to wait, based on the connection state, before attempting to send data. When
* disconnected, this respects the reconnect backoff time. When connecting or connected, this handles slow/stalled
* connections.
* @param node The node to check
* @param now The current time in ms
*/
public long connectionDelay(int node, long now) {
NodeConnectionState state = nodeState.get(node);
if (state == null) return 0;
long timeWaited = now - state.lastConnectAttemptMs;
if (state.state == ConnectionState.DISCONNECTED) {
return Math.max(this.reconnectBackoffMs - timeWaited, 0);
}
else {
// When connecting or connected, we should be able to delay indefinitely since other events (connection or
// data acked) will cause a wakeup once data can be sent.
return Long.MAX_VALUE;
}
}
/**
* Enter the connecting state for the given node.
* @param node The id of the node we are connecting to
* @param now The current time.
*/
public void connecting(int node, long now) {
nodeState.put(node, new NodeConnectionState(ConnectionState.CONNECTING, now));
}
/**
* Return true iff we have a connection to the give node
* @param node The id of the node to check
*/
public boolean isConnected(int node) {
NodeConnectionState state = nodeState.get(node);
return state != null && state.state == ConnectionState.CONNECTED;
}
/**
* Return true iff we are in the process of connecting to the given node
* @param node The id of the node
*/
public boolean isConnecting(int node) {
NodeConnectionState state = nodeState.get(node);
return state != null && state.state == ConnectionState.CONNECTING;
}
/**
* Enter the connected state for the given node
* @param node The node we have connected to
*/
public void connected(int node) {
nodeState(node).state = ConnectionState.CONNECTED;
}
/**
* Enter the disconnected state for the given node
* @param node The node we have disconnected from
*/
public void disconnected(int node) {
nodeState(node).state = ConnectionState.DISCONNECTED;
}
/**
* Get the state of our connection to the given state
* @param node The id of the node
* @return The state of our connection
*/
private NodeConnectionState nodeState(int node) {
NodeConnectionState state = this.nodeState.get(node);
if (state == null)
throw new IllegalStateException("No entry found for node " + node);
return state;
}
}