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A utility to reduce boilerplate code in Bukkit plugins.
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/*
* This file is part of helper, licensed under the MIT License.
*
* Copyright (c) lucko (Luck)
* Copyright (c) contributors
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
package me.lucko.helper.scheduler.threadlock;
import me.lucko.helper.terminable.Terminable;
/**
* A tool to synchronize code with the main server thread
*
* It is highly recommended to use this interface with try-with-resource blocks.
*
* @see me.lucko.helper.promise.ThreadContext#SYNC
*/
public interface ServerThreadLock extends Terminable {
/**
* Blocks the current thread until a {@link ServerThreadLock} can be obtained.
*
* Will attempt to return immediately if the calling thread is the main thread itself.
*
* @return a lock
*/
static ServerThreadLock obtain() {
return new ServerThreadLockImpl();
}
/**
* Closes the lock, and allows the main thread to continue
*/
@Override
void close();
}
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