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/*
* Copyright 2020-2024 Moros
*
* This file is part of Bending.
*
* Bending is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Bending is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with Bending. If not, see .
*/
package me.moros.bending.api.event;
import me.moros.bending.api.platform.entity.LivingEntity;
import me.moros.math.Vector3d;
/**
* Called when an ability attempts to alter the velocity of a LivingEntity.
*/
public interface VelocityEvent extends AbilityEvent, Cancellable {
/**
* Provides the target whose velocity is being changed.
* @return the LivingEntity target
*/
LivingEntity target();
/**
* Provides the new velocity that will be applied to the target.
* @return the new velocity
*/
Vector3d velocity();
/**
* Sets the new velocity that will be applied to the target.
* @param velocity the velocity to apply
*/
void velocity(Vector3d velocity);
}