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package me.stormma.ansi;

public abstract class AnsiOutput {

	private static final String ENCODE_JOIN = ";";

	private static Enabled enabled = Enabled.DETECT;

	private static Boolean consoleAvailable;

	private static Boolean ansiCapable;

	private static final String OPERATING_SYSTEM_NAME = System.getProperty("os.name")
			.toLowerCase();

	private static final String ENCODE_START = "\033[";

	private static final String ENCODE_END = "m";

	private static final String RESET = "0;" + AnsiColor.DEFAULT;

	/**
	 * Sets if ANSI output is enabled.
	 * @param enabled if ANSI is enabled, disabled or detected
	 */
	public static void setEnabled(Enabled enabled) {
		AnsiOutput.enabled = enabled;
	}

	/**
	 * Sets if the System.console() is known to be available.
	 * @param consoleAvailable if the console is known to be available or {@code null} to
	 * use standard detection logic.
	 */
	public static void setConsoleAvailable(Boolean consoleAvailable) {
		AnsiOutput.consoleAvailable = consoleAvailable;
	}

	static Enabled getEnabled() {
		return AnsiOutput.enabled;
	}

	/**
	 * Encode a single {@link AnsiElement} if output is enabled.
	 * @param element the element to encode
	 * @return the encoded element or an empty string
	 */
	public static String encode(AnsiElement element) {
		if (isEnabled()) {
			return ENCODE_START + element + ENCODE_END;
		}
		return "";
	}

	/**
	 * Create a new ANSI string from the specified elements. Any {@link AnsiElement}s will
	 * be encoded as required.
	 * @param elements the elements to encode
	 * @return a string of the encoded elements
	 */
	public static String toString(Object... elements) {
		StringBuilder sb = new StringBuilder();
		if (isEnabled()) {
			buildEnabled(sb, elements);
		}
		else {
			buildDisabled(sb, elements);
		}
		return sb.toString();
	}

	private static void buildEnabled(StringBuilder sb, Object[] elements) {
		boolean writingAnsi = false;
		boolean containsEncoding = false;
		for (Object element : elements) {
			if (element instanceof AnsiElement) {
				containsEncoding = true;
				if (!writingAnsi) {
					sb.append(ENCODE_START);
					writingAnsi = true;
				}
				else {
					sb.append(ENCODE_JOIN);
				}
			}
			else {
				if (writingAnsi) {
					sb.append(ENCODE_END);
					writingAnsi = false;
				}
			}
			sb.append(element);
		}
		if (containsEncoding) {
			sb.append(writingAnsi ? ENCODE_JOIN : ENCODE_START);
			sb.append(RESET);
			sb.append(ENCODE_END);
		}
	}

	private static void buildDisabled(StringBuilder sb, Object[] elements) {
		for (Object element : elements) {
			if (!(element instanceof AnsiElement) && element != null) {
				sb.append(element);
			}
		}
	}

	private static boolean isEnabled() {
		if (enabled == Enabled.DETECT) {
			if (ansiCapable == null) {
				ansiCapable = detectIfAnsiCapable();
			}
			return ansiCapable;
		}
		return enabled == Enabled.ALWAYS;
	}

	private static boolean detectIfAnsiCapable() {
		try {
			if (Boolean.FALSE.equals(consoleAvailable)) {
				return false;
			}
			if ((consoleAvailable == null) && (System.console() == null)) {
				return false;
			}
			return !(OPERATING_SYSTEM_NAME.indexOf("win") >= 0);
		}
		catch (Throwable ex) {
			return false;
		}
	}

	/**
	 * Possible values to pass to {@link AnsiOutput#setEnabled}. Determines when to output
	 * ANSI escape sequences for coloring application output.
	 */
	public enum Enabled {

		/**
		 * Try to detect whether ANSI coloring capabilities are available. The default
		 * value for {@link AnsiOutput}.
		 */
		DETECT,

		/**
		 * Enable ANSI-colored output.
		 */
		ALWAYS,

		/**
		 * Disable ANSI-colored output.
		 */
		NEVER

	}

}




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