configs.config.yml Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of LockLogin Show documentation
Show all versions of LockLogin Show documentation
Adds an extra protection to your Bukkit-Spigot-Paper/BungeeCord server with this plugins that adds 2FA to his security system
The newest version!
###########################################################
# #
# LockLogin source is a plugin under GSA GPL license #
# https://karmaconfigs.ml/license #
# #
# #
# For more help #
# go to: https://rb.gy/jlmjah #
# #
###########################################################
#This is used by 2fa
#and some plugin messages
ServerName: ""
#Registration options
# Blind -> Applies a blind potion
# effect when the player
# joins if he's not registered
#
# Nausea -> Applies a confusion effect
# when the player joins if he's
# not registered, util for anarchy
# servers
#
# TimeOut -> The maximum time the player has
# to perform the register
#
# Max -> The maximum amount of accounts allowed
# TO REGISTER per IP
Register:
Blind: false
Nausea: false
TimeOut: 60
Max: 2
#Login options
# Blind -> Applies a blind potion
# effect when the player
# joins if he's not logged in
#
# Nausea -> Applies a confusion effect
# when the player joins if he's
# not logged in, util for anarchy
# servers
#
# TimeOut -> The maximum time the player has
# to perform the login
#
# MaxTries -> The maximum amount of password tries
# the player has before getting kicked
Login:
Blind: true
Nausea: true
TimeOut: 30
MaxTries: 5
#Login/Register messages in chat
#interval, minimum is 5, maximum is
#the specified in Login/Register section
#( TimeOut time )
MessagesInterval:
Registration: 5
Logging: 5
#Captcha options
# Available options:
# COMPLEX -> Requires to do /captcha before
# login or register
# SIMPLE -> Requires to put the captcha during login
# and register
# DISABLED -> Completely disables this feature
# ( Not recommended, use it at your own risk )
# TimeOut -> Set to 0 to disable
#
# Difficulty -> Captcha difficulty settings
# Length -> Captcha code length ( min is 8, max is 16 )
# Letters -> Include letters in the captcha
# Strikethrough -> Strikethrough captcha settings
# Enabled -> Enable strikethrough feature
# Random -> Randomize the characters with strikethrough
# effect
Captcha:
Mode: "SIMPLE"
TimeOut: 0
Difficulty:
Length: 8
Letters: true
Strikethrough:
Enabled: true
Random: true
#Encryption configuration
# Available types:
# "SHA512"
# "SHA256"
# "BCrypt"
# "Argon2i"
# "Argon2id"
Encryption:
Passwords: "SHA512"
Pins: "SHA512"
#Azuriom integration options
# Restrict -> Restrict new accounts to
# azuriom registered accounts
#
# SemiPremium -> Try to use online player UUID
Azuriom:
Restrict: false
SemiPremium: false
#BurteForce options
# Tries -> The maximum amount of tries
# the IP has to login per connection
# (Per connection = Respecting Login's MaxTries)
#
# BlockTime -> The time (in minutes) the IP will
# be blocked if tries get to 0
BruteForce:
Tries: 3
BlockTime: 30
#Protect the server against
#connections with the same
#name. ( THIS IS USELESS IN
# BUNGEECORD, AND WILL BE
# REMOVED IN A FUTURE )
AlreadyPlaying: false
#AntiBot is a feature that
#will try to keep bots away
#from your server by just checking
#if the connecting player has pinged
#the server (bots doesn't ping servers)
AntiBot: false
#Enable pin feature (This is not 2FA)
#LockLogin pin or LockLogin Pinner is
#an extra pin feature that adds an extra
#security layer to your players accounts
Pin: true
#Updater options
# Channel -> Update system channel;
# Available channels:
# - RELEASE
# - RC | RELEASECANDIDATE | RELEASE_CANDIDATE
# - SNAPSHOT
#
# Check -> Enable the update checker
# if disabled, an unique check
# will be performed on each server
# start
#
# CheckTime -> The time (in minutes) before each
# update check, the minimum is 5 and
# the maximum is 86400 (1 day)
#
# ChangeLog -> Enable changelog displayer in each
# new update found message
Updater:
Channel: "RELEASE"
Check: true
CheckTime: 10
#Enable 2FA feature (using Google Authenticator)
#This adds and extra security layer to your
#players account, but since due Spigot API is
#bypasseable, you should enable PIN feature
#For help while using/scanning 2FA QR codes
#check these link:
#
# https://rb.gy/clq5ou
# https://rb.gy/ugciij
# This tutorial is on an iPhone
# but the process is the same
# on Android
2FA: true
#Enable clear chat feature, this
#option will clear ONLY CONNECTED
#PLAYER chat, there won't be a change
#for other players
ClearChat: false
#The maximum amount of accounts allowed
#TO BE IN THE SERVER per IP
AccountsPerIp: 2
#Toggle LockLogin name verifier when
#a player joins the server, using
#mojang's name rules:
#4 chars min, 16 max, only "_" allowed
CheckNames: true
#Server options
# getAuthLobby -> The server used by the
# plugin to log players.
# In that server, the player
# will stay there until they
# login/register
#
# getMainLobby -> The server used as lobby.
# The player will be took here
# after logging in/register
Servers:
AuthLobby: authlobby
MainLobby: lobby
#Fallback servers options
# ( A fallback server is a
# secondary server used in
# case some of the principals
# goes down )
# getAuthLobby -> Fallback auth server, in case
# the original goes down, this one
# will be used, if the fallback one
# goes down, the current server of the player
# will be used ( That's why I recommend
# to install LockLogin in all your bukkit
# instances )
# getMainLobby -> Fallback lobby server, in case
# the original goes down, this one
# will be used, if the fallback one
# goes down, the player won't be took
# to any server
FallBack:
AuthLobby: fbauth
MainLobby: fblobby
#Plugin language
#For more info please visit:
# https://rb.gy/jlmjah
Lang: en_EN
#Account storage system
#For more info please visit:
# https://rb.gy/jlmjah
AccountSys: File
© 2015 - 2024 Weber Informatics LLC | Privacy Policy