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Open-source Java libraries, supporting generalized smart arrays and matrices with elements
of any types, including a wide set of 2D-, 3D- and multidimensional image processing
and other algorithms, working with arrays and matrices.
/*
* The MIT License (MIT)
*
* Copyright (c) 2007-2024 Daniel Alievsky, AlgART Laboratory (http://algart.net)
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in all
* copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
package net.algart.arrays;
/**
* Resizable AlgART array of any floating-point primitive elements (float or double).
*
* Any class implementing this interface must implement one of
* {@link MutableFloatArray}, {@link MutableDoubleArray} subinterfaces.
*
* @author Daniel Alievsky
*/
public interface MutablePFloatingArray extends UpdatablePFloatingArray, MutablePNumberArray {
MutablePFloatingArray setData(long arrayPos, Object srcArray, int srcArrayOffset, int count);
MutablePFloatingArray setData(long arrayPos, Object srcArray);
MutablePFloatingArray copy(Array src);
MutablePFloatingArray swap(UpdatableArray another);
MutablePFloatingArray length(long newLength);
MutablePFloatingArray ensureCapacity(long minCapacity);
MutablePFloatingArray trim();
MutablePFloatingArray append(Array appendedArray);
MutablePFloatingArray asCopyOnNextWrite();
MutablePFloatingArray shallowClone();
}