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Open-source Java libraries, supporting generalized smart arrays and matrices with elements of any types, including a wide set of 2D-, 3D- and multidimensional image processing and other algorithms, working with arrays and matrices.

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/*
 * The MIT License (MIT)
 *
 * Copyright (c) 2007-2024 Daniel Alievsky, AlgART Laboratory (http://algart.net)
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in all
 * copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 */

package net.algart.arrays;

/**
 * 

Resizable AlgART array of any floating-point primitive elements (float or double).

* *

Any class implementing this interface must implement one of * {@link MutableFloatArray}, {@link MutableDoubleArray} subinterfaces.

* * @author Daniel Alievsky */ public interface MutablePFloatingArray extends UpdatablePFloatingArray, MutablePNumberArray { MutablePFloatingArray setData(long arrayPos, Object srcArray, int srcArrayOffset, int count); MutablePFloatingArray setData(long arrayPos, Object srcArray); MutablePFloatingArray copy(Array src); MutablePFloatingArray swap(UpdatableArray another); MutablePFloatingArray length(long newLength); MutablePFloatingArray ensureCapacity(long minCapacity); MutablePFloatingArray trim(); MutablePFloatingArray append(Array appendedArray); MutablePFloatingArray asCopyOnNextWrite(); MutablePFloatingArray shallowClone(); }




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