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Open-source Java libraries, supporting generalized smart arrays and matrices with elements of any types, including a wide set of 2D-, 3D- and multidimensional image processing and other algorithms, working with arrays and matrices.

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/*
 * The MIT License (MIT)
 *
 * Copyright (c) 2007-2024 Daniel Alievsky, AlgART Laboratory (http://algart.net)
 *
 * Permission is hereby granted, free of charge, to any person obtaining a copy
 * of this software and associated documentation files (the "Software"), to deal
 * in the Software without restriction, including without limitation the rights
 * to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
 * copies of the Software, and to permit persons to whom the Software is
 * furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice shall be included in all
 * copies or substantial portions of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
 * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
 * AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
 * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
 * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
 * SOFTWARE.
 */

package net.algart.arrays;

import java.lang.ref.SoftReference;
import java.util.Objects;

/*Repeat.SectionStart all*/

/**
 * A simple class allowing to reuse Java float[] array many times.
 * It can be useful, when the algorithm usually allocates  float[] array with the same size
 * many times (changing the size is a rare event). In this case, you can replace "new" operator
 * (that spends time for zero-initialing new array) with {@link #quickNew(int)} method,
 * that probably will work very quickly.
 * The previously allocated array is stored inside the object in a SoftReference.
 *
 * 

This class is thread-safe: you may use the same instance of this class in several threads.

* * @author Daniel Alievsky */ public final class FloatJArrayHolder { private SoftReference reference = new SoftReference(new float[0]); private final Object lock = new Object(); /** * Equivalent to {@link #quickNew(long) quickNew}(matrix.{@link Matrix#size() size()}). * * @param matrix some AlgART matrix. * @return newly created "new float[newArrayLength]" * or previously allocated array, if it exists and has identical length. * @throws NullPointerException if the argument is {@code null}. * @throws TooLargeArrayException if matrix.size() > Integer.MAX_VALUE. */ public float[] quickNew(Matrix matrix) { Objects.requireNonNull(matrix, "Null matrix argument"); return quickNew(matrix.size()); } /** * Equivalent of {@link #quickNew(int)} method, but in addition it checks that * newArrayLength is actually 32-bit value (newArrayLength==(int)newArrayLength) * and, if not, throws {@link TooLargeArrayException}. * * @param newArrayLength required array length. * @return newly created "new float[newArrayLength]" * or previously allocated array, if it exists and has identical length. * @throws IllegalArgumentException if newArrayLength < 0. * @throws TooLargeArrayException if newArrayLength > Integer.MAX_VALUE. */ public float[] quickNew(long newArrayLength) { if (newArrayLength < 0) { throw new IllegalArgumentException("Zero or negative array new array length"); } if (newArrayLength != (int) newArrayLength) { throw new TooLargeArrayException("Too large requested array: " + newArrayLength + " elements"); } return quickNew((int) newArrayLength); } /** * Quick analog of new float[newArrayLength]}. * If this method is called several times for allocating data with the same size, * this method returns previously allocated array. * (Previous array is stored in SoftReference and, if there is not enough memory, * can be utilized by garbage collector; in this case, this method will just use "new" * operator.) * *

Please remember: unlike standard new operator, the returned array is usually not * filled by zeros. * * @param newArrayLength required array length. * @return newly created "new float[newArrayLength]" * or previously allocated array, if it exists and has identical length. * @throws IllegalArgumentException if newArrayLength < 0 */ public float[] quickNew(int newArrayLength) { if (newArrayLength < 0) { throw new IllegalArgumentException("Zero or negative array new array length"); } synchronized (lock) { final float[] oldArray = reference.get(); if (oldArray != null && oldArray.length == newArrayLength) { return oldArray; } final float[] result = new float[newArrayLength]; reference = new SoftReference(result); return result; } } /** * Quick analog of array.clone(). * Equivalent to the following operators: *

     *     float[] result = {@link #quickNew(int)} quickNew}(array.length);
     *     System.arraycopy(array, 0, result, 0, array.length);
     *     (return result)
     * 
* * @param array some array to clone. * @return exact copy of the source array. * @throws NullPointerException if the passed array is {@code null}. */ public float[] quickClone(float[] array) { float[] result = quickNew(array.length); System.arraycopy(array, 0, result, 0, array.length); return result; } } /*Repeat.SectionEnd all*/




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