org.ggp.base.apps.server.Server Maven / Gradle / Ivy
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A modified version of the GGP-Base library for Alloy.
The newest version!
package org.ggp.base.apps.server;
import java.awt.Dimension;
import java.awt.GridBagConstraints;
import java.awt.GridBagLayout;
import java.awt.Insets;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;
import javax.swing.AbstractAction;
import javax.swing.JButton;
import javax.swing.JCheckBox;
import javax.swing.JComboBox;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JList;
import javax.swing.JOptionPane;
import javax.swing.JPanel;
import javax.swing.JScrollPane;
import javax.swing.JSeparator;
import javax.swing.JSpinner;
import javax.swing.JTabbedPane;
import javax.swing.SpinnerNumberModel;
import org.ggp.base.apps.server.leaderboard.LeaderboardPanel;
import org.ggp.base.apps.server.scheduling.PendingMatch;
import org.ggp.base.apps.server.scheduling.Scheduler;
import org.ggp.base.apps.server.scheduling.SchedulingPanel;
import org.ggp.base.util.crypto.BaseCryptography.EncodedKeyPair;
import org.ggp.base.util.game.Game;
import org.ggp.base.util.game.GameRepository;
import org.ggp.base.util.gdl.grammar.GdlPool;
import org.ggp.base.util.presence.PlayerPresence;
import org.ggp.base.util.presence.PlayerPresenceManager.InvalidHostportException;
import org.ggp.base.util.statemachine.Role;
import org.ggp.base.util.statemachine.StateMachine;
import org.ggp.base.util.statemachine.implementation.prover.ProverStateMachine;
import org.ggp.base.util.ui.GameSelector;
import org.ggp.base.util.ui.JLabelBold;
import org.ggp.base.util.ui.NativeUI;
import org.ggp.base.util.ui.PlayerSelector;
@SuppressWarnings("serial")
public final class Server extends JPanel implements ActionListener
{
static void createAndShowGUI(Server serverPanel, String title)
{
JFrame frame = new JFrame(title);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.setPreferredSize(new Dimension(1200, 900));
frame.getContentPane().add(serverPanel);
frame.pack();
frame.setVisible(true);
}
public static void main(String[] args)
{
NativeUI.setNativeUI();
GdlPool.caseSensitive = false;
final Server serverPanel = new Server();
javax.swing.SwingUtilities.invokeLater(new Runnable()
{
@Override
public void run()
{
createAndShowGUI(serverPanel, "Game Server");
}
});
}
private Game theGame;
private final JPanel managerPanel;
private final JTabbedPane matchesTabbedPane;
private final JPanel gamePanel;
private final JPanel playersPanel;
private final SchedulingPanel schedulingPanel;
private final LeaderboardPanel leaderboardPanel;
private final List> playerFields;
private final List roleLabels;
private final JButton runButton;
private final JSpinner startClockSpinner;
private final JSpinner playClockSpinner;
private final JSpinner repetitionsSpinner;
private final JCheckBox shouldScramble;
private final JCheckBox shouldQueue;
private final JCheckBox shouldDetail;
private final JCheckBox shouldPublish;
private final JCheckBox shouldSave;
private final GameSelector gameSelector;
private final PlayerSelector playerSelector;
private final JList playerSelectorList;
private final Scheduler scheduler;
public Server()
{
super(new GridBagLayout());
runButton = new JButton(runButtonMethod());
startClockSpinner = new JSpinner(new SpinnerNumberModel(30,5,1200,1));
playClockSpinner = new JSpinner(new SpinnerNumberModel(15,5,300,1));
repetitionsSpinner = new JSpinner(new SpinnerNumberModel(1,1,1000,1));
matchesTabbedPane = new JTabbedPane();
managerPanel = new JPanel(new GridBagLayout());
gamePanel = new JPanel(new GridBagLayout());
playersPanel = new JPanel(new GridBagLayout());
roleLabels = new ArrayList();
playerFields = new ArrayList>();
theGame = null;
shouldScramble = new JCheckBox("Scramble GDL?", true);
shouldQueue = new JCheckBox("Queue match?", true);
shouldDetail = new JCheckBox("Show match details?", true);
shouldSave = new JCheckBox("Save match to disk?", false);
shouldPublish = new JCheckBox("Publish match to the web?", false);
runButton.setEnabled(false);
gameSelector = new GameSelector();
playerSelector = new PlayerSelector();
playerSelectorList = playerSelector.getPlayerSelectorList();
int nRowCount = 0;
gamePanel.add(new JLabelBold("Match Setup"), new GridBagConstraints(0, nRowCount++, 3, 1, 0.0, 0.0, GridBagConstraints.WEST, GridBagConstraints.HORIZONTAL, new Insets(5, 25, 5, 25), 0, 0));
gamePanel.add(new JLabel("Repository:"), new GridBagConstraints(0, nRowCount, 1, 1, 0.0, 0.0, GridBagConstraints.EAST, GridBagConstraints.NONE, new Insets(5, 5, 1, 5), 5, 5));
gamePanel.add(gameSelector.getRepositoryList(), new GridBagConstraints(1, nRowCount++, 1, 1, 0.0, 0.0, GridBagConstraints.EAST, GridBagConstraints.HORIZONTAL, new Insets(5, 5, 1, 5), 5, 5));
gamePanel.add(new JLabel("Game:"), new GridBagConstraints(0, nRowCount, 1, 1, 0.0, 0.0, GridBagConstraints.EAST, GridBagConstraints.NONE, new Insets(1, 5, 5, 5), 5, 5));
gamePanel.add(gameSelector.getGameList(), new GridBagConstraints(1, nRowCount++, 1, 1, 0.0, 0.0, GridBagConstraints.EAST, GridBagConstraints.HORIZONTAL, new Insets(1, 5, 5, 5), 5, 5));
gamePanel.add(new JLabel("Start Clock:"), new GridBagConstraints(0, nRowCount, 1, 1, 0.0, 0.0, GridBagConstraints.EAST, GridBagConstraints.NONE, new Insets(5, 5, 1, 5), 5, 5));
gamePanel.add(startClockSpinner, new GridBagConstraints(1, nRowCount++, 1, 1, 0.0, 0.0, GridBagConstraints.EAST, GridBagConstraints.HORIZONTAL, new Insets(5, 5, 1, 5), 5, 5));
gamePanel.add(new JLabel("Play Clock:"), new GridBagConstraints(0, nRowCount, 1, 1, 0.0, 0.0, GridBagConstraints.EAST, GridBagConstraints.NONE, new Insets(1, 5, 5, 5), 5, 5));
gamePanel.add(playClockSpinner, new GridBagConstraints(1, nRowCount++, 1, 1, 0.0, 0.0, GridBagConstraints.EAST, GridBagConstraints.HORIZONTAL, new Insets(1, 5, 5, 5), 5, 5));
gamePanel.add(new JLabel("Repetitions:"), new GridBagConstraints(0, nRowCount, 1, 1, 0.0, 0.0, GridBagConstraints.EAST, GridBagConstraints.NONE, new Insets(1, 5, 5, 5), 5, 5));
gamePanel.add(repetitionsSpinner, new GridBagConstraints(1, nRowCount++, 1, 1, 0.0, 0.0, GridBagConstraints.EAST, GridBagConstraints.HORIZONTAL, new Insets(1, 5, 5, 5), 5, 5));
gamePanel.add(shouldScramble, new GridBagConstraints(1, nRowCount++, 1, 1, 0.0, 0.0, GridBagConstraints.EAST, GridBagConstraints.HORIZONTAL, new Insets(5, 5, 0, 5), 5, 0));
gamePanel.add(shouldQueue, new GridBagConstraints(1, nRowCount++, 1, 1, 0.0, 0.0, GridBagConstraints.EAST, GridBagConstraints.HORIZONTAL, new Insets(0, 5, 0, 5), 5, 0));
gamePanel.add(shouldDetail, new GridBagConstraints(1, nRowCount++, 1, 1, 0.0, 0.0, GridBagConstraints.EAST, GridBagConstraints.HORIZONTAL, new Insets(0, 5, 0, 5), 5, 0));
gamePanel.add(shouldSave, new GridBagConstraints(1, nRowCount++, 1, 1, 0.0, 0.0, GridBagConstraints.EAST, GridBagConstraints.HORIZONTAL, new Insets(0, 5, 0, 5), 5, 0));
gamePanel.add(shouldPublish, new GridBagConstraints(1, nRowCount++, 1, 1, 0.0, 0.0, GridBagConstraints.EAST, GridBagConstraints.HORIZONTAL, new Insets(0, 5, 5, 5), 5, 0));
gamePanel.add(runButton, new GridBagConstraints(1, nRowCount, 1, 1, 0.0, 1.0, GridBagConstraints.SOUTH, GridBagConstraints.HORIZONTAL, new Insets(5, 5, 5, 5), 0, 0));
nRowCount = 0;
playersPanel.add(new JLabelBold("Player List"), new GridBagConstraints(0, nRowCount++, 3, 1, 0.0, 0.0, GridBagConstraints.WEST, GridBagConstraints.HORIZONTAL, new Insets(5, 25, 5, 25), 0, 0));
playersPanel.add(new JScrollPane(playerSelectorList), new GridBagConstraints(0, nRowCount++, 3, 1, 1.0, 1.0, GridBagConstraints.WEST, GridBagConstraints.BOTH, new Insets(5, 25, 5, 25), 0, 0));
playersPanel.add(new JButton(addPlayerButtonMethod()), new GridBagConstraints(0, nRowCount, 1, 1, 1.0, 1.0, GridBagConstraints.EAST, GridBagConstraints.NONE, new Insets(5, 5, 5, 5), 0, 0));
playersPanel.add(new JButton(removePlayerButtonMethod()), new GridBagConstraints(1, nRowCount, 1, 1, 0.0, 1.0, GridBagConstraints.EAST, GridBagConstraints.NONE, new Insets(5, 5, 5, 5), 0, 0));
playersPanel.add(new JButton(testPlayerButtonMethod()), new GridBagConstraints(2, nRowCount++, 1, 1, 1.0, 1.0, GridBagConstraints.WEST, GridBagConstraints.NONE, new Insets(5, 5, 5, 5), 0, 0));
nRowCount = 0;
managerPanel.add(gamePanel, new GridBagConstraints(0, nRowCount++, 1, 1, 1.0, 0.0, GridBagConstraints.NORTHWEST, GridBagConstraints.HORIZONTAL, new Insets(5, 5, 5, 5), 5, 5));
managerPanel.add(new JSeparator(), new GridBagConstraints(0, nRowCount++, 1, 1, 0.0, 0.0, GridBagConstraints.NORTHWEST, GridBagConstraints.HORIZONTAL, new Insets(5, 5, 5, 5), 5, 5));
managerPanel.add(playersPanel, new GridBagConstraints(0, nRowCount++, 1, 1, 1.0, 1.0, GridBagConstraints.NORTHWEST, GridBagConstraints.BOTH, new Insets(5, 5, 5, 5), 5, 5));
this.add(managerPanel, new GridBagConstraints(0, 0, 1, 1, 0.0, 1.0, GridBagConstraints.CENTER, GridBagConstraints.BOTH, new Insets(5, 5, 5, 5), 5, 5));
this.add(matchesTabbedPane, new GridBagConstraints(1, 0, 1, 1, 1.0, 1.0, GridBagConstraints.CENTER, GridBagConstraints.BOTH, new Insets(5, 5, 5, 5), 5, 5));
gameSelector.getGameList().addActionListener(this);
gameSelector.repopulateGameList();
schedulingPanel = new SchedulingPanel();
leaderboardPanel = new LeaderboardPanel();
matchesTabbedPane.addTab("Overview", new OverviewPanel());
scheduler = new Scheduler(matchesTabbedPane, schedulingPanel, leaderboardPanel);
schedulingPanel.setScheduler(scheduler);
scheduler.start();
}
public void setSigningKeys(EncodedKeyPair keys) {
scheduler.signingKeys = keys;
}
class OverviewPanel extends JPanel {
public OverviewPanel() {
super(new GridBagLayout());
add(schedulingPanel, new GridBagConstraints(0, 0, 1, 1, 2.0, 1.0, GridBagConstraints.CENTER, GridBagConstraints.BOTH, new Insets(5, 5, 5, 5), 5, 5));
add(leaderboardPanel, new GridBagConstraints(1, 0, 1, 1, 1.0, 1.0, GridBagConstraints.CENTER, GridBagConstraints.BOTH, new Insets(5, 5, 5, 5), 5, 5));
}
}
@Override
public void actionPerformed(ActionEvent e) {
if (e.getSource() == gameSelector.getGameList()) {
theGame = gameSelector.getSelectedGame();
for (int i = 0; i < roleLabels.size(); i++) {
gamePanel.remove(roleLabels.get(i));
gamePanel.remove(playerFields.get(i));
}
roleLabels.clear();
playerFields.clear();
validate();
runButton.setEnabled(false);
if (theGame == null)
return;
StateMachine stateMachine = new ProverStateMachine();
stateMachine.initialize(theGame.getRules());
List roles = stateMachine.getRoles();
int newRowCount = 11;
for (int i = 0; i < roles.size(); i++) {
roleLabels.add(new JLabel(roles.get(i).getName().toString() + ":"));
playerFields.add(playerSelector.getPlayerSelectorBox());
playerFields.get(i).setSelectedIndex(i%playerFields.get(i).getModel().getSize());
gamePanel.add(roleLabels.get(i), new GridBagConstraints(0, newRowCount, 1, 1, 1.0, 0.0, GridBagConstraints.EAST, GridBagConstraints.NONE, new Insets(1, 5, 1, 5), 5, 5));
gamePanel.add(playerFields.get(i), new GridBagConstraints(1, newRowCount++, 1, 1, 0.0, 0.0, GridBagConstraints.WEST, GridBagConstraints.HORIZONTAL, new Insets(1, 5, 1, 5), 5, 5));
}
gamePanel.add(runButton, new GridBagConstraints(1, newRowCount, 1, 1, 0.0, 1.0, GridBagConstraints.SOUTH, GridBagConstraints.HORIZONTAL, new Insets(5, 5, 5, 5), 0, 0));
validate();
runButton.setEnabled(true);
}
}
private AbstractAction runButtonMethod() {
return new AbstractAction("Start a new match!") {
@Override
public void actionPerformed(ActionEvent evt) {
int startClock = (Integer)startClockSpinner.getValue();
int playClock = (Integer)playClockSpinner.getValue();
List thePlayers = new ArrayList();
for (JComboBox playerField : playerFields) {
String name = playerField.getSelectedItem().toString();
thePlayers.add(playerSelector.getPlayerPresence(name));
}
synchronized (scheduler) {
for (int i = 0; i < (Integer)repetitionsSpinner.getValue(); i++) {
scheduler.addPendingMatch(new PendingMatch("Base", theGame, new ArrayList(thePlayers), -1, startClock, playClock, shouldScramble.isSelected(), shouldQueue.isSelected(), shouldDetail.isSelected(), shouldSave.isSelected(), shouldPublish.isSelected()));
thePlayers.add(thePlayers.remove(0)); // rotate player roster for repeated matches
try {
Thread.sleep(10);
} catch (InterruptedException ie) {
;
}
}
}
}
};
}
private AbstractAction testPlayerButtonMethod() {
return new AbstractAction("Test") {
@Override
public void actionPerformed(ActionEvent evt) {
if (playerSelectorList.getSelectedValue() != null) {
Game testGame = GameRepository.getDefaultRepository().getGame("maze");
String playerName = playerSelectorList.getSelectedValue().toString();
List thePlayers = Arrays.asList(new PlayerPresence[]{playerSelector.getPlayerPresence(playerName)});
scheduler.addPendingMatch(new PendingMatch("Test", testGame, thePlayers, -1, 10, 5, shouldScramble.isSelected(), false, shouldDetail.isSelected(), false, false));
}
}
};
}
private AbstractAction addPlayerButtonMethod() {
return new AbstractAction("Add") {
@Override
public void actionPerformed(ActionEvent evt) {
String hostport = JOptionPane.showInputDialog(null, "What is the new player's address?\nPlease use the format \"host:port\".", "Add a player", JOptionPane.QUESTION_MESSAGE, null, null, "127.0.0.1:9147").toString();
try {
playerSelector.addPlayer(hostport);
} catch (InvalidHostportException e) {
JOptionPane.showMessageDialog(null, "Could not parse the new player's address! Sorry.", "Error adding player", JOptionPane.ERROR_MESSAGE);
}
}
};
}
private AbstractAction removePlayerButtonMethod() {
return new AbstractAction("Remove") {
@Override
public void actionPerformed(ActionEvent evt) {
if (playerSelectorList.getSelectedValue() != null) {
playerSelector.removePlayer(playerSelectorList.getSelectedValue().toString());
}
}
};
}
}