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A modified version of the GGP-Base library for Alloy.
The newest version!
package org.ggp.base.player.gamer.python;
import org.ggp.base.player.gamer.Gamer;
import org.ggp.base.player.gamer.exception.AbortingException;
import org.ggp.base.player.gamer.exception.GamePreviewException;
import org.ggp.base.player.gamer.exception.MetaGamingException;
import org.ggp.base.player.gamer.exception.MoveSelectionException;
import org.ggp.base.player.gamer.exception.StoppingException;
import org.ggp.base.util.game.Game;
import org.ggp.base.util.gdl.grammar.GdlTerm;
import org.ggp.base.util.logging.GamerLogger;
import org.python.core.PyObject;
import org.python.util.PythonInterpreter;
/**
* PythonGamer is a superclass that allows you to hook Python gamers into the
* rest of the Java framework. In order to do this, do the following:
*
* 1) Create a subclass of PythonGamer that overrides getPythonGamerName() and
* getPythonGamerModule() to indicate where the Python source code file is.
* This is the Java stub that refers to the real Python gamer class.
*
* 2) Create the Python source code file, in the /src_py/ directory in the root
* directory for this project. Make sure that the stub points to this class,
* and that the Python class is a valid subclass of Gamer.
*
* For examples where this has already been done, see @PythonRandomGamerStub, which
* is implemented in Python and hooks into the Java framework using the PythonGamer stub.
*
* @author Sam
* @author evancox
*/
public abstract class PythonGamer extends Gamer
{
Gamer thePythonGamer;
protected abstract String getPythonGamerName();
protected abstract String getPythonGamerModule();
// Gamer stubs are lazily loaded because the Python interface takes
// time to initialize, so we only want to load it when necessary, and
// not for light-weight things like returning the player name.
private void lazilyLoadGamerStub() {
if (thePythonGamer == null) {
try {
// Load in the Python gamer, using a Jython intepreter.
PythonInterpreter interpreter = new PythonInterpreter();
interpreter.exec("from " + getPythonGamerModule() + " import " + getPythonGamerName());
PyObject thePyClass = interpreter.get(getPythonGamerName());
PyObject PyGamerObject = thePyClass.__call__();
thePythonGamer = (Gamer)PyGamerObject.__tojava__(Gamer.class);
} catch(Exception e) {
GamerLogger.logError("GamePlayer", "Caught exception in Python initialization:");
GamerLogger.logStackTrace("GamePlayer", e);
}
}
}
// The following methods are overriden as 'final' because they should not
// be changed in subclasses of this class. Subclasses of this class should
// only implement getPythonGamerName() and getPythonGamerModule(), and then
// implement the real methods in the actual Python gamer. Essentially, any
// subclass of this class is a Java-implementation stub for the actual real
// Python implementation.
@Override
public final void preview(Game game, long timeout) throws GamePreviewException {
lazilyLoadGamerStub();
try {
thePythonGamer.preview(game, timeout);
} catch(GamePreviewException e) {
GamerLogger.logError("GamePlayer", "Caught exception in Python stateMachinePreview:");
GamerLogger.logStackTrace("GamePlayer", e);
}
}
@Override
public final void metaGame(long timeout) throws MetaGamingException {
lazilyLoadGamerStub();
thePythonGamer.setMatch(getMatch());
thePythonGamer.setRoleName(getRoleName());
try {
thePythonGamer.metaGame(timeout);
} catch(MetaGamingException e) {
GamerLogger.logError("GamePlayer", "Caught exception in Python stateMachineMetaGame:");
GamerLogger.logStackTrace("GamePlayer", e);
}
}
@Override
public final GdlTerm selectMove(long timeout) throws MoveSelectionException {
lazilyLoadGamerStub();
thePythonGamer.setMatch(getMatch());
thePythonGamer.setRoleName(getRoleName());
try {
return thePythonGamer.selectMove(timeout);
} catch(MoveSelectionException e) {
GamerLogger.logError("GamePlayer", "Caught exception in Python stateMachineSelectMove:");
GamerLogger.logStackTrace("GamePlayer", e);
return null;
}
}
@Override
public final void stop() {
lazilyLoadGamerStub();
thePythonGamer.setMatch(getMatch());
thePythonGamer.setRoleName(getRoleName());
try {
thePythonGamer.stop();
} catch(StoppingException e) {
GamerLogger.logError("GamePlayer", "Caught exception in Python stateMachineStop:");
GamerLogger.logStackTrace("GamePlayer", e);
}
}
@Override
public final void abort() {
lazilyLoadGamerStub();
thePythonGamer.setMatch(getMatch());
thePythonGamer.setRoleName(getRoleName());
try {
thePythonGamer.abort();
} catch(AbortingException e) {
GamerLogger.logError("GamePlayer", "Caught exception in Python stateMachineAbort:");
GamerLogger.logStackTrace("GamePlayer", e);
}
}
@Override
public final String getName() {
return getPythonGamerName();
}
}
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