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package org.ggp.base.apps.server;

import java.awt.Dimension;
import java.awt.GridBagConstraints;
import java.awt.GridBagLayout;
import java.awt.Insets;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.util.ArrayList;
import java.util.Arrays;
import java.util.List;

import javax.swing.AbstractAction;
import javax.swing.JButton;
import javax.swing.JCheckBox;
import javax.swing.JComboBox;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JList;
import javax.swing.JOptionPane;
import javax.swing.JPanel;
import javax.swing.JScrollPane;
import javax.swing.JSeparator;
import javax.swing.JSpinner;
import javax.swing.JTabbedPane;
import javax.swing.SpinnerNumberModel;

import org.ggp.base.apps.server.leaderboard.LeaderboardPanel;
import org.ggp.base.apps.server.scheduling.PendingMatch;
import org.ggp.base.apps.server.scheduling.Scheduler;
import org.ggp.base.apps.server.scheduling.SchedulingPanel;
import org.ggp.base.util.crypto.BaseCryptography.EncodedKeyPair;
import org.ggp.base.util.game.Game;
import org.ggp.base.util.game.GameRepository;
import org.ggp.base.util.gdl.grammar.GdlPool;
import org.ggp.base.util.presence.PlayerPresence;
import org.ggp.base.util.presence.PlayerPresenceManager.InvalidHostportException;
import org.ggp.base.util.statemachine.Role;
import org.ggp.base.util.statemachine.StateMachine;
import org.ggp.base.util.statemachine.implementation.prover.ProverStateMachine;
import org.ggp.base.util.ui.GameSelector;
import org.ggp.base.util.ui.JLabelBold;
import org.ggp.base.util.ui.NativeUI;
import org.ggp.base.util.ui.PlayerSelector;

@SuppressWarnings("serial")
public final class Server extends JPanel implements ActionListener
{
    static void createAndShowGUI(Server serverPanel, String title)
    {
        JFrame frame = new JFrame(title);
        frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);

        frame.setPreferredSize(new Dimension(1200, 900));
        frame.getContentPane().add(serverPanel);

        frame.pack();
        frame.setVisible(true);
    }

    public static void main(String[] args)
    {
        NativeUI.setNativeUI();
        GdlPool.caseSensitive = false;

        final Server serverPanel = new Server();
        javax.swing.SwingUtilities.invokeLater(new Runnable()
        {

            @Override
            public void run()
            {
                createAndShowGUI(serverPanel, "Game Server");
            }
        });
    }

    private Game theGame;

    private final JPanel managerPanel;
    private final JTabbedPane matchesTabbedPane;
    private final JPanel gamePanel;
    private final JPanel playersPanel;

    private final SchedulingPanel schedulingPanel;
    private final LeaderboardPanel leaderboardPanel;

    private final List> playerFields;
    private final List roleLabels;
    private final JButton runButton;

    private final JSpinner startClockSpinner;
    private final JSpinner playClockSpinner;
    private final JSpinner repetitionsSpinner;

    private final JCheckBox shouldScramble;
    private final JCheckBox shouldQueue;
    private final JCheckBox shouldDetail;
    private final JCheckBox shouldPublish;
    private final JCheckBox shouldSave;

    private final GameSelector gameSelector;
    private final PlayerSelector playerSelector;
    private final JList playerSelectorList;

    private final Scheduler scheduler;

    public Server()
    {
        super(new GridBagLayout());

        runButton = new JButton(runButtonMethod());
        startClockSpinner = new JSpinner(new SpinnerNumberModel(30,5,1200,1));
        playClockSpinner = new JSpinner(new SpinnerNumberModel(15,5,300,1));
        repetitionsSpinner = new JSpinner(new SpinnerNumberModel(1,1,1000,1));
        matchesTabbedPane = new JTabbedPane();

        managerPanel = new JPanel(new GridBagLayout());
        gamePanel = new JPanel(new GridBagLayout());
        playersPanel = new JPanel(new GridBagLayout());

        roleLabels = new ArrayList();
        playerFields = new ArrayList>();
        theGame = null;

        shouldScramble = new JCheckBox("Scramble GDL?", true);
        shouldQueue = new JCheckBox("Queue match?", true);
        shouldDetail = new JCheckBox("Show match details?", true);
        shouldSave = new JCheckBox("Save match to disk?", false);
        shouldPublish = new JCheckBox("Publish match to the web?", false);

        runButton.setEnabled(false);

        gameSelector = new GameSelector();
        playerSelector = new PlayerSelector();
        playerSelectorList = playerSelector.getPlayerSelectorList();

        int nRowCount = 0;
        gamePanel.add(new JLabelBold("Match Setup"), new GridBagConstraints(0, nRowCount++, 3, 1, 0.0, 0.0, GridBagConstraints.WEST, GridBagConstraints.HORIZONTAL, new Insets(5, 25, 5, 25), 0, 0));
        gamePanel.add(new JLabel("Repository:"), new GridBagConstraints(0, nRowCount, 1, 1, 0.0, 0.0, GridBagConstraints.EAST, GridBagConstraints.NONE, new Insets(5, 5, 1, 5), 5, 5));
        gamePanel.add(gameSelector.getRepositoryList(), new GridBagConstraints(1, nRowCount++, 1, 1, 0.0, 0.0, GridBagConstraints.EAST, GridBagConstraints.HORIZONTAL, new Insets(5, 5, 1, 5), 5, 5));
        gamePanel.add(new JLabel("Game:"), new GridBagConstraints(0, nRowCount, 1, 1, 0.0, 0.0, GridBagConstraints.EAST, GridBagConstraints.NONE, new Insets(1, 5, 5, 5), 5, 5));
        gamePanel.add(gameSelector.getGameList(), new GridBagConstraints(1, nRowCount++, 1, 1, 0.0, 0.0, GridBagConstraints.EAST, GridBagConstraints.HORIZONTAL, new Insets(1, 5, 5, 5), 5, 5));
        gamePanel.add(new JLabel("Start Clock:"), new GridBagConstraints(0, nRowCount, 1, 1, 0.0, 0.0, GridBagConstraints.EAST, GridBagConstraints.NONE, new Insets(5, 5, 1, 5), 5, 5));
        gamePanel.add(startClockSpinner, new GridBagConstraints(1, nRowCount++, 1, 1, 0.0, 0.0, GridBagConstraints.EAST, GridBagConstraints.HORIZONTAL, new Insets(5, 5, 1, 5), 5, 5));
        gamePanel.add(new JLabel("Play Clock:"), new GridBagConstraints(0, nRowCount, 1, 1, 0.0, 0.0, GridBagConstraints.EAST, GridBagConstraints.NONE, new Insets(1, 5, 5, 5), 5, 5));
        gamePanel.add(playClockSpinner, new GridBagConstraints(1, nRowCount++, 1, 1, 0.0, 0.0, GridBagConstraints.EAST, GridBagConstraints.HORIZONTAL, new Insets(1, 5, 5, 5), 5, 5));
        gamePanel.add(new JLabel("Repetitions:"), new GridBagConstraints(0, nRowCount, 1, 1, 0.0, 0.0, GridBagConstraints.EAST, GridBagConstraints.NONE, new Insets(1, 5, 5, 5), 5, 5));
        gamePanel.add(repetitionsSpinner, new GridBagConstraints(1, nRowCount++, 1, 1, 0.0, 0.0, GridBagConstraints.EAST, GridBagConstraints.HORIZONTAL, new Insets(1, 5, 5, 5), 5, 5));
        gamePanel.add(shouldScramble, new GridBagConstraints(1, nRowCount++, 1, 1, 0.0, 0.0, GridBagConstraints.EAST, GridBagConstraints.HORIZONTAL, new Insets(5, 5, 0, 5), 5, 0));
        gamePanel.add(shouldQueue, new GridBagConstraints(1, nRowCount++, 1, 1, 0.0, 0.0, GridBagConstraints.EAST, GridBagConstraints.HORIZONTAL, new Insets(0, 5, 0, 5), 5, 0));
        gamePanel.add(shouldDetail, new GridBagConstraints(1, nRowCount++, 1, 1, 0.0, 0.0, GridBagConstraints.EAST, GridBagConstraints.HORIZONTAL, new Insets(0, 5, 0, 5), 5, 0));
        gamePanel.add(shouldSave, new GridBagConstraints(1, nRowCount++, 1, 1, 0.0, 0.0, GridBagConstraints.EAST, GridBagConstraints.HORIZONTAL, new Insets(0, 5, 0, 5), 5, 0));
        gamePanel.add(shouldPublish, new GridBagConstraints(1, nRowCount++, 1, 1, 0.0, 0.0, GridBagConstraints.EAST, GridBagConstraints.HORIZONTAL, new Insets(0, 5, 5, 5), 5, 0));
        gamePanel.add(runButton, new GridBagConstraints(1, nRowCount, 1, 1, 0.0, 1.0, GridBagConstraints.SOUTH, GridBagConstraints.HORIZONTAL, new Insets(5, 5, 5, 5), 0, 0));

        nRowCount = 0;
        playersPanel.add(new JLabelBold("Player List"), new GridBagConstraints(0, nRowCount++, 3, 1, 0.0, 0.0, GridBagConstraints.WEST, GridBagConstraints.HORIZONTAL, new Insets(5, 25, 5, 25), 0, 0));
        playersPanel.add(new JScrollPane(playerSelectorList), new GridBagConstraints(0, nRowCount++, 3, 1, 1.0, 1.0, GridBagConstraints.WEST, GridBagConstraints.BOTH, new Insets(5, 25, 5, 25), 0, 0));
        playersPanel.add(new JButton(addPlayerButtonMethod()), new GridBagConstraints(0, nRowCount, 1, 1, 1.0, 1.0, GridBagConstraints.EAST, GridBagConstraints.NONE, new Insets(5, 5, 5, 5), 0, 0));
        playersPanel.add(new JButton(removePlayerButtonMethod()), new GridBagConstraints(1, nRowCount, 1, 1, 0.0, 1.0, GridBagConstraints.EAST, GridBagConstraints.NONE, new Insets(5, 5, 5, 5), 0, 0));
        playersPanel.add(new JButton(testPlayerButtonMethod()), new GridBagConstraints(2, nRowCount++, 1, 1, 1.0, 1.0, GridBagConstraints.WEST, GridBagConstraints.NONE, new Insets(5, 5, 5, 5), 0, 0));

        nRowCount = 0;
        managerPanel.add(gamePanel, new GridBagConstraints(0, nRowCount++, 1, 1, 1.0, 0.0, GridBagConstraints.NORTHWEST, GridBagConstraints.HORIZONTAL, new Insets(5, 5, 5, 5), 5, 5));
        managerPanel.add(new JSeparator(), new GridBagConstraints(0, nRowCount++, 1, 1, 0.0, 0.0, GridBagConstraints.NORTHWEST, GridBagConstraints.HORIZONTAL, new Insets(5, 5, 5, 5), 5, 5));
        managerPanel.add(playersPanel, new GridBagConstraints(0, nRowCount++, 1, 1, 1.0, 1.0, GridBagConstraints.NORTHWEST, GridBagConstraints.BOTH, new Insets(5, 5, 5, 5), 5, 5));

        this.add(managerPanel, new GridBagConstraints(0, 0, 1, 1, 0.0, 1.0, GridBagConstraints.CENTER, GridBagConstraints.BOTH, new Insets(5, 5, 5, 5), 5, 5));
        this.add(matchesTabbedPane, new GridBagConstraints(1, 0, 1, 1, 1.0, 1.0, GridBagConstraints.CENTER, GridBagConstraints.BOTH, new Insets(5, 5, 5, 5), 5, 5));

        gameSelector.getGameList().addActionListener(this);
        gameSelector.repopulateGameList();

        schedulingPanel = new SchedulingPanel();
        leaderboardPanel = new LeaderboardPanel();
        matchesTabbedPane.addTab("Overview", new OverviewPanel());

        scheduler = new Scheduler(matchesTabbedPane, schedulingPanel, leaderboardPanel);
        schedulingPanel.setScheduler(scheduler);
        scheduler.start();
    }

    public void setSigningKeys(EncodedKeyPair keys) {
        scheduler.signingKeys = keys;
    }

    class OverviewPanel extends JPanel {
        public OverviewPanel() {
            super(new GridBagLayout());
            add(schedulingPanel, new GridBagConstraints(0, 0, 1, 1, 2.0, 1.0, GridBagConstraints.CENTER, GridBagConstraints.BOTH, new Insets(5, 5, 5, 5), 5, 5));
            add(leaderboardPanel, new GridBagConstraints(1, 0, 1, 1, 1.0, 1.0, GridBagConstraints.CENTER, GridBagConstraints.BOTH, new Insets(5, 5, 5, 5), 5, 5));
        }
    }

    @Override
    public void actionPerformed(ActionEvent e) {
        if (e.getSource() == gameSelector.getGameList()) {
            theGame = gameSelector.getSelectedGame();

            for (int i = 0; i < roleLabels.size(); i++) {
                gamePanel.remove(roleLabels.get(i));
                gamePanel.remove(playerFields.get(i));
            }

            roleLabels.clear();
            playerFields.clear();

            validate();
            runButton.setEnabled(false);
            if (theGame == null)
                return;

            StateMachine stateMachine = new ProverStateMachine();
            stateMachine.initialize(theGame.getRules());
            List roles = stateMachine.getRoles();

            int newRowCount = 11;
            for (int i = 0; i < roles.size(); i++) {
                roleLabels.add(new JLabel(roles.get(i).getName().toString() + ":"));
                playerFields.add(playerSelector.getPlayerSelectorBox());
                playerFields.get(i).setSelectedIndex(i%playerFields.get(i).getModel().getSize());

                gamePanel.add(roleLabels.get(i), new GridBagConstraints(0, newRowCount, 1, 1, 1.0, 0.0, GridBagConstraints.EAST, GridBagConstraints.NONE, new Insets(1, 5, 1, 5), 5, 5));
                gamePanel.add(playerFields.get(i), new GridBagConstraints(1, newRowCount++, 1, 1, 0.0, 0.0, GridBagConstraints.WEST, GridBagConstraints.HORIZONTAL, new Insets(1, 5, 1, 5), 5, 5));
            }
            gamePanel.add(runButton, new GridBagConstraints(1, newRowCount, 1, 1, 0.0, 1.0, GridBagConstraints.SOUTH, GridBagConstraints.HORIZONTAL, new Insets(5, 5, 5, 5), 0, 0));

            validate();
            runButton.setEnabled(true);
        }
    }

    private AbstractAction runButtonMethod() {
        return new AbstractAction("Start a new match!") {
            @Override
            public void actionPerformed(ActionEvent evt) {
                int startClock = (Integer)startClockSpinner.getValue();
                int playClock = (Integer)playClockSpinner.getValue();

                List thePlayers = new ArrayList();
                for (JComboBox playerField : playerFields) {
                    String name = playerField.getSelectedItem().toString();
                    thePlayers.add(playerSelector.getPlayerPresence(name));
                }

                synchronized (scheduler) {
                    for (int i = 0; i < (Integer)repetitionsSpinner.getValue(); i++) {
                        scheduler.addPendingMatch(new PendingMatch("Base", theGame, new ArrayList(thePlayers), -1, startClock, playClock, shouldScramble.isSelected(), shouldQueue.isSelected(), shouldDetail.isSelected(), shouldSave.isSelected(), shouldPublish.isSelected()));
                        thePlayers.add(thePlayers.remove(0));  // rotate player roster for repeated matches
                        try {
                            Thread.sleep(10);
                        } catch (InterruptedException ie) {
                            ;
                        }
                    }
                }
            }
        };
    }

    private AbstractAction testPlayerButtonMethod() {
        return new AbstractAction("Test") {
            @Override
            public void actionPerformed(ActionEvent evt) {
                if (playerSelectorList.getSelectedValue() != null) {
                    Game testGame = GameRepository.getDefaultRepository().getGame("maze");
                    String playerName = playerSelectorList.getSelectedValue().toString();
                    List thePlayers = Arrays.asList(new PlayerPresence[]{playerSelector.getPlayerPresence(playerName)});
                    scheduler.addPendingMatch(new PendingMatch("Test", testGame, thePlayers, -1, 10, 5, shouldScramble.isSelected(), false, shouldDetail.isSelected(), false, false));
                }
            }
        };
    }

    private AbstractAction addPlayerButtonMethod() {
        return new AbstractAction("Add") {
            @Override
            public void actionPerformed(ActionEvent evt) {
                String hostport = JOptionPane.showInputDialog(null, "What is the new player's address?\nPlease use the format \"host:port\".", "Add a player", JOptionPane.QUESTION_MESSAGE, null, null, "127.0.0.1:9147").toString();
                try {
                    playerSelector.addPlayer(hostport);
                } catch (InvalidHostportException e) {
                    JOptionPane.showMessageDialog(null, "Could not parse the new player's address! Sorry.", "Error adding player", JOptionPane.ERROR_MESSAGE);
                }
            }
        };
    }

    private AbstractAction removePlayerButtonMethod() {
        return new AbstractAction("Remove") {
            @Override
            public void actionPerformed(ActionEvent evt) {
                if (playerSelectorList.getSelectedValue() != null) {
                    playerSelector.removePlayer(playerSelectorList.getSelectedValue().toString());
                }
            }
        };
    }
}




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