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A library for incremental automata construction. This artifact contains algorithms for incrementally
constructing DFAs (prefix-closed and non-prefix-closed), Mealy machines, and Moore machines from a finite,
incrementally growing set of example inputs/outputs.
/* Copyright (C) 2013 TU Dortmund
* This file is part of AutomataLib, http://www.automatalib.net/.
*
* AutomataLib is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License version 3.0 as published by the Free Software Foundation.
*
* AutomataLib is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with AutomataLib; if not, see
* http://www.gnu.de/documents/lgpl.en.html.
*/
package net.automatalib.incremental.dfa.dag;
import net.automatalib.incremental.dfa.Acceptance;
/**
* State data structure. Note that states are generally unique throughout the algorithm,
* hence comparisons are always identity comparisons.
*
* @author Malte Isberner
*
*/
final class State {
private int numIncoming;
private final StateSignature signature;
/**
* Constructor. Initializes the state with a given signature
* @param signature the signature
*/
public State(StateSignature signature) {
this.signature = signature;
this.numIncoming = 0;
}
/**
* Increases the number of incoming transitions.
*/
public void increaseIncoming() {
numIncoming++;
}
/**
* Decreases the number of incoming transitions.
*/
public void decreaseIncoming() {
numIncoming--;
}
/**
* Checks whether this node is a confluence node (i.e. has more than one incoming
* transitions)
* @return true if this node is a confluence node, false otherwise.
*/
public boolean isConfluence() {
return (numIncoming > 1);
}
/**
* Retrieves the ternary acceptance status of this node.
* @return the acceptance status of this node.
*/
public Acceptance getAcceptance() {
if(signature == null) {
return Acceptance.FALSE;
}
return signature.acceptance;
}
/**
* Retrieves the successor for the given input index
* @param idx the input index
* @return the successor state for the given index
*/
public State getSuccessor(int idx) {
return signature.successors[idx];
}
/**
* Retrieves the signature of this state
* @return the state's signature
*/
public StateSignature getSignature() {
return signature;
}
public boolean isSink() {
return (signature == null);
}
@Override
public String toString() {
if(isSink())
return "sink";
return "s";
}
}