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support library for libGDX
/** Copyright 2014 Robin Stumm ([email protected], http://dermetfan.net)
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License. */
package net.dermetfan.gdx.scenes.scene2d.ui.popup;
import com.badlogic.gdx.scenes.scene2d.Event;
import com.badlogic.gdx.utils.Array;
import net.dermetfan.gdx.Multiplexer;
import net.dermetfan.gdx.scenes.scene2d.ui.popup.Popup.Behavior;
/** a Multiplexer for Behaviors
* @author dermetfan
* @since 0.8.0 */
public class BehaviorMultiplexer extends Multiplexer implements Behavior {
public BehaviorMultiplexer() {}
public BehaviorMultiplexer(int size) {
super(size);
}
public BehaviorMultiplexer(Behavior... receivers) {
super(receivers);
}
public BehaviorMultiplexer(Array receivers) {
super(receivers);
}
/** @return whether any of the Behaviors handled the event */
@Override
public boolean show(Event event, Popup popup) {
boolean handled = false;
for(Behavior behavior : receivers)
handled |= behavior.show(event, popup);
return handled;
}
/** @return whether any of the Behaviors handled the event */
@Override
public boolean hide(Event event, Popup popup) {
boolean handled = false;
for(Behavior behavior : receivers)
handled |= behavior.hide(event, popup);
return handled;
}
/** @return the first Reaction received from the last Behavior combined with Reaction.Handle if any Behavior handles the event */
@Override
public Reaction handle(Event event, Popup popup) {
Reaction reaction = null;
int i = receivers.size - 1;
for(; reaction == null && i >= 0; i--)
reaction = receivers.get(i).handle(event, popup);
if(reaction != Reaction.ShowHandle && reaction != Reaction.HideHandle && reaction != Reaction.Handle) {
for(; i >= 0; i--) {
Reaction react = receivers.get(i).handle(event, popup);
if(react == Reaction.ShowHandle || react == Reaction.HideHandle || react == Reaction.Handle)
switch(reaction != null ? reaction : Reaction.None) {
case Show:
return Reaction.ShowHandle;
case Hide:
return Reaction.HideHandle;
case None:
default:
return Reaction.Handle;
}
}
}
return reaction;
}
}