net.dermetfan.gdx.scenes.scene2d.ui.popup.PointerPosition Maven / Gradle / Ivy
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support library for libGDX
/** Copyright 2014 Robin Stumm ([email protected], http://dermetfan.net)
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License. */
package net.dermetfan.gdx.scenes.scene2d.ui.popup;
import com.badlogic.gdx.math.Vector2;
import com.badlogic.gdx.scenes.scene2d.Actor;
import com.badlogic.gdx.scenes.scene2d.Event;
import net.dermetfan.gdx.scenes.scene2d.Scene2DUtils;
import net.dermetfan.gdx.scenes.scene2d.ui.popup.PositionBehavior.Position;
/** the position of a pointer in stage coordinates
* @author dermetfan
* @since 0.8.0 */
public class PointerPosition implements Position {
/** the pointer which position to resolve */
private int pointer;
/** resolves pointer 0 */
public PointerPosition() {}
/** @param pointer the {@link #pointer} */
public PointerPosition(int pointer) {
this.pointer = pointer;
}
@Override
public void apply(Event event, Actor popup) {
Vector2 pos = Scene2DUtils.pointerPosition(event.getStage(), pointer);
if(popup.hasParent())
popup.getParent().stageToLocalCoordinates(pos);
popup.setPosition(pos.x, pos.y);
}
// getters and setters
/** @return the {@link #pointer} */
public int getPointer() {
return pointer;
}
/** @param pointer the {@link #pointer} to set */
public void setPointer(int pointer) {
this.pointer = pointer;
}
}