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support library for libGDX
/** Copyright 2014 Robin Stumm ([email protected], http://dermetfan.net)
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License. */
package net.dermetfan.gdx.scenes.scene2d.ui.popup;
import com.badlogic.gdx.scenes.scene2d.Actor;
import com.badlogic.gdx.scenes.scene2d.Event;
import net.dermetfan.gdx.scenes.scene2d.ui.popup.Popup.Behavior;
/** shows and hides the popup by settings its visibility
* @author dermetfan
* @since 0.8.0 */
public class VisibilityBehavior extends Behavior.Adapter {
/** calls {@link Actor#setVisible(boolean) setVisible(true)} and {@link Actor#toFront() toFront()} on the {@link Popup#popup} */
@Override
public boolean show(Event event, Popup popup) {
popup.getPopup().setVisible(true);
popup.getPopup().toFront();
return true;
}
/** calls {@link Actor#setVisible(boolean) setVisible(false)} on the {@link Popup#popup} */
@Override
public boolean hide(Event event, Popup popup) {
popup.getPopup().setVisible(false);
return false;
}
}
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