net.dongliu.prettypb.rpc.client.RpcClientConnectionWatchdog Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of prettypb-rpc Show documentation
Show all versions of prettypb-rpc Show documentation
proto rpc libs, compatible with proto-rpc-pro
/**
* Copyright 2010-2014 Peter Klauser
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package net.dongliu.prettypb.rpc.client;
import io.netty.bootstrap.Bootstrap;
import net.dongliu.prettypb.rpc.RpcClient;
import net.dongliu.prettypb.rpc.info.PeerInfo;
import org.slf4j.Logger;
import org.slf4j.LoggerFactory;
import java.io.IOException;
import java.util.ArrayList;
import java.util.List;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.TimeoutException;
/**
* The idea is for someone to try to keep a connection alive
*
* @author Peter Klauser
*/
public class RpcClientConnectionWatchdog {
private static Logger log = LoggerFactory.getLogger(RpcClientConnectionWatchdog.class);
private final List watchedClients = new ArrayList<>();
private final RpcClient rpcClient;
private final Bootstrap bootstrap;
private Thread watchdogThread;
private WatchdogWorker watchdogWorker;
private long retryInterval = TimeUnit.SECONDS.toMillis(10);
public RpcClientConnectionWatchdog(RpcClient rpcClient, Bootstrap bootstrap) {
this.rpcClient = rpcClient;
this.bootstrap = bootstrap;
}
/**
* start watchdog thread
*/
public void start() {
watchdogWorker = new WatchdogWorker(this);
watchdogThread = new Thread(watchdogWorker);
watchdogThread.setDaemon(true);
watchdogThread.start();
}
/**
* stop watchdog thread
*/
public void stop() {
if (watchdogWorker != null) {
watchdogWorker.finish();
watchdogWorker = null;
}
if (watchdogThread != null) {
watchdogThread = null;
}
}
private boolean retryableNow(RetryState state) {
if (state.lastRetried == 0) {
return true;
}
if (state.lastRetried + getRetryInterval() <= System.currentTimeMillis()) {
return true;
}
return false;
}
private List getRetryableStates() {
List retryList = new ArrayList<>();
synchronized (watchedClients) {
for (RetryState state : watchedClients) {
if (retryableNow(state)) {
retryList.add(state);
}
}
}
return retryList;
}
private void addRetryState(RetryState state) {
synchronized (watchedClients) {
watchedClients.add(state);
}
}
private void removeRetryState(RetryState state) {
synchronized (watchedClients) {
watchedClients.remove(state);
}
}
private void trigger() {
WatchdogWorker wt = watchdogWorker;
if (wt != null) {
wt.trigger();
}
}
/**
* @return the retryInterval
*/
public long getRetryInterval() {
return retryInterval;
}
/**
* @param retryInterval the retryInterval to set
*/
public void setRetryInterval(long retryInterval) {
this.retryInterval = retryInterval;
}
/**
* @return the rpcClient
*/
public RpcClient getRpcClient() {
return rpcClient;
}
/**
* @return the bootstrap
*/
public Bootstrap getBootstrap() {
return bootstrap;
}
private static class RetryState {
long lastRetried = 0;
RpcClientChannel rpcClientChannel = null;
public RetryState(RpcClientChannel clientChannel) {
rpcClientChannel = clientChannel;
}
}
public static class WatchdogWorker implements Runnable {
private volatile boolean stopped = false;
private RpcClientConnectionWatchdog watchdog;
private final Object triggerSyncObject = new Object();
public WatchdogWorker(RpcClientConnectionWatchdog watchdog) {
this.watchdog = watchdog;
}
@Override
public void run() {
while (!stopped) {
do {
List retryableStates = watchdog.getRetryableStates();
if (retryableStates.size() == 0) {
// if we've got nothing to do we just wait for a bit before checking again.
// if something comes in ( ie. connectionLost ) then start retrying immediately.
try {
synchronized (triggerSyncObject) {
triggerSyncObject.wait(watchdog.getRetryInterval());
}
} catch (InterruptedException e) {
}
} else {
for (RetryState state : retryableStates) {
doRetry(state);
}
}
} while (!stopped);
}
}
public void finish() {
this.stopped = true;
trigger();
}
public void trigger() {
synchronized (triggerSyncObject) {
triggerSyncObject.notifyAll();
}
}
void doRetry(RetryState state) {
RpcClientChannel disconnectedClient = state.rpcClientChannel;
PeerInfo serverInfo = disconnectedClient.getServerPeer();
state.lastRetried = System.currentTimeMillis();
try {
log.info("Retry connecting " + serverInfo);
watchdog.getRpcClient().connect();
log.info("Retry succeeded " + serverInfo);
watchdog.removeRetryState(state);
} catch (IOException | TimeoutException e) {
// leave it in the list
log.info("Retry failed " + serverInfo, e);
} catch (InterruptedException e) {
Thread.currentThread().interrupt();
}
}
}
}
© 2015 - 2024 Weber Informatics LLC | Privacy Policy