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/**
 * Licensed to the Apache Software Foundation (ASF) under one or more
 * contributor license agreements.  See the NOTICE file distributed with
 * this work for additional information regarding copyright ownership.
 * The ASF licenses this file to You under the Apache License, Version 2.0
 * (the "License"); you may not use this file except in compliance with
 * the License.  You may obtain a copy of the License at
 * 

* http://www.apache.org/licenses/LICENSE-2.0 *

* Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ package org.tio.utils.timer; import java.util.concurrent.DelayQueue; import java.util.concurrent.atomic.LongAdder; /** * Hierarchical Timing Wheels *

* A simple timing wheel is a circular list of buckets of timer tasks. Let u be the time unit. * A timing wheel with size n has n buckets and can hold timer tasks in n * u time interval. * Each bucket holds timer tasks that fall into the corresponding time range. At the beginning, * the first bucket holds tasks for [0, u), the second bucket holds tasks for [u, 2u), …, * the n-th bucket for [u * (n -1), u * n). Every interval of time unit u, the timer ticks and * moved to the next bucket then expire all timer tasks in it. So, the timer never insert a task * into the bucket for the current time since it is already expired. The timer immediately runs * the expired task. The emptied bucket is then available for the next round, so if the current * bucket is for the time t, it becomes the bucket for [t + u * n, t + (n + 1) * u) after a tick. * A timing wheel has O(1) cost for insert/delete (start-timer/stop-timer) whereas priority queue * based timers, such as java.util.concurrent.DelayQueue and java.util.Timer, have O(log n) * insert/delete cost. *

* A major drawback of a simple timing wheel is that it assumes that a timer request is within * the time interval of n * u from the current time. If a timer request is out of this interval, * it is an overflow. A hierarchical timing wheel deals with such overflows. It is a hierarchically * organized timing wheels. The lowest level has the finest time resolution. As moving up the * hierarchy, time resolutions become coarser. If the resolution of a wheel at one level is u and * the size is n, the resolution of the next level should be n * u. At each level overflows are * delegated to the wheel in one level higher. When the wheel in the higher level ticks, it reinsert * timer tasks to the lower level. An overflow wheel can be created on-demand. When a bucket in an * overflow bucket expires, all tasks in it are reinserted into the timer recursively. The tasks * are then moved to the finer grain wheels or be executed. The insert (start-timer) cost is O(m) * where m is the number of wheels, which is usually very small compared to the number of requests * in the system, and the delete (stop-timer) cost is still O(1). *

* Example * Let's say that u is 1 and n is 3. If the start time is c, * then the buckets at different levels are: *

* level buckets * 1 [c,c] [c+1,c+1] [c+2,c+2] * 2 [c,c+2] [c+3,c+5] [c+6,c+8] * 3 [c,c+8] [c+9,c+17] [c+18,c+26] *

* The bucket expiration is at the time of bucket beginning. * So at time = c+1, buckets [c,c], [c,c+2] and [c,c+8] are expired. * Level 1's clock moves to c+1, and [c+3,c+3] is created. * Level 2 and level3's clock stay at c since their clocks move in unit of 3 and 9, respectively. * So, no new buckets are created in level 2 and 3. *

* Note that bucket [c,c+2] in level 2 won't receive any task since that range is already covered in level 1. * The same is true for the bucket [c,c+8] in level 3 since its range is covered in level 2. * This is a bit wasteful, but simplifies the implementation. *

* 1 [c+1,c+1] [c+2,c+2] [c+3,c+3] * 2 [c,c+2] [c+3,c+5] [c+6,c+8] * 3 [c,c+8] [c+9,c+17] [c+18,c+26] *

* At time = c+2, [c+1,c+1] is newly expired. * Level 1 moves to c+2, and [c+4,c+4] is created, *

* 1 [c+2,c+2] [c+3,c+3] [c+4,c+4] * 2 [c,c+2] [c+3,c+5] [c+6,c+8] * 3 [c,c+8] [c+9,c+17] [c+18,c+26] *

* At time = c+3, [c+2,c+2] is newly expired. * Level 2 moves to c+3, and [c+5,c+5] and [c+9,c+11] are created. * Level 3 stay at c. *

* 1 [c+3,c+3] [c+4,c+4] [c+5,c+5] * 2 [c+3,c+5] [c+6,c+8] [c+9,c+11] * 3 [c,c+8] [c+9,c+17] [c+18,c+26] *

* The hierarchical timing wheels works especially well when operations are completed before they time out. * Even when everything times out, it still has advantageous when there are many items in the timer. * Its insert cost (including reinsert) and delete cost are O(m) and O(1), respectively while priority * queue based timers takes O(log N) for both insert and delete where N is the number of items in the queue. *

* This class is not thread-safe. There should not be any add calls while advanceClock is executing. * It is caller's responsibility to enforce it. Simultaneous add calls are thread-safe. * * @author kafka、guest、L.cm */ public class TimingWheel { /** * 时间轮由多个时间格组成,每个时间格就是 tickMs,它代表当前时间轮的基本时间跨度。 */ private final long tickMs; /** * 代表每一层时间轮的格数 */ private final int wheelSize; /** * 当前时间轮的总体时间跨度,interval=tickMs × wheelSize */ private final long interval; /** * 任务计数器 */ private final LongAdder taskCounter; /** * 一个Timer只有一个delayQueue */ private final DelayQueue queue; /** * 表示时间轮当前所处的时间 */ private long currentTime; /** * 上层时间轮 */ private volatile TimingWheel overflowWheel; /** * 时间槽 */ private final TimerTaskList[] buckets; public TimingWheel(long tickMs, int wheelSize, long startMs, LongAdder taskCounter, DelayQueue queue) { this.tickMs = tickMs; this.wheelSize = wheelSize; this.taskCounter = taskCounter; this.queue = queue; this.interval = tickMs * wheelSize; // currentTime为 tickMs 的整数倍 这里做取整操作 this.currentTime = startMs - (startMs % tickMs); this.buckets = new TimerTaskList[wheelSize]; for (int i = 0; i < buckets.length; i++) { buckets[i] = new TimerTaskList(taskCounter); } } /** * 添加任务到时间轮 * * @param timerTaskEntry TimerTaskEntry * @return 是否成功 */ public boolean add(TimerTaskEntry timerTaskEntry) { long expiration = timerTaskEntry.getExpirationMs(); if (timerTaskEntry.cancelled()) { // Cancelled return false; } else if (expiration < currentTime + tickMs) { // Already expired return false; } else if (expiration < currentTime + interval) { // Put in its own bucket long virtualId = expiration / tickMs; TimerTaskList bucket = buckets[(int) (virtualId % wheelSize)]; bucket.add(timerTaskEntry); // Set the bucket expiration time if (bucket.setExpiration(virtualId * tickMs)) { // The bucket needs to be enqueued because it was an expired bucket // We only need to enqueue the bucket when its expiration time has changed, i.e. the wheel has advanced // and the previous buckets gets reused; further calls to set the expiration within the same wheel cycle // will pass in the same value and hence return false, thus the bucket with the same expiration will not // be enqueued multiple times. queue.offer(bucket); } return true; } else { // 放到上一层的时间轮 if (overflowWheel == null) { addOverflowWheel(); } return overflowWheel.add(timerTaskEntry); } } /** * 推进时间 * * @param timeMs ms */ public void advanceClock(Long timeMs) { if (timeMs >= currentTime + tickMs) { currentTime = timeMs - (timeMs % tickMs); // Try to advance the clock of the overflow wheel if present if (overflowWheel != null) { // 推进上层时间轮时间 overflowWheel.advanceClock(currentTime); } } } /** * 增加溢出时间轮 */ private void addOverflowWheel() { synchronized (this) { if (overflowWheel == null) { overflowWheel = new TimingWheel(interval, wheelSize, currentTime, taskCounter, queue); } } } }





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