net.dv8tion.jda.api.managers.EmoteManager Maven / Gradle / Ivy
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/*
* Copyright 2015 Austin Keener, Michael Ritter, Florian Spieß, and the JDA contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package net.dv8tion.jda.api.managers;
import net.dv8tion.jda.api.entities.Emote;
import net.dv8tion.jda.api.entities.Guild;
import net.dv8tion.jda.api.entities.Role;
import javax.annotation.CheckReturnValue;
import javax.annotation.Nonnull;
import javax.annotation.Nullable;
import java.util.Set;
/**
* Manager providing functionality to update one or more fields for an {@link net.dv8tion.jda.api.entities.Emote Emote}.
*
* Example
*
{@code
* manager.setName("minn")
* .setRoles(null)
* .queue();
* manager.reset(EmoteManager.NAME | EmoteManager.ROLES)
* .setName("dv8")
* .setRoles(roles)
* .queue();
* }
*
* @see net.dv8tion.jda.api.entities.Emote#getManager()
*/
public interface EmoteManager extends Manager
{
/** Used to reset the name field */
long NAME = 1;
/** Used to reset the roles field */
long ROLES = 1 << 1;
/**
* Resets the fields specified by the provided bit-flag pattern.
* You can specify a combination by using a bitwise OR concat of the flag constants.
*
Example: {@code manager.reset(EmoteManager.NAME | EmoteManager.ROLES);}
*
* Flag Constants:
*
* - {@link #NAME}
* - {@link #ROLES}
*
*
* @param fields
* Integer value containing the flags to reset.
*
* @return EmoteManager for chaining convenience
*/
@Nonnull
@Override
EmoteManager reset(long fields);
/**
* Resets the fields specified by the provided bit-flag pattern.
* You can specify a combination by using a bitwise OR concat of the flag constants.
*
Example: {@code manager.reset(EmoteManager.NAME, EmoteManager.ROLES);}
*
* Flag Constants:
*
* - {@link #NAME}
* - {@link #ROLES}
*
*
* @param fields
* Integer values containing the flags to reset.
*
* @return EmoteManager for chaining convenience
*/
@Nonnull
@Override
EmoteManager reset(long... fields);
/**
* The {@link net.dv8tion.jda.api.entities.Guild Guild} this Manager's
* {@link net.dv8tion.jda.api.entities.Emote Emote} is in.
*
This is logically the same as calling {@code getEmote().getGuild()}
*
* @return The parent {@link net.dv8tion.jda.api.entities.Guild Guild}
*/
@Nonnull
default Guild getGuild()
{
return getEmote().getGuild();
}
/**
* The target {@link net.dv8tion.jda.api.entities.Emote Emote}
* that will be modified by this Manager
*
* @return The target Emote
*/
@Nonnull
Emote getEmote();
/**
* Sets the name of the selected {@link net.dv8tion.jda.api.entities.Emote Emote}.
*
* An emote name must be between 2-32 characters long!
*
Emote names may only be populated with alphanumeric (with underscore and dash).
*
*
Example: {@code tatDab} or {@code fmgSUP}
*
* @param name
* The new name for the selected {@link net.dv8tion.jda.api.entities.Emote Emote}
*
* @throws IllegalArgumentException
* If the provided name is {@code null} or not between 2-32 characters long
*
* @return EmoteManager for chaining convenience
*/
@Nonnull
@CheckReturnValue
EmoteManager setName(@Nonnull String name);
/**
* Sets the restriction roles of the selected {@link net.dv8tion.jda.api.entities.Emote Emote}.
*
If these are empty the Emote will be available to everyone otherwise only available to the specified roles.
*
*
An emote's restriction roles must not contain {@code null}!
*
* @param roles
* The new set of {@link net.dv8tion.jda.api.entities.Role Roles} for the selected {@link net.dv8tion.jda.api.entities.Emote Emote}
* to be restricted to, or {@code null} to clear the roles
*
* @throws IllegalArgumentException
* If any of the provided values is {@code null}
*
* @return EmoteManager for chaining convenience
*/
@Nonnull
@CheckReturnValue
EmoteManager setRoles(@Nullable Set roles);
}