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Java wrapper for the popular chat & VOIP service: Discord https://discord.com

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/*
 * Copyright 2015 Austin Keener, Michael Ritter, Florian Spieß, and the JDA contributors
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *    http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

package net.dv8tion.jda.api.events.guild;

import net.dv8tion.jda.api.JDA;
import net.dv8tion.jda.api.entities.Guild;
import net.dv8tion.jda.api.events.session.ReadyEvent;
import net.dv8tion.jda.api.events.session.SessionRecreateEvent;

import javax.annotation.Nonnull;

/**
 * Indicates that a {@link Guild} finished setting up
 * 
This event is fired if a guild finished setting up during login phase. * After this event is fired, JDA will start dispatching events related to this guild. * This indicates a guild was created and added to the cache. It will be fired for both the initial * setup and full reconnects (indicated by {@link SessionRecreateEvent}). * *

Can be used to initialize any services that depend on this guild. * *

When a guild fails to ready up due to Discord outages you will not receive this event. * Guilds that fail to ready up will either timeout or get marked as unavailable. *
You can use {@link ReadyEvent#getGuildUnavailableCount()} and {@link JDA#getUnavailableGuilds()} to check for unavailable guilds. * {@link GuildTimeoutEvent} will be fired for guilds that don't ready up and also don't get marked as unavailable by Discord. * Guilds that timeout will be marked as unavailable by the timeout event, * they will not fire a {@link GuildUnavailableEvent} as that event is only indicating that a guild becomes unavailable after ready happened. */ public class GuildReadyEvent extends GenericGuildEvent { public GuildReadyEvent(@Nonnull JDA api, long responseNumber, @Nonnull Guild guild) { super(api, responseNumber, guild); } }





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