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Java wrapper for the popular chat & VOIP service: Discord https://discord.com
/*
* Copyright 2015 Austin Keener, Michael Ritter, Florian Spieß, and the JDA contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package net.dv8tion.jda.internal.handle;
import net.dv8tion.jda.api.events.guild.GuildLeaveEvent;
import net.dv8tion.jda.api.events.guild.GuildUnavailableEvent;
import net.dv8tion.jda.api.utils.data.DataObject;
import net.dv8tion.jda.internal.JDAImpl;
import net.dv8tion.jda.internal.entities.GuildImpl;
import net.dv8tion.jda.internal.requests.WebSocketClient;
public class GuildDeleteHandler extends SocketHandler
{
public GuildDeleteHandler(JDAImpl api)
{
super(api);
}
@Override
protected Long handleInternally(DataObject content)
{
final long id = content.getLong("id");
GuildSetupController setupController = getJDA().getGuildSetupController();
boolean wasInit = setupController.onDelete(id, content);
if (wasInit || setupController.isUnavailable(id))
return null;
GuildImpl guild = (GuildImpl) getJDA().getGuildById(id);
boolean unavailable = content.getBoolean("unavailable");
if (guild == null)
{
//getJDA().getEventCache().cache(EventCache.Type.GUILD, id, () -> handle(responseNumber, allContent));
WebSocketClient.LOG.debug("Received GUILD_DELETE for a Guild that is not currently cached. ID: {} unavailable: {}", id, unavailable);
return null;
}
//If the event is attempting to mark the guild as unavailable, but it is already unavailable,
// ignore the event
if (setupController.isUnavailable(id) && unavailable)
return null;
// Detach the guild cache from the global cache (also removes users if necessary)
guild.invalidate();
if (unavailable)
{
setupController.onUnavailable(id);
getJDA().handleEvent(
new GuildUnavailableEvent(
getJDA(), responseNumber,
guild));
}
else
{
getJDA().handleEvent(
new GuildLeaveEvent(
getJDA(), responseNumber,
guild));
}
getJDA().getEventCache().clear(EventCache.Type.GUILD, id);
return null;
}
}