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Java wrapper for the popular chat & VOIP service: Discord https://discord.com

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/*
 * Copyright 2015 Austin Keener, Michael Ritter, Florian Spieß, and the JDA contributors
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *    http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */
package net.dv8tion.jda.api.events.session;

import net.dv8tion.jda.api.JDA;
import net.dv8tion.jda.internal.JDAImpl;
import net.dv8tion.jda.internal.handle.GuildSetupController;

import javax.annotation.Nonnull;

/**
 * Indicates that JDA finished loading all entities.
 * 
Before this event was fired all entity related functions were not guaranteed to work as expected. * *

Can be used to indicate when JDA finished populating internal objects and is ready to be used. * When this is fired all available entities are cached and accessible. */ public class ReadyEvent extends GenericSessionEvent { private final int availableGuilds; private final int unavailableGuilds; public ReadyEvent(@Nonnull JDA api) { super(api, SessionState.READY); this.availableGuilds = (int) getJDA().getGuildCache().size(); GuildSetupController setupController = ((JDAImpl) getJDA()).getGuildSetupController(); this.unavailableGuilds = setupController.getSetupNodes(GuildSetupController.Status.UNAVAILABLE).size() + setupController.getUnavailableGuilds().size(); } /** * Number of available guilds for this session. *
When discord fails to connect guilds for our gateway session they will not be in cache here yet * but instead will fire a {@link net.dv8tion.jda.api.events.guild.GuildReadyEvent GuildReadyEvent} later. * * @return Number of available guilds for this session * * @see #getGuildTotalCount() * @see #getGuildUnavailableCount() */ public int getGuildAvailableCount() { return availableGuilds; } /** * Number of guilds currently not available to this session *
Discord failed to connect these guilds to our gateway and we had to discard them for now. * These might become available again later and will then fire a {@link net.dv8tion.jda.api.events.guild.GuildReadyEvent GuildReadyEvent}. * * @return Number of currently unavailable guilds */ public int getGuildUnavailableCount() { return unavailableGuilds; } /** * Sum of both {@link #getGuildAvailableCount()} and {@link #getGuildUnavailableCount()}. * * @return Total numbers of guilds known to this JDA session */ public int getGuildTotalCount() { return getGuildAvailableCount() + getGuildUnavailableCount(); } }





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