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Java wrapper for the popular chat & VOIP service: Discord https://discord.com
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/*
* Copyright 2015 Austin Keener, Michael Ritter, Florian Spieß, and the JDA contributors
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
* You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software
* distributed under the License is distributed on an "AS IS" BASIS,
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
* See the License for the specific language governing permissions and
* limitations under the License.
*/
package net.dv8tion.jda.internal.handle;
import gnu.trove.iterator.TLongIterator;
import gnu.trove.iterator.TLongObjectIterator;
import gnu.trove.map.TLongObjectMap;
import gnu.trove.map.hash.TLongObjectHashMap;
import gnu.trove.set.TLongSet;
import gnu.trove.set.hash.TLongHashSet;
import net.dv8tion.jda.api.audio.hooks.ConnectionListener;
import net.dv8tion.jda.api.audio.hooks.ConnectionStatus;
import net.dv8tion.jda.api.entities.channel.concrete.VoiceChannel;
import net.dv8tion.jda.api.events.guild.GuildAvailableEvent;
import net.dv8tion.jda.api.events.guild.GuildJoinEvent;
import net.dv8tion.jda.api.events.guild.GuildReadyEvent;
import net.dv8tion.jda.api.events.guild.UnavailableGuildJoinedEvent;
import net.dv8tion.jda.api.managers.AudioManager;
import net.dv8tion.jda.api.utils.data.DataArray;
import net.dv8tion.jda.api.utils.data.DataObject;
import net.dv8tion.jda.internal.JDAImpl;
import net.dv8tion.jda.internal.entities.GuildImpl;
import net.dv8tion.jda.internal.managers.AudioManagerImpl;
import net.dv8tion.jda.internal.utils.EntityString;
import net.dv8tion.jda.internal.utils.UnlockHook;
import net.dv8tion.jda.internal.utils.cache.AbstractCacheView;
import javax.annotation.Nullable;
import java.util.LinkedList;
import java.util.List;
import java.util.Optional;
public class GuildSetupNode
{
private final long id;
private final GuildSetupController controller;
private final List cachedEvents = new LinkedList<>();
private TLongObjectMap members;
private TLongSet removedMembers;
private DataObject partialGuild;
private int expectedMemberCount = 1;
boolean requestedChunk;
final Type type;
boolean firedUnavailableJoin = false;
boolean markedUnavailable = false;
GuildSetupController.Status status = GuildSetupController.Status.INIT;
GuildSetupNode(long id, GuildSetupController controller, Type type)
{
this.id = id;
this.controller = controller;
this.type = type;
}
public long getIdLong()
{
return id;
}
public String getId()
{
return Long.toUnsignedString(id);
}
public GuildSetupController.Status getStatus()
{
return status;
}
@Nullable
public DataObject getGuildPayload()
{
return partialGuild;
}
public int getExpectedMemberCount()
{
return expectedMemberCount;
}
public int getCurrentMemberCount()
{
TLongHashSet knownMembers = new TLongHashSet(members.keySet());
knownMembers.removeAll(removedMembers);
return knownMembers.size();
}
public Type getType()
{
return type;
}
public boolean isJoin()
{
return type == Type.JOIN;
}
public boolean isMarkedUnavailable()
{
return markedUnavailable;
}
public boolean requestedChunks()
{
return requestedChunk;
}
public boolean containsMember(long userId)
{
if (members == null || members.isEmpty())
return false;
return members.containsKey(userId);
}
@Override
public String toString()
{
return new EntityString(this)
.setType(type)
.addMetadata("id", id)
.addMetadata("status", status)
.addMetadata("expectedMemberCount", expectedMemberCount)
.addMetadata("requestedChunk", requestedChunk)
.addMetadata("markedUnavailable", markedUnavailable)
.toString();
}
@Override
public int hashCode()
{
return Long.hashCode(id);
}
@Override
public boolean equals(Object obj)
{
if (!(obj instanceof GuildSetupNode))
return false;
GuildSetupNode node = (GuildSetupNode) obj;
return node.id == id;
}
private GuildSetupController getController()
{
return controller;
}
void updateStatus(GuildSetupController.Status status)
{
if (status == this.status)
return;
try
{
getController().listener.onStatusChange(id, this.status, status);
}
catch (Exception ex)
{
GuildSetupController.log.error("Uncaught exception in status listener", ex);
}
this.status = status;
}
void reset()
{
updateStatus(GuildSetupController.Status.UNAVAILABLE);
expectedMemberCount = 1;
partialGuild = null;
requestedChunk = false;
if (members != null)
members.clear();
if (removedMembers != null)
removedMembers.clear();
cachedEvents.clear();
}
void handleReady(DataObject obj) {}
void handleCreate(DataObject obj)
{
if (partialGuild == null)
{
partialGuild = obj;
}
else
{
for (String key : obj.keys())
{
partialGuild.put(key, obj.opt(key).orElse(null));
}
}
boolean unavailable = partialGuild.getBoolean("unavailable");
boolean wasMarkedUnavailable = this.markedUnavailable;
this.markedUnavailable = unavailable;
if (unavailable)
{
if (!firedUnavailableJoin && isJoin())
{
firedUnavailableJoin = true;
JDAImpl api = getController().getJDA();
api.handleEvent(new UnavailableGuildJoinedEvent(api, api.getResponseTotal(), id));
}
return;
}
ensureMembers();
}
void handleSync(DataObject obj)
{
if (partialGuild == null)
{
//In this case we received a GUILD_DELETE with unavailable = true while syncing
// however we have to wait for the GUILD_CREATE with unavailable = false before
// requesting new chunks
GuildSetupController.log.debug("Dropping sync update due to unavailable guild");
return;
}
for (String key : obj.keys())
{
partialGuild.put(key, obj.opt(key).orElse(null));
}
ensureMembers();
}
boolean handleMemberChunk(boolean last, DataArray arr)
{
if (partialGuild == null)
{
//In this case we received a GUILD_DELETE with unavailable = true while chunking
// however we have to wait for the GUILD_CREATE with unavailable = false before
// requesting new chunks
GuildSetupController.log.debug("Dropping member chunk due to unavailable guild");
return true;
}
for (int index = 0; index < arr.length(); index++)
{
DataObject obj = arr.getObject(index);
long id = obj.getObject("user").getLong("id");
members.put(id, obj);
}
if (last || members.size() >= expectedMemberCount || !getController().getJDA().chunkGuild(id))
{
completeSetup();
return false;
}
return true;
}
void handleAddMember(DataObject member)
{
if (members == null || removedMembers == null)
return;
expectedMemberCount++;
long userId = member.getObject("user").getLong("id");
members.put(userId, member);
removedMembers.remove(userId);
}
void handleRemoveMember(DataObject member)
{
if (members == null || removedMembers == null)
return;
expectedMemberCount--;
long userId = member.getObject("user").getLong("id");
members.remove(userId);
removedMembers.add(userId);
EventCache eventCache = getController().getJDA().getEventCache();
if (!getController().containsMember(userId, this)) // if no other setup node contains this userId we clear it here
eventCache.clear(EventCache.Type.USER, userId);
}
void cacheEvent(DataObject event)
{
GuildSetupController.log.trace("Caching {} event during init. GuildId: {}", event.getString("t"), id);
cachedEvents.add(event);
//Check if more than 2000 events cached - suspicious
// Print warning every 1000 events
int cacheSize = cachedEvents.size();
if (cacheSize >= 2000 && cacheSize % 1000 == 0)
{
GuildSetupController controller = getController();
GuildSetupController.log.warn(
"Accumulating suspicious amounts of cached events during guild setup, " +
"something might be wrong. Cached: {} Members: {}/{} Status: {} GuildId: {} Incomplete: {}/{}",
cacheSize, getCurrentMemberCount(), getExpectedMemberCount(),
status, id, controller.getChunkingCount(), controller.getIncompleteCount());
if (status == GuildSetupController.Status.CHUNKING)
{
GuildSetupController.log.debug("Forcing new chunk request for guild: {}", id);
controller.sendChunkRequest(id);
}
}
}
void cleanup()
{
updateStatus(GuildSetupController.Status.REMOVED);
EventCache eventCache = getController().getJDA().getEventCache();
eventCache.clear(EventCache.Type.GUILD, id);
if (partialGuild == null)
return;
Optional channels = partialGuild.optArray("channels");
Optional roles = partialGuild.optArray("roles");
channels.ifPresent((arr) -> {
for (int i = 0; i < arr.length(); i++)
{
DataObject json = arr.getObject(i);
long id = json.getLong("id");
eventCache.clear(EventCache.Type.CHANNEL, id);
}
});
roles.ifPresent((arr) -> {
for (int i = 0; i < arr.length(); i++)
{
DataObject json = arr.getObject(i);
long id = json.getLong("id");
eventCache.clear(EventCache.Type.ROLE, id);
}
});
if (members != null)
{
for (TLongObjectIterator it = members.iterator(); it.hasNext();)
{
it.advance();
long userId = it.key();
if (!getController().containsMember(userId, this)) // if no other setup node contains this userId we clear it here
eventCache.clear(EventCache.Type.USER, userId);
}
}
}
private void completeSetup()
{
updateStatus(GuildSetupController.Status.BUILDING);
JDAImpl api = getController().getJDA();
for (TLongIterator it = removedMembers.iterator(); it.hasNext(); )
members.remove(it.next());
removedMembers.clear();
GuildImpl guild = api.getEntityBuilder().createGuild(id, partialGuild, members, expectedMemberCount);
updateAudioManagerReference(guild);
switch (type)
{
case AVAILABLE:
api.handleEvent(new GuildAvailableEvent(api, api.getResponseTotal(), guild));
getController().remove(id);
break;
case JOIN:
api.handleEvent(new GuildJoinEvent(api, api.getResponseTotal(), guild));
if (requestedChunk)
getController().ready(id);
else
getController().remove(id);
break;
default:
api.handleEvent(new GuildReadyEvent(api, api.getResponseTotal(), guild));
getController().ready(id);
break;
}
updateStatus(GuildSetupController.Status.READY);
GuildSetupController.log.debug("Finished setup for guild {} firing cached events {}", id, cachedEvents.size());
api.getClient().handle(cachedEvents);
api.getEventCache().playbackCache(EventCache.Type.GUILD, id);
}
private void ensureMembers()
{
expectedMemberCount = partialGuild.getInt("member_count");
members = new TLongObjectHashMap<>(expectedMemberCount);
removedMembers = new TLongHashSet();
DataArray memberArray = partialGuild.getArray("members");
if (!getController().getJDA().chunkGuild(id))
{
handleMemberChunk(true, memberArray);
}
else if (memberArray.length() < expectedMemberCount && !requestedChunk)
{
updateStatus(GuildSetupController.Status.CHUNKING);
getController().addGuildForChunking(id, isJoin());
requestedChunk = true;
}
else if (handleMemberChunk(false, memberArray) && !requestedChunk)
{
// Discord sent us enough members to satisfy the member_count
// but we found duplicates and still didn't reach enough to satisfy the count
// in this case we try to do chunking instead
// This is caused by lazy guilds and intended behavior according to jake
GuildSetupController.log.trace(
"Received suspicious members with a guild payload. Attempting to chunk. " +
"member_count: {} members: {} actual_members: {} guild_id: {}",
expectedMemberCount, memberArray.length(), members.size(), id);
members.clear();
updateStatus(GuildSetupController.Status.CHUNKING);
getController().addGuildForChunking(id, isJoin());
requestedChunk = true;
}
}
private void updateAudioManagerReference(GuildImpl guild)
{
JDAImpl api = getController().getJDA();
AbstractCacheView managerView = api.getAudioManagersView();
try (UnlockHook hook = managerView.writeLock())
{
TLongObjectMap audioManagerMap = managerView.getMap();
AudioManagerImpl mng = (AudioManagerImpl) audioManagerMap.get(id);
if (mng == null)
return;
ConnectionListener listener = mng.getConnectionListener();
final AudioManagerImpl newMng = new AudioManagerImpl(guild);
newMng.setSelfMuted(mng.isSelfMuted());
newMng.setSelfDeafened(mng.isSelfDeafened());
newMng.setQueueTimeout(mng.getConnectTimeout());
newMng.setSendingHandler(mng.getSendingHandler());
newMng.setReceivingHandler(mng.getReceivingHandler());
newMng.setConnectionListener(listener);
newMng.setAutoReconnect(mng.isAutoReconnect());
if (mng.isConnected())
{
final long channelId = mng.getConnectedChannel().getIdLong();
final VoiceChannel channel = api.getVoiceChannelById(channelId);
if (channel != null)
{
if (mng.isConnected())
mng.closeAudioConnection(ConnectionStatus.ERROR_CANNOT_RESUME);
}
else
{
//The voice channel is not cached. It was probably deleted.
api.getClient().removeAudioConnection(id);
if (listener != null)
listener.onStatusChange(ConnectionStatus.DISCONNECTED_CHANNEL_DELETED);
}
}
audioManagerMap.put(id, newMng);
}
}
public enum Type
{
INIT, JOIN, AVAILABLE
}
}