net.finmath.montecarlo.cuda.alternative.BrownianMotionJavaRandom Maven / Gradle / Ivy
/*
* (c) Copyright Christian P. Fries, Germany. All rights reserved. Contact: [email protected].
*
* Created on 09.02.2004
*/
package net.finmath.montecarlo.cuda.alternative;
import java.io.Serializable;
import java.util.Random;
import net.finmath.montecarlo.AbstractRandomVariableFactory;
import net.finmath.montecarlo.BrownianMotion;
import net.finmath.montecarlo.RandomVariableFactory;
import net.finmath.stochastic.RandomVariable;
import net.finmath.time.TimeDiscretization;
/**
* Implementation of a time-discrete n-dimensional Brownian motion
* W = (W1,...,Wn) where Wi is
* a Brownian motion and Wi, Wj are
* independent for i not equal j.
*
* For a correlated Brownian motion with see
* {@link net.finmath.montecarlo.CorrelatedBrownianMotion}.
*
* Here the dimension n is called factors since this Brownian motion is used to
* generate multi-dimensional multi-factor Ito processes and there one might
* use a different number of factors to generate Ito processes of different
* dimension.
*
* The quadruppel (time discretization, number of factors, number of paths, seed)
* defines the state of an object of this class, i.e., BrownianMotionLazyInit for which
* there parameters agree, generate the same random numbers.
*
* The class is immutable and thread safe. It uses lazy initialization.
*
* @author Christian Fries
* @version 1.6
*/
public class BrownianMotionJavaRandom implements BrownianMotion, Serializable {
private static final long serialVersionUID = -5430067621669213475L;
private final TimeDiscretization timeDiscretization;
private final int numberOfFactors;
private final int numberOfPaths;
private final int seed;
private final AbstractRandomVariableFactory randomVariableFactory;
private transient RandomVariable[][] brownianIncrements;
private final Object brownianIncrementsLazyInitLock = new Object();
/**
* Construct a Brownian motion.
*
* The constructor allows to set the factory to be used for the construction of
* random variables. This allows to generate Brownian increments represented
* by different implementations of the RandomVariable (e.g. the RandomVariableFromFloatArray internally
* using float representations).
*
* @param timeDiscretizationFromArray The time discretization used for the Brownian increments.
* @param numberOfFactors Number of factors.
* @param numberOfPaths Number of paths to simulate.
* @param seed The seed of the random number generator.
* @param randomVariableFactory Factory to be used to create random variable.
*/
public BrownianMotionJavaRandom(
TimeDiscretization timeDiscretization,
int numberOfFactors,
int numberOfPaths,
int seed,
AbstractRandomVariableFactory randomVariableFactory) {
super();
this.timeDiscretization = timeDiscretization;
this.numberOfFactors = numberOfFactors;
this.numberOfPaths = numberOfPaths;
this.seed = seed;
this.randomVariableFactory = randomVariableFactory;
this.brownianIncrements = null; // Lazy initialization
}
/**
* Construct a Brownian motion.
*
* @param timeDiscretizationFromArray The time discretization used for the Brownian increments.
* @param numberOfFactors Number of factors.
* @param numberOfPaths Number of paths to simulate.
* @param seed The seed of the random number generator.
*/
public BrownianMotionJavaRandom(
TimeDiscretization timeDiscretization,
int numberOfFactors,
int numberOfPaths,
int seed) {
this(timeDiscretization, numberOfFactors, numberOfPaths, seed, new RandomVariableFactory());
}
@Override
public BrownianMotion getCloneWithModifiedSeed(int seed) {
return new BrownianMotionJavaRandom(getTimeDiscretization(), getNumberOfFactors(), getNumberOfPaths(), seed);
}
@Override
public BrownianMotion getCloneWithModifiedTimeDiscretization(TimeDiscretization newTimeDiscretization) {
/// @TODO This can be improved: a complete recreation of the Brownian motion wouldn't be necessary!
return new BrownianMotionJavaRandom(newTimeDiscretization, getNumberOfFactors(), getNumberOfPaths(), getSeed());
}
@Override
public RandomVariable getBrownianIncrement(int timeIndex, int factor) {
// Thread safe lazy initialization
synchronized(brownianIncrementsLazyInitLock) {
if(brownianIncrements == null) {
doGenerateBrownianMotion();
}
}
/*
* We return an immutable object which ensures that the receiver does not alter the data.
*/
return brownianIncrements[timeIndex][factor];
}
/**
* Lazy initialization of brownianIncrement. Synchronized to ensure thread safety of lazy init.
*/
private void doGenerateBrownianMotion() {
if(brownianIncrements != null) return; // Nothing to do
// Create random number sequence generator
Random random = new Random(seed);
// Allocate memory
double[][][] brownianIncrementsArray = new double[timeDiscretization.getNumberOfTimeSteps()][numberOfFactors][numberOfPaths];
// Pre-calculate square roots of deltaT
double[] sqrtOfTimeStep = new double[timeDiscretization.getNumberOfTimeSteps()];
for(int timeIndex=0; timeIndex