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net.i2p.router.util.CoDelPriorityBlockingQueue Maven / Gradle / Ivy
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package net.i2p.router.util;
import java.util.Collection;
import java.util.concurrent.atomic.AtomicLong;
import net.i2p.I2PAppContext;
import net.i2p.data.DataHelper;
import net.i2p.util.Log;
/**
* CoDel implementation of Active Queue Management.
* Ref: http://queue.acm.org/detail.cfm?id=2209336
* Ref: http://queue.acm.org/appendices/codel.html
*
* Code and comments are directly from appendix above, apparently public domain.
*
* Input: add(), offer(), and put() are overridden to add a timestamp.
*
* Output : take(), poll(), and drainTo() are overridden to implement AQM and drop entries
* if necessary. peek(), and remove() are NOT overridden, and do
* NOT implement AQM or update stats.
*
* @since 0.9.3
*/
public class CoDelPriorityBlockingQueue extends PriBlockingQueue {
// following 4 are state variables defined by sample code, locked by this
/** Time when we'll declare we're above target (0 if below) */
private long _first_above_time;
/** Time to drop next packet */
private long _drop_next;
/** Packets dropped since going into drop state */
private int _count;
/** true if in drop state */
private boolean _dropping;
/** following is a per-request global for ease of use, locked by this */
private long _now;
private int _lastDroppedPriority;
/** debugging */
static final AtomicLong __id = new AtomicLong();
private final long _id;
/**
* Quote:
* Below a target of 5 ms, utilization suffers for some conditions and traffic loads;
* above 5 ms there is very little or no improvement in utilization.
*
* I2P: Raise to 15 due to multithreading environment
*
* Maybe need to make configurable per-instance.
*/
private static final int TARGET = 15;
private final long _target;
/**
* Quote:
* A setting of 100 ms works well across a range of RTTs from 10 ms to 1 second
*
* I2P: Raise to 300 due to longer end-to-end RTTs
*
* Maybe need to make configurable per-instance.
*/
private static final int INTERVAL = 300;
private final long _interval;
//private static final int MAXPACKET = 512;
private final String STAT_DROP;
private final String STAT_DELAY;
public static final int MIN_PRIORITY = 100;
private static final int[] PRIORITIES = {MIN_PRIORITY, 200, 300, 400, 500};
/** if priority is >= this, never drop */
public static final int DONT_DROP_PRIORITY = 1000;
private static final long BACKLOG_TIME = 2*1000;
/**
* @param name for stats
*/
public CoDelPriorityBlockingQueue(I2PAppContext ctx, String name, int initialCapacity) {
this(ctx, name, initialCapacity, TARGET, INTERVAL);
}
/**
* @param name for stats
*/
public CoDelPriorityBlockingQueue(I2PAppContext ctx, String name, int initialCapacity, int target, int interval) {
super(ctx, name, initialCapacity);
_target = target;
_interval = interval;
STAT_DROP = ("codel." + name + ".drop.").intern();
STAT_DELAY = ("codel." + name + ".delay").intern();
for (int i = 0; i < PRIORITIES.length; i++) {
int p = PRIORITIES[i];
ctx.statManager().createRateStat(STAT_DROP + p, "queue delay of dropped items with priority " + p + '-' + (p+99), "Router", RATES);
}
ctx.statManager().createRateStat(STAT_DELAY, "average queue delay", "Router", RATES);
_id = __id.incrementAndGet();
}
@Override
public void clear() {
super.clear();
synchronized(this) {
_first_above_time = 0;
_drop_next = 0;
_count = 0;
_dropping = false;
}
}
@Override
public E take() throws InterruptedException {
E rv;
do {
rv = deque();
} while (rv == null);
return rv;
}
@Override
public E poll() {
E rv = super.poll();
return codel(rv);
}
/**
* Updates stats and possibly drops while draining.
*/
@Override
public int drainTo(Collection super E> c) {
int rv = 0;
E e;
while ((e = poll()) != null) {
c.add(e);
rv++;
}
return rv;
}
/**
* Updates stats and possibly drops while draining.
*/
@Override
public int drainTo(Collection super E> c, int maxElements) {
int rv = 0;
E e;
while ((e = poll()) != null && rv++ < maxElements) {
c.add(e);
}
return rv;
}
/**
* Drains all, without updating stats or dropping.
*/
public int drainAllTo(Collection super E> c) {
return super.drainTo(c);
}
/**
* Has the head of the queue been waiting too long,
* or is the queue too big?
*/
@Override
public boolean isBacklogged() {
E e = peek();
if (e == null)
return false;
return _dropping ||
_context.clock().now() - e.getEnqueueTime() >= BACKLOG_TIME ||
size() >= BACKLOG_SIZE;
}
/////// private below here
@Override
protected void timestamp(E o) {
super.timestamp(o);
o.setEnqueueTime(_context.clock().now());
if (o.getPriority() < MIN_PRIORITY && _log.shouldLog(Log.WARN))
_log.warn(_name + " added item with low priority " + o.getPriority() +
": " + o);
}
/**
* Caller must synch on this
* @param entry may be null
*/
private boolean updateVars(E entry) {
// This is a helper routine that tracks whether the sojourn time
// is above or below target and, if above, if it has remained above continuously for at least interval.
// It returns a boolean indicating whether it is OK to drop (sojourn time above target
// for at least interval)
if (entry == null) {
_first_above_time = 0;
return false;
}
_now = _context.clock().now();
boolean ok_to_drop = false;
long sojurn = _now - entry.getEnqueueTime();
_context.statManager().addRateData(STAT_DELAY, sojurn);
// I2P use isEmpty instead of size() < MAXPACKET
if (sojurn < _target || isEmpty()) {
_first_above_time = 0;
} else {
if (_first_above_time == 0) {
// just went above from below. if we stay above
// for at least _interval we'll say it's ok to drop
_first_above_time = _now + _interval;
} else if (_now >= _first_above_time) {
ok_to_drop = true;
}
}
return ok_to_drop;
}
/**
* @return if null, call again
*/
private E deque() throws InterruptedException {
E rv = super.take();
return codel(rv);
}
/**
* @param rv may be null
* @return rv or a subequent entry or null if dropped
*/
private E codel(E rv) {
synchronized (this) {
// non-blocking inside this synchronized block
boolean ok_to_drop = updateVars(rv);
// All of the work of CoDel is done here.
// There are two branches: if we're in packet-dropping state (meaning that the queue-sojourn
// time has gone above target and hasn't come down yet), then we need to check if it's time
// to leave or if it's time for the next drop(s); if we're not in dropping state, then we need
// to decide if it's time to enter and do the initial drop.
if (_dropping) {
if (!ok_to_drop) {
// sojurn time below target - leave dropping state
_dropping = false;
} else {
// It's time for the next drop. Drop the current packet and dequeue the next.
// The dequeue might take us out of dropping state. If not, schedule the next drop.
// A large backlog might result in drop rates so high that the next drop should happen now;
// hence, the while loop.
while (_now >= _drop_next && _dropping && rv.getPriority() <= _lastDroppedPriority) {
drop(rv);
_count++;
// I2P - we poll here instead of lock so we don't get stuck
// inside the lock. If empty, deque() will be called again.
rv = super.poll();
ok_to_drop = updateVars(rv);
if (!ok_to_drop) {
// leave dropping state
_dropping = false;
} else {
// schedule the next drop
control_law(_drop_next);
}
}
}
} else if (ok_to_drop &&
rv.getPriority() < DONT_DROP_PRIORITY &&
(_now - _drop_next < _interval || _now - _first_above_time >= _interval)) {
// If we get here, then we're not in dropping state. If the sojourn time has been above
// target for interval, then we decide whether it's time to enter dropping state.
// We do so if we've been either in dropping state recently or above target for a relatively
// long time. The "recently" check helps ensure that when we're successfully controlling
// the queue we react quickly (in one interval) and start with the drop rate that controlled
// the queue last time rather than relearn the correct rate from scratch. If we haven't been
// dropping recently, the "long time above" check adds some hysteresis to the state entry
// so we don't drop on a slightly bigger-than-normal traffic pulse into an otherwise quiet queue.
drop(rv);
_lastDroppedPriority = rv.getPriority();
// I2P - we poll here instead of lock so we don't get stuck
// inside the lock. If empty, deque() will be called again.
rv = super.poll();
updateVars(rv);
_dropping = true;
// If we're in a drop cycle, the drop rate that controlled the queue
// on the last cycle is a good starting point to control it now.
if (_now - _drop_next < _interval)
_count = _count > 2 ? _count - 2 : 1;
else
_count = 1;
control_law(_now);
}
}
return rv;
}
private void drop(E entry) {
long delay = _context.clock().now() - entry.getEnqueueTime();
// round down for the stat
int priority = entry.getPriority() / 100 * 100;
_context.statManager().addRateData(STAT_DROP + priority, delay);
if (_log.shouldLog(Log.WARN))
_log.warn("CDPQ #" + _id + ' ' + _name + " dropped item with delay " + delay + ", priority " +
entry.getPriority() + ", seq " +
entry.getSeqNum() + ", " +
DataHelper.formatDuration(_context.clock().now() - _first_above_time) + " since first above, " +
DataHelper.formatDuration(_context.clock().now() - _drop_next) + " since drop next, " +
(_count+1) + " dropped in this phase, " +
size() + " remaining in queue: " + entry);
entry.drop();
}
/**
* Caller must synch on this
*/
private void control_law(long t) {
_drop_next = t + (long) (_interval / Math.sqrt(_count));
}
}
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