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A multidimensional, type-agnostic image processing library.
/*
* #%L
* ImgLib2: a general-purpose, multidimensional image processing library.
* %%
* Copyright (C) 2009 - 2018 Tobias Pietzsch, Stephan Preibisch, Stephan Saalfeld,
* John Bogovic, Albert Cardona, Barry DeZonia, Christian Dietz, Jan Funke,
* Aivar Grislis, Jonathan Hale, Grant Harris, Stefan Helfrich, Mark Hiner,
* Martin Horn, Steffen Jaensch, Lee Kamentsky, Larry Lindsey, Melissa Linkert,
* Mark Longair, Brian Northan, Nick Perry, Curtis Rueden, Johannes Schindelin,
* Jean-Yves Tinevez and Michael Zinsmaier.
* %%
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* 1. Redistributions of source code must retain the above copyright notice,
* this list of conditions and the following disclaimer.
* 2. Redistributions in binary form must reproduce the above copyright notice,
* this list of conditions and the following disclaimer in the documentation
* and/or other materials provided with the distribution.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
* AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
* IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
* ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDERS OR CONTRIBUTORS BE
* LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
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* ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
* POSSIBILITY OF SUCH DAMAGE.
* #L%
*/
/**
*
*/
package net.imglib2.transform.integer.permutation;
import net.imglib2.Localizable;
import net.imglib2.Positionable;
/**
* @author Philipp Hanslovsky
*
* Apply bijective permutation to one coordinate axis only.
*
*/
public class SingleDimensionPermutationTransform extends AbstractPermutationTransform
{
final protected int numSourceDimensions;
final protected int numTargetDimensions;
final protected int d;
/**
* @param lut
* @param numSourceDimensions
* dimensionality of source
* @param numTargetDimensions
* dimensionality of target
* @param d
* dimension which shall be transformed. Must be smaller than
* {@link #numSourceDimensions} and {@link #numTargetDimensions}
*/
public SingleDimensionPermutationTransform(
final int[] lut,
final int numSourceDimensions,
final int numTargetDimensions,
final int d )
{
super( lut );
assert d > 0 && d < numTargetDimensions && d < numSourceDimensions;
this.numSourceDimensions = numSourceDimensions;
this.numTargetDimensions = numTargetDimensions;
this.d = d;
}
@Override
public void applyInverse( final long[] source, final long[] target )
{
System.arraycopy( target, 0, source, 0, this.numSourceDimensions );
source[ this.d ] = this.applyInverse( ( int ) target[ this.d ] );
}
@Override
public void applyInverse( final int[] source, final int[] target )
{
System.arraycopy( target, 0, source, 0, this.numSourceDimensions );
source[ this.d ] = this.applyInverse( target[ this.d ] );
}
@Override
public void applyInverse( final Positionable source, final Localizable target )
{
source.setPosition( target );
source.setPosition( this.applyInverse( target.getIntPosition( this.d ) ), this.d );
}
@Override
public SingleDimensionPermutationTransform inverse()
{
return new SingleDimensionPermutationTransform( this.inverseLut, this.numSourceDimensions, this.numTargetDimensions, this.d );
}
@Override
public int numSourceDimensions()
{
return this.numSourceDimensions;
}
@Override
public int numTargetDimensions()
{
return this.numTargetDimensions;
}
@Override
public void apply( final long[] source, final long[] target )
{
System.arraycopy( source, 0, target, 0, this.numTargetDimensions );
target[ this.d ] = this.apply( ( int ) source[ this.d ] );
}
@Override
public void apply( final int[] source, final int[] target )
{
System.arraycopy( source, 0, target, 0, this.numTargetDimensions );
target[ this.d ] = this.apply( source[ this.d ] );
}
@Override
public void apply( final Localizable source, final Positionable target )
{
target.setPosition( source );
target.setPosition( this.apply( source.getIntPosition( this.d ) ), this.d );
}
}