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/* Copyright (c) 2010 Daniel Doubrovkine, All Rights Reserved
 *
 * The contents of this file is dual-licensed under 2
 * alternative Open Source/Free licenses: LGPL 2.1 or later and
 * Apache License 2.0. (starting with JNA version 4.0.0).
 *
 * You can freely decide which license you want to apply to
 * the project.
 *
 * You may obtain a copy of the LGPL License at:
 *
 * http://www.gnu.org/licenses/licenses.html
 *
 * A copy is also included in the downloadable source code package
 * containing JNA, in file "LGPL2.1".
 *
 * You may obtain a copy of the Apache License at:
 *
 * http://www.apache.org/licenses/
 *
 * A copy is also included in the downloadable source code package
 * containing JNA, in file "AL2.0".
 */
package com.sun.jna.platform.win32;

import com.sun.jna.Callback;
import com.sun.jna.Native;
import com.sun.jna.Pointer;
import com.sun.jna.Structure;
import com.sun.jna.Structure.FieldOrder;
import com.sun.jna.Union;
import com.sun.jna.platform.win32.BaseTSD.ULONG_PTR;
import com.sun.jna.platform.win32.WinDef.HKL;
import com.sun.jna.platform.win32.WinNT.HANDLE;
import com.sun.jna.win32.StdCallLibrary.StdCallCallback;
import com.sun.jna.win32.W32APITypeMapper;

/**
 * Ported from WinUser.h Microsoft Windows SDK 6.0A.
 *
 * @author dblock[at]dblock.org
 * @author Andreas "PAX" Lück, onkelpax-git[at]yahoo.de
 */
public interface WinUser extends WinDef {
    HWND HWND_BROADCAST = new HWND(Pointer.createConstant(0xFFFF));
    HWND HWND_MESSAGE = new HWND(Pointer.createConstant(-3));

    /* RegisterDeviceNotification stuff */
    public static class HDEVNOTIFY extends PVOID {
        public HDEVNOTIFY() {

        }

        public HDEVNOTIFY(Pointer p) {
            super(p);
        }
    }

    int FLASHW_STOP = 0;
    int FLASHW_CAPTION = 1;
    int FLASHW_TRAY = 2;
    int FLASHW_ALL = (FLASHW_CAPTION | FLASHW_TRAY);
    int FLASHW_TIMER = 4;
    int FLASHW_TIMERNOFG = 12;

    int IMAGE_BITMAP = 0;
    int IMAGE_ICON = 1;
    int IMAGE_CURSOR = 2;
    int IMAGE_ENHMETAFILE = 3;

    int LR_DEFAULTCOLOR = 0x0000;
    int LR_MONOCHROME = 0x0001;
    int LR_COLOR = 0x0002;
    int LR_COPYRETURNORG = 0x0004;
    int LR_COPYDELETEORG = 0x0008;
    int LR_LOADFROMFILE = 0x0010;
    int LR_LOADTRANSPARENT = 0x0020;
    int LR_DEFAULTSIZE = 0x0040;
    int LR_VGACOLOR = 0x0080;
    int LR_LOADMAP3DCOLORS = 0x1000;
    int LR_CREATEDIBSECTION = 0x2000;
    int LR_COPYFROMRESOURCE = 0x4000;
    int LR_SHARED = 0x8000;

    @FieldOrder({"cbSize", "flags", "hwndActive", "hwndFocus", "hwndCapture",
        "hwndMenuOwner", "hwndMoveSize", "hwndCaret", "rcCaret"})
    public class GUITHREADINFO extends Structure {
        public int cbSize = size();
        public int flags;
        public HWND hwndActive;
        public HWND hwndFocus;
        public HWND hwndCapture;
        public HWND hwndMenuOwner;
        public HWND hwndMoveSize;
        public HWND hwndCaret;
        public RECT rcCaret;
    }

    @FieldOrder({"cbSize", "rcWindow", "rcClient", "dwStyle", "dwExStyle",
        "dwWindowStatus", "cxWindowBorders", "cyWindowBorders", "atomWindowType",
        "wCreatorVersion"})
    public class WINDOWINFO extends Structure {
        public int cbSize = size();
        public RECT rcWindow;
        public RECT rcClient;
        public int dwStyle;
        public int dwExStyle;
        public int dwWindowStatus;
        public int cxWindowBorders;
        public int cyWindowBorders;
        public short atomWindowType;
        public short wCreatorVersion;
    }

    /**
     * Contains information about the placement of a window on the screen.
     */
    @FieldOrder({"length","flags","showCmd","ptMinPosition","ptMaxPosition", "rcNormalPosition"})
    public class WINDOWPLACEMENT extends Structure {
        /**
         * The coordinates of the minimized window may be specified.
         */
        public static final int WPF_SETMINPOSITION = 0x1;

        /**The restored window will be maximized, regardless of whether it was maximized before it
         * was minimized. This setting is only valid the next time the window is restored. It does not
         * change the default restoration behavior.
         *
         * This flag is only valid when the SW_SHOWMINIMIZED value is specified for the showCmd member.
         */
        public static final int WPF_RESTORETOMAXIMIZED = 0x2;

        /**
         * If the calling thread and the thread that owns the window are attached to different input
         * queues, the system posts the request to the thread that owns the window. This prevents
         * the calling thread from blocking its execution while other threads process the request.
         */
        public static final int WPF_ASYNCWINDOWPLACEMENT = 0x4;



        /**
         * The length of the structure, in bytes.
         */
        public int length = size();
        /**
         * The flags that control the position of the minimized window and the method by which the
         * window is restored. This member can be one or more of WPF_SETMINPOSITION,
         * WPF_RESTORETOMAXIMIZED, or WPF_ASYNCWINDOWPLACEMENT.
         */
        public int flags;
        /**
         * The current show state of the window. This member can be one of SW_HIDE, SW_MAXIMIZE,
         * SW_MINIMIZE, SW_RESTORE, SW_SHOW, SW_SHOWMAXIMIZED, SW_SHOWMINIMIZED, SW_SHOWMINNOACTIVE,
         * SW_SHOWNA, SW_SHOWNOACTIVATE, SW_SHOWNORMAL.
         *
         * Note that here SW_MAXIMIZE and SW_SHOWMAXIMIZED are the same value.
         */
        public int showCmd;
        /**
         * Virtual position of the window's upper-left corner when minimized. Usually largely negative.
         * May be in workspace coordinates.
         */
        public POINT ptMinPosition;
        /**
         * Coordinates of the window's upper-right corner when maximized. Usually small and negative.
         * May be in workspace coordinates.
         */
        public POINT ptMaxPosition;
        /**
         * The window's coordinates when the window is in the restored position. May be in workspace
         * coordinates.
         */
        public RECT rcNormalPosition;
    }

    /* Get/SetWindowLong properties */
    int GWL_EXSTYLE = -20;
    int GWL_STYLE = -16;
    int GWL_WNDPROC = -4;
    int GWL_HINSTANCE = -6;
    int GWL_ID = -12;
    int GWL_USERDATA = -21;
    int GWL_HWNDPARENT = -8;

    int DWL_DLGPROC = Native.POINTER_SIZE;
    int DWL_MSGRESULT = 0;
    int DWL_USER = 2*Native.POINTER_SIZE;

    /* Window Styles */

    /** The window has a thin-line border. */
    int WS_BORDER    = 0x800000;

    /** The window has a title bar (includes the WS_BORDER style). */
    int WS_CAPTION    = 0xc00000;

    /** The window is a child window. A window with this style cannot have a
     * menu bar. This style cannot be used with the WS_POPUP style. */
    int WS_CHILD    = 0x40000000;

    /** Same as the WS_CHILD style. */
    int WS_CHILDWINDOW    = 0x40000000;

    /** Excludes the area occupied by child windows when drawing occurs within
     * the parent window. This style is used when creating the parent window. */
    int WS_CLIPCHILDREN = 0x2000000;

    /** Clips child windows relative to each other; that is, when a particular
     * child window receives a WM_PAINT message, the WS_CLIPSIBLINGS style clips
     * all other overlapping child windows out of the region of the child window
     * to be updated. If WS_CLIPSIBLINGS is not specified and child windows
     * overlap, it is possible, when drawing within the client area of a child
     * window, to draw within the client area of a neighboring child window. */
    int WS_CLIPSIBLINGS = 0x4000000;

    /** The window is initially disabled. A disabled window cannot receive input
     * from the user. To change this after a window has been created, use the
     * EnableWindow function. */
    int WS_DISABLED    = 0x8000000;

    /** The window has a border of a style typically used with dialog boxes. A
     * window with this style cannot have a title bar. */
    int WS_DLGFRAME    = 0x400000;

    /** The window is the first control of a group of controls. The group
     * consists of this first control and all controls defined after it, up to
     * the next control with the WS_GROUP style. The first control in each group
     * usually has the WS_TABSTOP style so that the user can move from group to
     * group. The user can subsequently change the keyboard focus from one control
     * in the group to the next control in the group by using the direction keys
     * .
     * You can turn this style on and off to change dialog box navigation. To
     * change this style after a window has been created, use the SetWindowLong
     * function.
     */
    int WS_GROUP    = 0x20000;

    /** The window has a horizontal scroll bar. */
    int WS_HSCROLL    = 0x100000;

    /** The window is initially minimized. Same as the WS_MINIMIZE style. */
    int WS_ICONIC    = 0x20000000;

    /** The window is initially maximized. */
    int WS_MAXIMIZE    = 0x1000000;

    /** The window has a maximize button. Cannot be combined with the
     * WS_EX_CONTEXTHELP style. The WS_SYSMENU style must also be specified.  */
    int WS_MAXIMIZEBOX    = 0x10000;

    /** The window is initially minimized. Same as the WS_ICONIC style. */
    int WS_MINIMIZE    = 0x20000000;

    /** The window has a minimize button. Cannot be combined with the
     * WS_EX_CONTEXTHELP style. The WS_SYSMENU style must also be specified. */
    int WS_MINIMIZEBOX    = 0x20000;

    /** The window style overlapped. The window is an overlapped window. An
     * overlapped window has a title bar and a border. Same as the WS_TILED style. */
    int WS_OVERLAPPED = 0x00000000;

    /** The windows is a pop-up window. This style cannot be used with the WS_CHILD style. */
    int WS_POPUP    = 0x80000000;

    /** The window has a window menu on its title bar. The WS_CAPTION style must also be specified. */
    int WS_SYSMENU    = 0x80000;

    /** The window has a sizing border. Same as the WS_SIZEBOX style. */
    int WS_THICKFRAME    = 0x40000;

    /** The window is a pop-up window. The WS_CAPTION and WS_POPUPWINDOW styles
     * must be combined to make the window menu visible. */
    int WS_POPUPWINDOW    = (WS_POPUP | WS_BORDER | WS_SYSMENU);

    /** The window is an overlapped window. Same as the WS_TILEDWINDOW style.  */
    int WS_OVERLAPPEDWINDOW    = (WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU |
            WS_THICKFRAME | WS_MINIMIZEBOX | WS_MAXIMIZEBOX);

    /** The window has a sizing border. Same as the WS_THICKFRAME style. */
    int WS_SIZEBOX    = 0x40000;

    /** The window is a control that can receive the keyboard focus when the
     * user presses the TAB key. Pressing the TAB key changes the keyboard focus
     * to the next control with the WS_TABSTOP style.
     *
     * You can turn this style on and off to change dialog box navigation.
     * To change this style after a window has been created, use the SetWindowLong
     * function. For user-created windows and modeless dialogs to work with tab
     * stops, alter the message loop to call the IsDialogMessage function.
     */
    int WS_TABSTOP    = 0x10000;

    /** The window is an overlapped window. An overlapped window has a
     * title bar and a border. Same as the WS_OVERLAPPED style. */
    int WS_TILED    = 0;

    /** The window is an overlapped window. Same as the WS_OVERLAPPEDWINDOW style. */
    int WS_TILEDWINDOW    = (WS_OVERLAPPED | WS_CAPTION | WS_SYSMENU |
            WS_THICKFRAME | WS_MINIMIZEBOX | WS_MAXIMIZEBOX);

    /** The window is initially visible. This style can be turned on and off
     * by using the ShowWindow or SetWindowPos function. */
    int WS_VISIBLE    = 0x10000000;

    /** The window has a vertical scroll bar. */
    int WS_VSCROLL    = 0x200000;

    /* Extended Window Styles */
    int WS_EX_COMPOSITED = 0x20000000;
    int WS_EX_LAYERED = 0x80000;
    int WS_EX_TRANSPARENT = 32;

    /* Layered Window Attributes flags */
    int LWA_COLORKEY = 1;
    int LWA_ALPHA = 2;

    /* Update Layered Window flags */
    int ULW_COLORKEY = 1;
    int ULW_ALPHA = 2;
    int ULW_OPAQUE = 4;

    @FieldOrder({"hWnd", "message", "wParam", "lParam", "time", "pt"})
    public class MSG extends Structure {
        public HWND hWnd;
        public int message;
        public WPARAM wParam;
        public LPARAM lParam;
        public int time;
        public POINT pt;
    }

    /**
     * Contains data to be passed to another application by the WM_COPYDATA message.
     */
    @FieldOrder({"dwData", "cbData", "lpData"})
    public class COPYDATASTRUCT extends Structure {

        public COPYDATASTRUCT() {
            super();
        }

        public COPYDATASTRUCT(Pointer p) {
            super(p);
            //Receiving data and read it from native memory to fill the structure.
            read();
        }

        public ULONG_PTR dwData;
        public int cbData;
        public Pointer lpData;
    }

    @FieldOrder({"cbSize", "hWnd", "dwFlags", "uCount", "dwTimeout"})
    public class FLASHWINFO extends Structure {
        public int cbSize = size();
        public HANDLE hWnd;
        public int dwFlags;
        public int uCount;
        public int dwTimeout;
    }

    public interface WNDENUMPROC extends StdCallCallback {
        /** Return whether to continue enumeration.
         * @param hWnd window handle
         * @param data callback data
         * @return FIXME
         */
        boolean callback(HWND hWnd, Pointer data);
    }

    public interface LowLevelKeyboardProc extends HOOKPROC {
        LRESULT callback(int nCode, WPARAM wParam, KBDLLHOOKSTRUCT lParam);
    }

    /**
     * An application-defined callback (or hook) function that the system calls
     * in response to events generated by an accessible object.
* The hook function processes the event notifications as required.
* Clients install the hook function and request specific types of event * notifications by calling SetWinEventHook.
* The WINEVENTPROC type defines a pointer to this callback function. * WinEventProc is a placeholder for the application-defined function name. */ public static interface WinEventProc extends Callback { /** * @param hWinEventHook * Type: HWINEVENTHOOK
* Handle to an event hook function.
* This value is returned by SetWinEventHook when the hook * function is installed and is specific to each instance of * the hook function. * @param event * Type: DWORD
* Specifies the event that occurred.
* This value is one of the event constants. * @param hwnd * Type: HWND
* Handle to the window that generates the event, or NULL if * no window is associated with the event.
* For example, the mouse pointer is not associated with a * window. * @param idObject * Type: LONG
* Identifies the object associated with the event.
* This is one of the object identifiers or a custom object * ID. * @param idChild * Type: LONG
* Identifies whether the event was triggered by an object or * a child element of the object.
* If this value is CHILDID_SELF, the event was triggered by * the object; otherwise, this value is the child ID of the * element that triggered the event. * @param dwEventThread * Type: DWORD
* Identifies the thread that generated the event, or the * thread that owns the current window. * @param dwmsEventTime * Type: DWORD
* Specifies the time, in milliseconds, that the event was * generated. */ void callback(HANDLE hWinEventHook, DWORD event, HWND hwnd, LONG idObject, LONG idChild, DWORD dwEventThread, DWORD dwmsEventTime); } /** Specifies the width and height of a rectangle. */ @FieldOrder({"cx", "cy"}) public class SIZE extends Structure { public int cx, cy; public SIZE() { } public SIZE(int w, int h) { this.cx = w; this.cy = h; } } int AC_SRC_OVER = 0x00; int AC_SRC_ALPHA = 0x01; int AC_SRC_NO_PREMULT_ALPHA = 0x01; int AC_SRC_NO_ALPHA = 0x02; @FieldOrder({"BlendOp", "BlendFlags", "SourceConstantAlpha", "AlphaFormat"}) public class BLENDFUNCTION extends Structure { public byte BlendOp = AC_SRC_OVER; // only valid value public byte BlendFlags = 0; // only valid value public byte SourceConstantAlpha; public byte AlphaFormat; } int VK_SHIFT = 16; int VK_LSHIFT = 0xA0; int VK_RSHIFT = 0xA1; int VK_CONTROL = 17; int VK_LCONTROL = 0xA2; int VK_RCONTROL = 0xA3; int VK_MENU = 18; int VK_LMENU = 0xA4; int VK_RMENU = 0xA5; int MOD_ALT = 0x0001; int MOD_CONTROL = 0x0002; int MOD_NOREPEAT = 0x4000; int MOD_SHIFT = 0x0004; int MOD_WIN = 0x0008; int WH_KEYBOARD = 2; int WH_CALLWNDPROC = 4; int WH_MOUSE = 7; int WH_KEYBOARD_LL = 13; int WH_MOUSE_LL = 14; public class HHOOK extends HANDLE { } public interface HOOKPROC extends StdCallCallback { } /** * Defines the message parameters passed to a WH_CALLWNDPROC hook procedure, CallWndProc. */ @FieldOrder({"lParam", "wParam", "message", "hwnd"}) public class CWPSTRUCT extends Structure { public CWPSTRUCT() { super(); } public CWPSTRUCT(Pointer p) { super(p); //Receiving data and read it from native memory to fill the structure. read(); } public LPARAM lParam; public WPARAM wParam; public int message; public HWND hwnd; } /** * The WM_PAINT message is sent when the system or another application makes * a request to paint a portion of an \ application's window. */ int WM_PAINT = 0x000F; /** * Sent as a signal that a window or an application should terminate. */ int WM_CLOSE = 0x0010; /** * Indicates a request to terminate an application, and is generated when * the application calls the PostQuitMessage function. */ int WM_QUIT = 0x0012; /** * Sent to a window when the window is about to be hidden or shown. */ int WM_SHOWWINDOW = 0x0018; /** * Sent to the parent window of an owner-drawn button, combo box, list box, * or menu when a visual aspect of the button, combo box, list box, or menu * has changed. */ int WM_DRAWITEM = 0x002B; /** * Posted to the window with the keyboard focus when a nonsystem key is * pressed. A nonsystem key is a key that is pressed when the ALT key is not * pressed. */ int WM_KEYDOWN = 0x0100; /** * Posted to the window with the keyboard focus when a WM_KEYDOWN message is * translated by the TranslateMessage function. The WM_CHAR message contains * the character code of the key that was pressed. */ int WM_CHAR = 0x0102; /** * A window receives this message when the user chooses a command from the * Window menu (formerly known as the system or control menu) or when the * user chooses the maximize button, minimize button, restore button, or * close button. */ int WM_SYSCOMMAND = 0x0112; /** * An application sends the WM_MDIMAXIMIZE message to a multiple-document * interface (MDI) client window to maximize an MDI child window. */ int WM_MDIMAXIMIZE = 0x0225; /** * Posted when the user presses a hot key registered by the RegisterHotKey * function. The message is placed at the top of the message queue * associated with the thread that registered the hot key. */ int WM_HOTKEY = 0x0312; /** * Used to define private messages for use by private window classes, * usually of the form WM_USER+x, where x is an integer value. */ int WM_USER = 0x0400; /** * An application sends the WM_COPYDATA message to pass data to another application. */ int WM_COPYDATA = 0x004A; int WM_KEYUP = 257; int WM_SYSKEYDOWN = 260; int WM_SYSKEYUP = 261; int WM_SESSION_CHANGE = 0x2b1; int WM_CREATE = 0x0001; int WM_SIZE = 0x0005; int WM_DESTROY = 0x0002; public static final int WM_DEVICECHANGE = 0x0219; /** * Sent to a window to retrieve a handle to the large or small icon * associated with a window. The system displays the large icon in the * ALT+TAB dialog, and the small icon in the window caption. */ int WM_GETICON = 0x007F; /** * Retrieve the large icon for the window. */ int ICON_BIG = 1; /** * Retrieve the small icon for the window. */ int ICON_SMALL = 0; /** * Retrieves the small icon provided by the application. If the application * does not provide one, the system uses the system-generated icon for that * window. */ int ICON_SMALL2 = 2; @FieldOrder({"vkCode", "scanCode", "flags", "time", "dwExtraInfo"}) public class KBDLLHOOKSTRUCT extends Structure { public int vkCode; public int scanCode; public int flags; public int time; public ULONG_PTR dwExtraInfo; } /* System Metrics */ int SM_CXSCREEN = 0; int SM_CYSCREEN = 1; int SM_CXVSCROLL = 2; int SM_CYHSCROLL = 3; int SM_CYCAPTION = 4; int SM_CXBORDER = 5; int SM_CYBORDER = 6; int SM_CXDLGFRAME = 7; int SM_CYDLGFRAME = 8; int SM_CYVTHUMB = 9; int SM_CXHTHUMB = 10; int SM_CXICON = 11; int SM_CYICON = 12; int SM_CXCURSOR = 13; int SM_CYCURSOR = 14; int SM_CYMENU = 15; int SM_CXFULLSCREEN = 16; int SM_CYFULLSCREEN = 17; int SM_CYKANJIWINDOW = 18; int SM_MOUSEPRESENT = 19; int SM_CYVSCROLL = 20; int SM_CXHSCROLL = 21; int SM_DEBUG = 22; int SM_SWAPBUTTON = 23; int SM_RESERVED1 = 24; int SM_RESERVED2 = 25; int SM_RESERVED3 = 26; int SM_RESERVED4 = 27; int SM_CXMIN = 28; int SM_CYMIN = 29; int SM_CXSIZE = 30; int SM_CYSIZE = 31; int SM_CXFRAME = 32; int SM_CYFRAME = 33; int SM_CXMINTRACK = 34; int SM_CYMINTRACK = 35; int SM_CXDOUBLECLK = 36; int SM_CYDOUBLECLK = 37; int SM_CXICONSPACING = 38; int SM_CYICONSPACING = 39; int SM_MENUDROPALIGNMENT = 40; int SM_PENWINDOWS = 41; int SM_DBCSENABLED = 42; int SM_CMOUSEBUTTONS = 43; int SM_CXFIXEDFRAME = SM_CXDLGFRAME; /* ;win40 name change */ int SM_CYFIXEDFRAME = SM_CYDLGFRAME; /* ;win40 name change */ int SM_CXSIZEFRAME = SM_CXFRAME; /* ;win40 name change */ int SM_CYSIZEFRAME = SM_CYFRAME; /* ;win40 name change */ int SM_SECURE = 44; int SM_CXEDGE = 45; int SM_CYEDGE = 46; int SM_CXMINSPACING = 47; int SM_CYMINSPACING = 48; int SM_CXSMICON = 49; int SM_CYSMICON = 50; int SM_CYSMCAPTION = 51; int SM_CXSMSIZE = 52; int SM_CYSMSIZE = 53; int SM_CXMENUSIZE = 54; int SM_CYMENUSIZE = 55; int SM_ARRANGE = 56; int SM_CXMINIMIZED = 57; int SM_CYMINIMIZED = 58; int SM_CXMAXTRACK = 59; int SM_CYMAXTRACK = 60; int SM_CXMAXIMIZED = 61; int SM_CYMAXIMIZED = 62; int SM_NETWORK = 63; int SM_CLEANBOOT = 67; int SM_CXDRAG = 68; int SM_CYDRAG = 69; int SM_SHOWSOUNDS = 70; int SM_CXMENUCHECK = 71; int SM_CYMENUCHECK = 72; int SM_SLOWMACHINE = 73; int SM_MIDEASTENABLED = 74; int SM_MOUSEWHEELPRESENT = 75; int SM_XVIRTUALSCREEN = 76; int SM_YVIRTUALSCREEN = 77; int SM_CXVIRTUALSCREEN = 78; int SM_CYVIRTUALSCREEN = 79; int SM_CMONITORS = 80; int SM_SAMEDISPLAYFORMAT = 81; int SM_IMMENABLED = 82; int SM_CXFOCUSBORDER = 83; int SM_CYFOCUSBORDER = 84; int SM_TABLETPC = 86; int SM_MEDIACENTER = 87; int SM_STARTER = 88; int SM_SERVERR2 = 89; int SM_MOUSEHORIZONTALWHEELPRESENT = 91; int SM_CXPADDEDBORDER = 92; int SM_REMOTESESSION = 0x1000; int SM_SHUTTINGDOWN = 0x2000; int SM_REMOTECONTROL = 0x2001; int SM_CARETBLINKINGENABLED = 0x2002; int SW_HIDE = 0; int SW_SHOWNORMAL = 1; int SW_NORMAL = 1; int SW_SHOWMINIMIZED = 2; int SW_SHOWMAXIMIZED = 3; int SW_MAXIMIZE = 3; int SW_SHOWNOACTIVATE = 4; int SW_SHOW = 5; int SW_MINIMIZE = 6; int SW_SHOWMINNOACTIVE = 7; int SW_SHOWNA = 8; int SW_RESTORE = 9; int SW_SHOWDEFAULT = 10; int SW_FORCEMINIMIZE = 11; int SW_MAX = 11; int RDW_INVALIDATE = 0x0001; int RDW_INTERNALPAINT = 0x0002; int RDW_ERASE = 0x0004; int RDW_VALIDATE = 0x0008; int RDW_NOINTERNALPAINT = 0x0010; int RDW_NOERASE = 0x0020; int RDW_NOCHILDREN = 0x0040; int RDW_ALLCHILDREN = 0x0080; int RDW_UPDATENOW = 0x0100; int RDW_ERASENOW = 0x0200; int RDW_FRAME = 0x0400; int RDW_NOFRAME = 0x0800; /** * The retrieved handle identifies the window of the same type that is * highest in the Z order. * * If the specified window is a topmost window, the handle identifies a * topmost window. If the specified window is a top-level window, the handle * identifies a top-level window. If the specified window is a child window, * the handle identifies a sibling window. */ int GW_HWNDFIRST = 0; /** * The retrieved handle identifies the window of the same type that is * lowest in the Z order. * * If the specified window is a topmost window, the handle identifies a * topmost window. If the specified window is a top-level window, the handle * identifies a top-level window. If the specified window is a child window, * the handle identifies a sibling window. */ int GW_HWNDLAST = 1; /** * The retrieved handle identifies the window below the specified window in * the Z order. * * If the specified window is a topmost window, the handle identifies a * topmost window. If the specified window is a top-level window, the handle * identifies a top-level window. If the specified window is a child window, * the handle identifies a sibling window. */ int GW_HWNDNEXT = 2; /** * The retrieved handle identifies the window above the specified window in * the Z order. * * If the specified window is a topmost window, the handle identifies a * topmost window. If the specified window is a top-level window, the handle * identifies a top-level window. If the specified window is a child window, * the handle identifies a sibling window. */ int GW_HWNDPREV = 3; /** * The retrieved handle identifies the specified window's owner window, if * any. For more information, see Owned Windows. */ int GW_OWNER = 4; /** * The retrieved handle identifies the child window at the top of the Z * order, if the specified window is a parent window; otherwise, the * retrieved handle is NULL. The function examines only child windows of the * specified window. It does not examine descendant windows. */ int GW_CHILD = 5; /** * The retrieved handle identifies the enabled popup window owned by the * specified window (the search uses the first such window found using * GW_HWNDNEXT); otherwise, if there are no enabled popup windows, the * retrieved handle is that of the specified window. */ int GW_ENABLEDPOPUP = 6; /** * If the calling thread and the thread that owns the window are attached * to different input queues, the system posts the request to the thread * that owns the window. This prevents the calling thread from blocking * its execution while other threads process the request. */ int SWP_ASYNCWINDOWPOS = 0x4000; /** * Prevents generation of the WM_SYNCPAINT message. */ int SWP_DEFERERASE = 0x2000; /** * Draws a frame (defined in the window's class description) around the window. */ int SWP_DRAWFRAME = 0x0020; /** * Applies new frame styles set using the SetWindowLong function. Sends * a WM_NCCALCSIZE message to the window, even if the window's size is * not being changed. If this flag is not specified, WM_NCCALCSIZE is * sent only when the window's size is being changed. */ int SWP_FRAMECHANGED = 0x0020; /** * Hides the window. */ int SWP_HIDEWINDOW = 0x0080; /** * Does not activate the window. If this flag is not set, the window is * activated and moved to the top of either the topmost or non-topmost * group (depending on the setting of the hWndInsertAfter parameter). */ int SWP_NOACTIVATE = 0x0010; /** * Discards the entire contents of the client area. If this flag is not * specified, the valid contents of the client area are saved and copied * back into the client area after the window is sized or repositioned. */ int SWP_NOCOPYBITS = 0x0100; /** * Retains the current position (ignores X and Y parameters). */ int SWP_NOMOVE = 0x0002; /** * Does not change the owner window's position in the Z order. */ int SWP_NOOWNERZORDER = 0x0200; /** * Does not redraw changes. If this flag is set, no repainting of any kind * occurs. This applies to the client area, the nonclient area (including * the title bar and scroll bars), and any part of the parent window * uncovered as a result of the window being moved. When this flag is * set, the application must explicitly invalidate or redraw any parts * of the window and parent window that need redrawing. */ int SWP_NOREDRAW = 0x0008; /** * Same as the SWP_NOOWNERZORDER flag. */ int SWP_NOREPOSITION = 0x0200; /** * Used by User32.SetWindowPos.
* Prevents the window from receiving the WM_WINDOWPOSCHANGING message. */ int SWP_NOSENDCHANGING = 0x0400; /** * Retains the current size (ignores the cx and cy parameters). */ int SWP_NOSIZE = 0x0001; /** * Retains the current Z order (ignores the hWndInsertAfter parameter). */ int SWP_NOZORDER = 0x0004; /** * Displays the window. */ int SWP_SHOWWINDOW = 0x0040; /** * Minimizes the window. */ int SC_MINIMIZE = 0xF020; /** * Maximizes the window. */ int SC_MAXIMIZE = 0xF030; /** * Creates a push button that posts a WM_COMMAND message to the owner window * when the user selects the button. */ int BS_PUSHBUTTON = 0x00000000; /** * Creates a push button that behaves like a BS_PUSHBUTTON style button, but * has a distinct appearance.
* If the button is in a dialog box, the user can select the button by * pressing the ENTER key, even when the button does not have the input * focus.
* This style is useful for enabling the user to quickly select the most * likely (default) option. */ int BS_DEFPUSHBUTTON = 0x00000001; /** * Creates a small, empty check box with text. By default, the text is * displayed to the right of the check box.
* To display the text to the left of the check box, combine this flag with * the BS_LEFTTEXT style (or with the equivalent BS_RIGHTBUTTON style). */ int BS_CHECKBOX = 0x00000002; /** * Creates a button that is the same as a check box, except that the check * state automatically toggles between checked and cleared each time the * user selects the check box. */ int BS_AUTOCHECKBOX = 0x00000003; /** * Creates a small circle with text. By default, the text is displayed to * the right of the circle.
* To display the text to the left of the circle, combine this flag with the * BS_LEFTTEXT style (or with the equivalent BS_RIGHTBUTTON style).
* Use radio buttons for groups of related, but mutually exclusive choices. */ int BS_RADIOBUTTON = 0x00000004; /** * Creates a button that is the same as a check box, except that the box can * be grayed as well as checked or cleared.
* Use the grayed state to show that the state of the check box is not * determined. */ int BS_3STATE = 0x00000005; /** * Creates a button that is the same as a three-state check box, except that * the box changes its state when the user selects it.
* The state cycles through checked, indeterminate, and cleared. */ int BS_AUTO3STATE = 0x00000006; /** * Creates a rectangle in which other controls can be grouped. Any text * associated with this style is displayed in the rectangle's upper left * corner. */ int BS_GROUPBOX = 0x00000007; /** * Obsolete, but provided for compatibility with 16-bit versions of Windows. * Applications should use BS_OWNERDRAW instead. */ int BS_USERBUTTON = 0x00000008; /** * Creates a button that is the same as a radio button, except that when the * user selects it,
* the system automatically sets the button's check state to checked and * automatically sets the check state for all other buttons in the same * group to cleared. */ int BS_AUTORADIOBUTTON = 0x00000009; /** * A button that only shows the text */ int BS_PUSHBOX = 0x0000000A; /** * Creates an owner-drawn button.
* The owner window receives a WM_DRAWITEM message when a visual aspect of * the button has changed.
* Do not combine the BS_OWNERDRAW style with any other button styles. */ int BS_OWNERDRAW = 0x0000000B; /** * Do not use this style.
* A composite style bit that results from using the OR operator on BS_* * style bits.
* It can be used to mask out valid BS_* bits from a given bitmask.
* Note that this is out of date and does not correctly include all valid * styles.
* Thus, you should not use this style.
*
* However, it makes basic GetWindowLong work when trying to test for a * button style for basic button controls. */ int BS_TYPEMASK = 0x0000000F; /** * Places text on the left side of the radio button or check box when * combined with a radio button or check box style. Same as the * BS_RIGHTBUTTON style. */ int BS_LEFTTEXT = 0x00000020; /** * Contains information about a simulated message generated by an input * device other than a keyboard or mouse. */ @FieldOrder({"uMsg", "wParamL", "wParamH"}) public static class HARDWAREINPUT extends Structure { public static class ByReference extends HARDWAREINPUT implements Structure.ByReference { public ByReference() { } public ByReference(Pointer memory) { super(memory); } } public HARDWAREINPUT() { } public HARDWAREINPUT(Pointer memory) { super(memory); read(); } public WinDef.DWORD uMsg; public WinDef.WORD wParamL; public WinDef.WORD wParamH; } /** * Used by SendInput to store information for synthesizing input events such * as keystrokes, mouse movement, and mouse clicks. */ @FieldOrder({"type", "input"}) public static class INPUT extends Structure { public static final int INPUT_MOUSE = 0; public static final int INPUT_KEYBOARD = 1; public static final int INPUT_HARDWARE = 2; public static class ByReference extends INPUT implements Structure.ByReference { public ByReference() { } public ByReference(Pointer memory) { super(memory); } } public INPUT() { } public INPUT(Pointer memory) { super(memory); read(); } public WinDef.DWORD type; public INPUT_UNION input = new INPUT_UNION(); public static class INPUT_UNION extends Union { public INPUT_UNION() { } public INPUT_UNION(Pointer memory) { super(memory); read(); } public MOUSEINPUT mi; public KEYBDINPUT ki; public HARDWAREINPUT hi; } } /** * Contains information about a simulated keyboard event. */ @FieldOrder({"wVk", "wScan", "dwFlags", "time", "dwExtraInfo"}) public static class KEYBDINPUT extends Structure { /** * If specified, the scan code was preceded by a prefix byte that has * the value 0xE0 (224). */ public static final int KEYEVENTF_EXTENDEDKEY = 0x0001; /** * If specified, the key is being released. If not specified, the key is * being pressed. */ public static final int KEYEVENTF_KEYUP = 0x0002; /** * If specified, the system synthesizes a VK_PACKET keystroke. The wVk * parameter must be zero. This flag can only be combined with the * KEYEVENTF_KEYUP flag. For more information, see the Remarks section. */ public static final int KEYEVENTF_UNICODE = 0x0004; /** * If specified, wScan identifies the key and wVk is ignored. */ public static final int KEYEVENTF_SCANCODE = 0x0008; public static class ByReference extends KEYBDINPUT implements Structure.ByReference { public ByReference() { } public ByReference(Pointer memory) { super(memory); } } public KEYBDINPUT() { } public KEYBDINPUT(Pointer memory) { super(memory); read(); } /** * A virtual-key code. The code must be a value in the range 1 to 254. * If the dwFlags member specifies KEYEVENTF_UNICODE, wVk must be 0. */ public WinDef.WORD wVk; /** * A hardware scan code for the key. If dwFlags specifies * KEYEVENTF_UNICODE, wScan specifies a Unicode character which is to be * sent to the foreground application. */ public WinDef.WORD wScan; /** * Specifies various aspects of a keystroke. This member can be certain * combinations of the following values. */ public WinDef.DWORD dwFlags; /** * The time stamp for the event, in milliseconds. If this parameter is * zero, the system will provide its own time stamp. */ public WinDef.DWORD time; /** * An additional value associated with the keystroke. Use the * GetMessageExtraInfo function to obtain this information. */ public BaseTSD.ULONG_PTR dwExtraInfo; } /** * Contains information about a simulated mouse event. */ @FieldOrder({"dx", "dy", "mouseData", "dwFlags", "time", "dwExtraInfo"}) public static class MOUSEINPUT extends Structure { public static class ByReference extends MOUSEINPUT implements Structure.ByReference { public ByReference() { } public ByReference(Pointer memory) { super(memory); } } public MOUSEINPUT() { } public MOUSEINPUT(Pointer memory) { super(memory); read(); } public WinDef.LONG dx; public WinDef.LONG dy; public WinDef.DWORD mouseData; public WinDef.DWORD dwFlags; public WinDef.DWORD time; public BaseTSD.ULONG_PTR dwExtraInfo; } /** * Contains the time of the last input. */ @FieldOrder({"cbSize", "dwTime"}) public static class LASTINPUTINFO extends Structure { public int cbSize = size(); // Tick count of when the last input event was received. public int dwTime; } /** * Contains window class information. It is used with the RegisterClassEx * and GetClassInfoEx functions. * * The WNDCLASSEX structure is similar to the WNDCLASS structure. There are * two differences. WNDCLASSEX includes the cbSize member, which specifies * the size of the structure, and the hIconSm member, which contains a * handle to a small icon associated with the window class. */ @FieldOrder({"cbSize", "style", "lpfnWndProc", "cbClsExtra", "cbWndExtra", "hInstance", "hIcon", "hCursor", "hbrBackground", "lpszMenuName", "lpszClassName", "hIconSm"}) public class WNDCLASSEX extends Structure { /** * The Class ByReference. */ public static class ByReference extends WNDCLASSEX implements Structure.ByReference { } /** * Instantiates a new wndclassex. */ public WNDCLASSEX() { super(W32APITypeMapper.DEFAULT); } /** * Instantiates a new wndclassex. * * @param memory * the memory */ public WNDCLASSEX(Pointer memory) { super(memory, Structure.ALIGN_DEFAULT, W32APITypeMapper.DEFAULT); read(); } /** The cb size. */ public int cbSize = this.size(); /** The style. */ public int style; /** The lpfn wnd proc. */ public Callback lpfnWndProc; /** The cb cls extra. */ public int cbClsExtra; /** The cb wnd extra. */ public int cbWndExtra; /** The h instance. */ public HINSTANCE hInstance; /** The h icon. */ public HICON hIcon; /** The h cursor. */ public HCURSOR hCursor; /** The hbr background. */ public HBRUSH hbrBackground; /** The lpsz menu name. */ public String lpszMenuName; /** The lpsz class name. */ public String lpszClassName; /** The h icon sm. */ public HICON hIconSm; } /** * An application-defined function that processes messages sent to a window. * The WNDPROC type defines a pointer to this callback function. * * WindowProc is a placeholder for the application-defined function name. */ public interface WindowProc extends StdCallCallback { /** * @param hwnd * [in] Type: HWND * * A handle to the window. * * @param uMsg * [in] Type: UINT * * The message. * * For lists of the system-provided messages, see * System-Defined Messages. * * @param wParam * [in] Type: WPARAM * * Additional message information. The contents of this * parameter depend on the value of the uMsg parameter. * * @param lParam * [in] Type: LPARAM * * Additional message information. The contents of this * parameter depend on the value of the uMsg parameter. * * @return the lresult */ LRESULT callback(HWND hwnd, int uMsg, WPARAM wParam, LPARAM lParam); } /** * Each physical display is represented by a monitor handle of type HMONITOR. A valid HMONITOR * is guaranteed to be non-NULL. A physical display has the same HMONITOR as long as it is part * of the desktop. */ public class HMONITOR extends HANDLE { /** * Instantiates a new HMONITOR. */ public HMONITOR() { } /** * Instantiates a new HMONITOR. * @param p the pointer */ public HMONITOR(Pointer p) { super(p); } } /** * Returns NULL. */ final int MONITOR_DEFAULTTONULL = 0x00000000; /** * Returns a handle to the primary display monitor. */ final int MONITOR_DEFAULTTOPRIMARY = 0x00000001; /** * Returns a handle to the display monitor that is nearest to the window. */ final int MONITOR_DEFAULTTONEAREST = 0x00000002; /** * This is the primary display monitor. */ final int MONITORINFOF_PRIMARY = 0x00000001; /** * Length of the device name in MONITORINFOEX */ final int CCHDEVICENAME = 32; /** *

The MONITORINFO structure contains information about a display monitor.

* The {@link User32#GetMonitorInfo} function stores * information into a MONITORINFO structure

* The MONITORINFO structure is a subset of the MONITORINFOEX structure. */ @FieldOrder({"cbSize", "rcMonitor", "rcWork", "dwFlags"}) public class MONITORINFO extends Structure { /** * The size, in bytes, of the structure. */ public int cbSize = size(); /** * Specifies the display monitor rectangle, expressed in virtual-screen coordinates. * Note that if the monitor is not the primary display monitor, some of the * rectangle's coordinates may be negative values. */ public RECT rcMonitor; /** * Specifies the work area rectangle of the display monitor that can be used by * applications, expressed in virtual-screen coordinates. Windows uses this rectangle * to maximize an application on the monitor. The rest of the area in rcMonitor * contains system windows such as the task bar and side bars. Note that if the * monitor is not the primary display monitor, some of the rectangle's coordinates * may be negative values. */ public RECT rcWork; /** * The attributes of the display monitor. This member can be the following value. *
  • MONITORINFOF_PRIMARY
*/ public int dwFlags; } /** *

The MONITORINFOEX structure contains information about a display monitor.

* The {@link User32#GetMonitorInfo} function stores * information into a MONITORINFOEX structure

* The MONITORINFOEX structure is a superset of the MONITORINFO structure. * The MONITORINFOEX structure adds a string member to contain a name for the display monitor. */ @FieldOrder({"cbSize", "rcMonitor", "rcWork", "dwFlags", "szDevice"}) public class MONITORINFOEX extends Structure { /** * The size, in bytes, of the structure. */ public int cbSize; /** * Specifies the display monitor rectangle, expressed in virtual-screen coordinates. * Note that if the monitor is not the primary display monitor, some of the * rectangle's coordinates may be negative values. */ public RECT rcMonitor; /** * Specifies the work area rectangle of the display monitor that can be used by * applications, expressed in virtual-screen coordinates. Windows uses this rectangle * to maximize an application on the monitor. The rest of the area in rcMonitor * contains system windows such as the task bar and side bars. Note that if the * monitor is not the primary display monitor, some of the rectangle's coordinates * may be negative values. */ public RECT rcWork; /** * The attributes of the display monitor. This member can be the following value. *
  • MONITORINFOF_PRIMARY
*/ public int dwFlags; /** * A string that specifies the device name of the monitor being used. Most * applications have no use for a display monitor name, and so can save some bytes * by using a MONITORINFO structure. */ public char[] szDevice; public MONITORINFOEX() { szDevice = new char[CCHDEVICENAME]; cbSize = size(); } } /** * An application-defined callback function that is called by the {@link User32#EnumDisplayMonitors} function. *

* You can use the EnumDisplayMonitors function to enumerate the set of display monitors that intersect * the visible region of a specified device context and, optionally, a clipping rectangle. To do this, * set the hdc parameter to a non-NULL value, and set the lprcClip parameter as needed. *

* You can also use the EnumDisplayMonitors function to enumerate one or more of the display monitors on * the desktop, without supplying a device context. To do this, set the hdc parameter of * EnumDisplayMonitors to NULL and set the lprcClip parameter as needed. *

* In all cases, EnumDisplayMonitors calls a specified MonitorEnumProc function once for each display * monitor in the calculated enumeration set. The MonitorEnumProc function always receives a handle to * the display monitor. If the hdc parameter of EnumDisplayMonitors is non-NULL, the MonitorEnumProc * function also receives a handle to a device context whose color format is appropriate for the * display monitor. You can then paint into the device context in a manner that is optimal for the * display monitor. */ public interface MONITORENUMPROC extends StdCallCallback { /** * @param hMonitor A handle to the display monitor. This value will always be non-NULL. * @param hdcMonitor A handle to a device context. The device context has color attributes that are * appropriate for the display monitor identified by hMonitor. The clipping area of the device * context is set to the intersection of the visible region of the device context identified * by the hdc parameter of EnumDisplayMonitors, the rectangle pointed to by the lprcClip * parameter of EnumDisplayMonitors, and the display monitor rectangle. * @param lprcMonitor A pointer to a RECT structure. If hdcMonitor is non-NULL, this rectangle is the * intersection of the clipping area of the device context identified by hdcMonitor and the * display monitor rectangle. The rectangle coordinates are device-context coordinates. * If hdcMonitor is NULL, this rectangle is the display monitor rectangle. The rectangle * coordinates are virtual-screen coordinates. * @param dwData Application-defined data that EnumDisplayMonitors passes directly to the enumeration * function. * @return To continue the enumeration, return TRUE. To stop the enumeration, return FALSE. */ public int apply(HMONITOR hMonitor, HDC hdcMonitor, RECT lprcMonitor, LPARAM dwData); } /* Extendend Exit Windows flags */ /** Beginning with Windows 8: You can prepare the system for a faster startup by * combining the EWX_HYBRID_SHUTDOWN flag with the EWX_SHUTDOWN flag. */ int EWX_HYBRID_SHUTDOWN = 0x00400000; /** Shuts down all processes running in the logon session of the process that called the ExitWindowsEx function. * Then it logs the user off. This flag can be used only by processes running in an interactive user's logon session. */ int EWX_LOGOFF = 0; /** Shuts down the system and turns off the power. The system must support the power-off feature. The calling * process must have the SE_SHUTDOWN_NAME privilege. For more information, see {@link com.sun.jna.platform.win32.User32#ExitWindowsEx}. */ int EWX_POWEROFF = 0x00000008; /** Shuts down the system and then restarts the system. The calling process must have the SE_SHUTDOWN_NAME * privilege. For more information, see {@link com.sun.jna.platform.win32.User32#ExitWindowsEx}. */ int EWX_REBOOT = 0x00000002; /** Shuts down the system and then restarts it, as well as any applications that have been registered for * restart using the RegisterApplicationRestart function. These application receive the WM_QUERYENDSESSION * message with lParam set to the ENDSESSION_CLOSEAPP value. For more information, see Guidelines for Applications. */ int EWX_RESTARTAPPS = 0x00000040; /** Shuts down the system to a point at which it is safe to turn off the power. All file buffers * have been flushed to disk, and all running processes have stopped. The calling process must have * the SE_SHUTDOWN_NAME privilege. For more information, see {@link com.sun.jna.platform.win32.User32#ExitWindowsEx}. Specifying * this flag will not turn off the power even if the system supports the power-off feature. You must * specify EWX_POWEROFF to do this. * * Windows XP with SP1: If the system supports the power-off feature, specifying this flag turns off the power. */ int EWX_SHUTDOWN = 0x00000001; /** This flag has no effect if terminal services is enabled. Otherwise, the system does not send the * WM_QUERYENDSESSION message. This can cause applications to lose data. Therefore, you should only * use this flag in an emergency. */ int EWX_FORCE = 0x00000004; /** Forces processes to terminate if they do not respond to the WM_QUERYENDSESSION or WM_ENDSESSION * message within the timeout interval. For more information, see {@link com.sun.jna.platform.win32.User32#ExitWindowsEx}. */ int EWX_FORCEIFHUNG = 0x00000010; /* GetAncestor properties */ /** * Retrieves the parent window. This does not include the owner, as it does with the GetParent function. * * @see MSDN */ int GA_PARENT = 1; /** * Retrieves the root window by walking the chain of parent windows. * * @see MSDN */ int GA_ROOT = 2; /** * Retrieves the owned root window by walking the chain of parent and owner windows returned by GetParent. * * @see MSDN */ int GA_ROOTOWNER = 3; /* GetClassLong properties */ /** * Retrieves an ATOM value that uniquely identifies the window class. This * is the same atom that the RegisterClassEx function returns. */ int GCW_ATOM = -32; /** * Retrieves a handle to the icon associated with the class. * * @see MSDN */ int GCL_HICON = -14; /** * Retrieves a handle to the small icon associated with the class. * * @see MSDN */ int GCL_HICONSM = -34; /** * Retrieves the size, in bytes, of the extra memory associated with the * class. */ int GCL_CBCLSEXTRA = -20; /** * Retrieves the size, in bytes, of the extra window memory associated with * each window in the class. For information on how to access this memory, * see GetWindowLongPtr. */ int GCL_CBWNDEXTRA = -18; /** * Retrieves a handle to the background brush associated with the class. */ int GCLP_HBRBACKGROUND = -10; /** * Retrieves a handle to the cursor associated with the class. */ int GCLP_HCURSOR = -12; /** * Retrieves a handle to the icon associated with the class. */ int GCLP_HICON = -14; /** * Retrieves a handle to the small icon associated with the class. */ int GCLP_HICONSM = -34; /** * Retrieves a handle to the module that registered the class. */ int GCLP_HMODULE = -16; /** * Retrieves the pointer to the menu name string. The string identifies the * menu resource associated with the class. */ int GCLP_MENUNAME = -8; /** * Retrieves the window-class style bits. */ int GCL_STYLE = -26; /** * Retrieves the address of the window procedure, or a handle representing * the address of the window procedure. You must use the CallWindowProc * function to call the window procedure. */ int GCLP_WNDPROC = -24; /* SendMessageTimeout properties */ /** * The function returns without waiting for the time-out period to elapse if * the receiving thread appears to not respond or "hangs." */ int SMTO_ABORTIFHUNG = 0x0002; /** * Prevents the calling thread from processing any other requests until the * function returns. */ int SMTO_BLOCK = 0x0001; /** * The calling thread is not prevented from processing other requests while * waiting for the function to return. */ int SMTO_NORMAL = 0x0000; /** * The function does not enforce the time-out period as long as the * receiving thread is processing messages. */ int SMTO_NOTIMEOUTIFNOTHUNG = 0x0008; /** * The function should return 0 if the receiving window is destroyed or its * owning thread dies while the message is being processed. */ int SMTO_ERRORONEXIT=0x0020; /* GetIconInfo properties */ /** * Standard arrow and small hourglass cursor. */ int IDC_APPSTARTING = 32650; /** * Standard arrow cursor. */ int IDC_ARROW = 32512; /** * Crosshair cursor. */ int IDC_CROSS = 32515; /** * Hand cursor. */ int IDC_HAND = 32649; /** * Arrow and question mark cursor. */ int IDC_HELP = 32651; /** * I-beam cursor. */ int IDC_IBEAM = 32513; /** * Slashed circle cursor. */ int IDC_NO = 32648; /** * Four-pointed arrow cursor pointing north, south, east, and west. */ int IDC_SIZEALL = 32646; /** * Double-pointed arrow cursor pointing northeast and southwest. */ int IDC_SIZENESW = 32643; /** * Double-pointed arrow cursor pointing north and south. */ int IDC_SIZENS = 32645; /** * Double-pointed arrow cursor pointing northwest and southeast. */ int IDC_SIZENWSE = 32642; /** * Double-pointed arrow cursor pointing west and east. */ int IDC_SIZEWE = 32644; /** * Vertical arrow cursor. */ int IDC_UPARROW = 32516; /** * Hourglass cursor. */ int IDC_WAIT = 32514; /** * Application icon. */ int IDI_APPLICATION = 32512; /** * Asterisk icon. */ int IDI_ASTERISK = 32516; /** * Exclamation point icon. */ int IDI_EXCLAMATION = 32515; /** * Stop sign icon. */ int IDI_HAND = 32513; /** * Question-mark icon. */ int IDI_QUESTION = 32514; /** * Application icon. Windows 2000: Windows logo icon. */ int IDI_WINLOGO = 32517; /* Types of devices in RAWINPUTDEVICELIST */ /** The device is a mouse. */ int RIM_TYPEMOUSE = 0; /** The device is a keyboard. */ int RIM_TYPEKEYBOARD = 1; /** The device is an HID that is not a keyboard and not a mouse. **/ int RIM_TYPEHID = 2; /** * Contains information about a raw input device. * @see */ @FieldOrder({"hDevice", "dwType"}) public class RAWINPUTDEVICELIST extends Structure { public HANDLE hDevice; public int dwType; public RAWINPUTDEVICELIST() { super(); } public RAWINPUTDEVICELIST(Pointer p) { super(p); } public int sizeof() { return calculateSize(false); } @Override public String toString() { return "hDevice=" + hDevice + ", dwType=" + dwType; } } /** * A handle to a bitmap (HBITMAP). */ public int CF_BITMAT = 2; /** * A memory object containing a BITMAPINFO structure followed by the bitmap * bits. */ public int CF_DIB = 8; /** * A memory object containing a BITMAPV5HEADER structure followed by the * bitmap color space information and the bitmap bits. */ public int CF_DIBV5 = 17; /** * Software Arts' Data Interchange Format. */ public int CF_DIF = 5; /** * Bitmap display format associated with a private format. The hMem * parameter must be a handle to data that can be displayed in bitmap format * in lieu of the privately formatted data. */ public int CF_DSPBITMAP = 0x0082; /** * Enhanced metafile display format associated with a private format. The * hMem parameter must be a handle to data that can be displayed in enhanced * metafile format in lieu of the privately formatted data. */ public int CF_DSPENHMETAFILE = 0x008E; /** * Metafile-picture display format associated with a private format. The * hMem parameter must be a handle to data that can be displayed in * metafile-picture format in lieu of the privately formatted data. */ public int CF_DSPMETAFILEPICT = 0x0083; /** * Text display format associated with a private format. The hMem parameter * must be a handle to data that can be displayed in text format in lieu of * the privately formatted data. */ public int CF_DSPTEXT = 0x0081; /** * A handle to an enhanced metafile (HENHMETAFILE). */ public int CF_ENHMETAFILE = 14; /** * Start of a range of integer values for application-defined GDI object * clipboard formats. The end of the range is CF_GDIOBJLAST. * *

* Handles associated with clipboard formats in this range are not * automatically deleted using the GlobalFree function when the clipboard is * emptied. Also, when using values in this range, the hMem parameter is not * a handle to a GDI object, but is a handle allocated by the GlobalAlloc * function with the GMEM_MOVEABLE flag.

*/ public int CF_GDIOBJFIRST = 0x0300; /** * @see WinUser#CF_GDIOBJFIRST */ public int CF_GDIOBJLAST = 0x03FF; /** * A handle to type HDROP that identifies a list of files. An application * can retrieve information about the files by passing the handle to the * DragQueryFile function. */ public int CF_HDROP = 15; /** * The data is a handle to the locale identifier associated with text in the * clipboard. When you close the clipboard, if it contains CF_TEXT data but * no CF_LOCALE data, the system automatically sets the CF_LOCALE format to * the current input language. You can use the CF_LOCALE format to associate * a different locale with the clipboard text. * *

* An application that pastes text from the clipboard can retrieve this * format to determine which character set was used to generate the * text.

*

* Note that the clipboard does not support plain text in multiple character * sets. To achieve this, use a formatted text data type such as RTF * instead.

*

* The system uses the code page associated with CF_LOCALE to implicitly * convert from CF_TEXT to CF_UNICODETEXT. Therefore, the correct code page * table is used for the conversion.

*/ public int CF_LOCALE = 16; /** * Handle to a metafile picture format as defined by the METAFILEPICT * structure. When passing a CF_METAFILEPICT handle by means of DDE, the * application responsible for deleting hMem should also free the metafile * referred to by the CF_METAFILEPICT handle. */ public int CF_METAFILEPICT = 3; /** * Text format containing characters in the OEM character set. Each line * ends with a carriage return/linefeed (CR-LF) combination. A null * character signals the end of the data. */ public int CF_OEMTEXT = 7; /** * Owner-display format. The clipboard owner must display and update the * clipboard viewer window, and receive the WM_ASKCBFORMATNAME, * WM_HSCROLLCLIPBOARD, WM_PAINTCLIPBOARD, WM_SIZECLIPBOARD, and * WM_VSCROLLCLIPBOARD messages. The hMem parameter must be NULL. */ public int CF_OWNERDISPLAY = 0x0080; /** * Handle to a color palette. Whenever an application places data in the * clipboard that depends on or assumes a color palette, it should place the * palette on the clipboard as well. * *

* If the clipboard contains data in the CF_PALETTE (logical color palette) * format, the application should use the SelectPalette and RealizePalette * functions to realize (compare) any other data in the clipboard against * that logical palette.

*

* When displaying clipboard data, the clipboard always uses as its current * palette any object on the clipboard that is in the CF_PALETTE format.

*/ public int CF_PALETTE = 9; /** * Data for the pen extensions to the Microsoft Windows for Pen Computing. */ public int CF_PENDATA = 10; /** * Start of a range of integer values for private clipboard formats. The * range ends with CF_PRIVATELAST. Handles associated with private clipboard * formats are not freed automatically; the clipboard owner must free such * handles, typically in response to the WM_DESTROYCLIPBOARD message. */ public int CF_PRIVATEFIRST = 0x0200; /** * @see WinUser#CF_PRIVATEFIRST */ public int CF_PRIVATELAST = 0x02FF; /** * Represents audio data more complex than can be represented in a CF_WAVE * standard wave format. */ public int CF_RIFF = 11; /** * Microsoft Symbolic Link (SYLK) format. */ public int CF_SYLK = 4; /** * Text format. Each line ends with a carriage return/linefeed (CR-LF) * combination. A null character signals the end of the data. Use this * format for ANSI text. */ public int CF_TEXT = 1; /** * Tagged-image file format. */ public int CF_TIFF = 6; /** * Unicode text format. Each line ends with a carriage return/linefeed * (CR-LF) combination. A null character signals the end of the data. */ public int CF_UNICODETEXT = 13; /** * Represents audio data in one of the standard wave formats, such as 11 kHz * or 22 kHz PCM. */ public int CF_WAVE = 12; // WINVER >= 0x0400 /** * The uCode parameter is a virtual-key code and is translated into a scan code. * If it is a virtual-key code that does not distinguish between left- and * right-hand keys, the left-hand scan code is returned. If there is no * translation, the function returns 0. Used in uMapType parameter to * {@link User32#MapVirtualKeyEx} */ int MAPVK_VK_TO_VSC = 0; /** * The uCode parameter is a scan code and is translated into a virtual-key code * that does not distinguish between left- and right-hand keys. If there is no * translation, the function returns 0. Used in uMapType parameter to * {@link User32#MapVirtualKeyEx} */ int MAPVK_VSC_TO_VK = 1; /** * The uCode parameter is a virtual-key code and is translated into an unshifted * character value in the low order word of the return value. Dead keys * (diacritics) are indicated by setting the top bit of the return value. If * there is no translation, the function returns 0. Used in uMapType parameter * to * {@link User32#MapVirtualKeyEx} */ int MAPVK_VK_TO_CHAR = 2; /** * The uCode parameter is a scan code and is translated into a virtual-key code * that distinguishes between left- and right-hand keys. If there is no * translation, the function returns 0. Used in uMapType parameter to * {@link User32#MapVirtualKeyEx} */ int MAPVK_VSC_TO_VK_EX = 3; // WINVER >= 0x0600 /** * The uCode parameter is a virtual-key code and is translated into a scan code. * If it is a virtual-key code that does not distinguish between left- and * right-hand keys, the left-hand scan code is returned. If the scan code is an * extended scan code, the high byte of the uCode value can contain either 0xe0 * or 0xe1 to specify the extended scan code. If there is no translation, the * function returns 0. Used in uMapType parameter to * {@link User32#MapVirtualKeyEx} */ int MAPVK_VK_TO_VSC_EX = 4; /** * The minimum length of a keyboard layout name. * {@link User32#GetKeyboardLayoutName(char[])} */ int KL_NAMELENGTH = 9; /** * Bitmask for the SHIFT key modifier. */ int MODIFIER_SHIFT_MASK = 1; /** * Bitmask for the CTRL key modifier. */ int MODIFIER_CTRL_MASK = 2; /** * Bitmask for the ALT key modifier. */ int MODIFIER_ALT_MASK = 4; /** * Bitmask for the HANKAKU key modifier. */ int MODIFIER_HANKAKU_MASK = 8; /** * Bitmask for the RESERVED1 key modifier. */ int MODIFIER_RESERVED1_MASK = 16; /** * Bitmask for the RESERVED2 key modifier. */ int MODIFIER_RESERVED2_MASK = 32; }




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