![JAR search and dependency download from the Maven repository](/logo.png)
org.jdesktop.animation.timing.triggers.FocusTrigger Maven / Gradle / Ivy
Go to download
Show more of this group Show more artifacts with this name
Show all versions of timingframework Show documentation
Show all versions of timingframework Show documentation
The Timing Framework is a library for making Java animation and timing-based control easier.
The newest version!
/**
* Copyright (c) 2006, Sun Microsystems, Inc
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions
* are met:
*
* * Redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer.
* * Redistributions in binary form must reproduce the above
* copyright notice, this list of conditions and the following
* disclaimer in the documentation and/or other materials provided
* with the distribution.
* * Neither the name of the TimingFramework project nor the names of its
* contributors may be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
package org.jdesktop.animation.timing.triggers;
import java.awt.event.FocusEvent;
import java.awt.event.FocusListener;
import javax.swing.JComponent;
import org.jdesktop.animation.timing.*;
/**
* FocusTrigger handles focus events
* and triggers an animation based on those events.
* For example, to have anim start when component receives an
* IN event, one might write the following:
*
* FocusTrigger trigger =
* FocusTrigger.addTrigger(component, anim, FocusTriggerEvent.IN);
*
*
*
*
* @author Chet
*/
public class FocusTrigger extends Trigger implements FocusListener {
/**
* Creates a non-auto-reversing FocusTrigger and adds it as a FocusListener
* to the component.
*
* @param component component that will generate FocusEvents for this
* trigger
* @param animator the Animator that will start when the event occurs
* @param event the FocusTriggerEvent that will cause the action to fire
* @return FocusTrigger the resulting trigger
*/
public static FocusTrigger addTrigger(JComponent component,
Animator animator, FocusTriggerEvent event) {
return addTrigger(component, animator, event, false);
}
/**
* Creates a FocusTrigger and adds it as a FocusListener
* to the component.
*
* @param component component that will generate FocusEvents for this
* trigger
* @param animator the Animator that will start when the event occurs
* @param event the FocusTriggerEvent that will cause the action to fire
* @param autoReverse flag to determine whether the animator should
* stop and reverse based on opposite triggerEvents.
* @return FocusTrigger the resulting trigger
*/
public static FocusTrigger addTrigger(JComponent component,
Animator animator, FocusTriggerEvent event, boolean autoReverse) {
FocusTrigger trigger = new FocusTrigger(animator, event, autoReverse);
component.addFocusListener(trigger);
return trigger;
}
/**
* Creates a non-auto-reversing FocusTrigger, which should be added
* to a Component that will generate the focus events of interest.
* @param animator the Animator that will start when the event occurs
* @param event the FocusTriggerEvent that will cause the action to fire
*/
public FocusTrigger(Animator animator, FocusTriggerEvent event) {
this(animator, event, false);
}
/**
* Creates a FocusTrigger, which should be added
* to a Component that will generate the focus events of interest.
* @param animator the Animator that will start when the event occurs
* @param event the FocusTriggerEvent that will cause the action to fire
* @param autoReverse flag to determine whether the animator should
* stop and reverse based on opposite triggerEvents.
*/
public FocusTrigger(Animator animator, FocusTriggerEvent event,
boolean autoReverse) {
super(animator, event, autoReverse);
}
/**
* Called by the object which added this trigger as a FocusListener.
* This method starts the animator if the trigger is waiting for a
* IN event.
*/
public void focusGained(FocusEvent e) {
fire(FocusTriggerEvent.IN);
}
/**
* Called by the object which added this trigger as a FocusListener.
* This method starts the animator if the trigger is waiting for a
* OUT event.
*/
public void focusLost(FocusEvent e) {
fire(FocusTriggerEvent.OUT);
}
}
© 2015 - 2025 Weber Informatics LLC | Privacy Policy