plugins.awt.src.net.java.games.input.AWTKeyMap Maven / Gradle / Ivy
/**
* Copyright (C) 2004 Jeremy Booth ([email protected])
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
*
* Redistributions of source code must retain the above copyright notice, this
* list of conditions and the following disclaimer. Redistributions in binary
* form must reproduce the above copyright notice, this list of conditions and
* the following disclaimer in the documentation and/or other materials provided
* with the distribution.
* The name of the author may not be used to endorse or promote products derived
* from this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE AUTHOR ``AS IS'' AND ANY EXPRESS OR IMPLIED
* WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF
* MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO
* EVENT SHALL THE AUTHOR BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO,
* PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS;
* OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY,
* WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR
* OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF
* ADVISED OF THE POSSIBILITY OF SUCH DAMAGE
*/
package net.java.games.input;
import java.awt.event.KeyEvent;
/**
* @author Jeremy
* @author elias
*/
final class AWTKeyMap {
public final static Component.Identifier.Key mapKeyCode(int key_code) {
switch (key_code) {
case KeyEvent.VK_0:
return Component.Identifier.Key._0;
case KeyEvent.VK_1:
return Component.Identifier.Key._1;
case KeyEvent.VK_2:
return Component.Identifier.Key._2;
case KeyEvent.VK_3:
return Component.Identifier.Key._3;
case KeyEvent.VK_4:
return Component.Identifier.Key._4;
case KeyEvent.VK_5:
return Component.Identifier.Key._5;
case KeyEvent.VK_6:
return Component.Identifier.Key._6;
case KeyEvent.VK_7:
return Component.Identifier.Key._7;
case KeyEvent.VK_8:
return Component.Identifier.Key._8;
case KeyEvent.VK_9:
return Component.Identifier.Key._9;
case KeyEvent.VK_Q:
return Component.Identifier.Key.Q;
case KeyEvent.VK_W:
return Component.Identifier.Key.W;
case KeyEvent.VK_E:
return Component.Identifier.Key.E;
case KeyEvent.VK_R:
return Component.Identifier.Key.R;
case KeyEvent.VK_T:
return Component.Identifier.Key.T;
case KeyEvent.VK_Y:
return Component.Identifier.Key.Y;
case KeyEvent.VK_U:
return Component.Identifier.Key.U;
case KeyEvent.VK_I:
return Component.Identifier.Key.I;
case KeyEvent.VK_O:
return Component.Identifier.Key.O;
case KeyEvent.VK_P:
return Component.Identifier.Key.P;
case KeyEvent.VK_A:
return Component.Identifier.Key.A;
case KeyEvent.VK_S:
return Component.Identifier.Key.S;
case KeyEvent.VK_D:
return Component.Identifier.Key.D;
case KeyEvent.VK_F:
return Component.Identifier.Key.F;
case KeyEvent.VK_G:
return Component.Identifier.Key.G;
case KeyEvent.VK_H:
return Component.Identifier.Key.H;
case KeyEvent.VK_J:
return Component.Identifier.Key.J;
case KeyEvent.VK_K:
return Component.Identifier.Key.K;
case KeyEvent.VK_L:
return Component.Identifier.Key.L;
case KeyEvent.VK_Z:
return Component.Identifier.Key.Z;
case KeyEvent.VK_X:
return Component.Identifier.Key.X;
case KeyEvent.VK_C:
return Component.Identifier.Key.C;
case KeyEvent.VK_V:
return Component.Identifier.Key.V;
case KeyEvent.VK_B:
return Component.Identifier.Key.B;
case KeyEvent.VK_N:
return Component.Identifier.Key.N;
case KeyEvent.VK_M:
return Component.Identifier.Key.M;
case KeyEvent.VK_F1:
return Component.Identifier.Key.F1;
case KeyEvent.VK_F2:
return Component.Identifier.Key.F2;
case KeyEvent.VK_F3:
return Component.Identifier.Key.F3;
case KeyEvent.VK_F4:
return Component.Identifier.Key.F4;
case KeyEvent.VK_F5:
return Component.Identifier.Key.F5;
case KeyEvent.VK_F6:
return Component.Identifier.Key.F6;
case KeyEvent.VK_F7:
return Component.Identifier.Key.F7;
case KeyEvent.VK_F8:
return Component.Identifier.Key.F8;
case KeyEvent.VK_F9:
return Component.Identifier.Key.F9;
case KeyEvent.VK_F10:
return Component.Identifier.Key.F10;
case KeyEvent.VK_F11:
return Component.Identifier.Key.F11;
case KeyEvent.VK_F12:
return Component.Identifier.Key.F12;
case KeyEvent.VK_ESCAPE:
return Component.Identifier.Key.ESCAPE;
case KeyEvent.VK_MINUS:
return Component.Identifier.Key.MINUS;
case KeyEvent.VK_EQUALS:
return Component.Identifier.Key.EQUALS;
case KeyEvent.VK_BACK_SPACE:
return Component.Identifier.Key.BACKSLASH;
case KeyEvent.VK_TAB:
return Component.Identifier.Key.TAB;
case KeyEvent.VK_OPEN_BRACKET:
return Component.Identifier.Key.LBRACKET;
case KeyEvent.VK_CLOSE_BRACKET:
return Component.Identifier.Key.RBRACKET;
case KeyEvent.VK_SEMICOLON:
return Component.Identifier.Key.SEMICOLON;
case KeyEvent.VK_QUOTE:
return Component.Identifier.Key.APOSTROPHE;
case KeyEvent.VK_NUMBER_SIGN:
return Component.Identifier.Key.GRAVE;
case KeyEvent.VK_BACK_SLASH:
return Component.Identifier.Key.BACKSLASH;
case KeyEvent.VK_PERIOD:
return Component.Identifier.Key.PERIOD;
case KeyEvent.VK_SLASH:
return Component.Identifier.Key.SLASH;
case KeyEvent.VK_MULTIPLY:
return Component.Identifier.Key.MULTIPLY;
case KeyEvent.VK_SPACE:
return Component.Identifier.Key.SPACE;
case KeyEvent.VK_CAPS_LOCK:
return Component.Identifier.Key.CAPITAL;
case KeyEvent.VK_NUM_LOCK:
return Component.Identifier.Key.NUMLOCK;
case KeyEvent.VK_SCROLL_LOCK:
return Component.Identifier.Key.SCROLL;
case KeyEvent.VK_NUMPAD7:
return Component.Identifier.Key.NUMPAD7;
case KeyEvent.VK_NUMPAD8:
return Component.Identifier.Key.NUMPAD8;
case KeyEvent.VK_NUMPAD9:
return Component.Identifier.Key.NUMPAD9;
case KeyEvent.VK_SUBTRACT:
return Component.Identifier.Key.SUBTRACT;
case KeyEvent.VK_NUMPAD4:
return Component.Identifier.Key.NUMPAD4;
case KeyEvent.VK_NUMPAD5:
return Component.Identifier.Key.NUMPAD5;
case KeyEvent.VK_NUMPAD6:
return Component.Identifier.Key.NUMPAD6;
case KeyEvent.VK_ADD:
return Component.Identifier.Key.ADD;
case KeyEvent.VK_NUMPAD1:
return Component.Identifier.Key.NUMPAD1;
case KeyEvent.VK_NUMPAD2:
return Component.Identifier.Key.NUMPAD2;
case KeyEvent.VK_NUMPAD3:
return Component.Identifier.Key.NUMPAD3;
case KeyEvent.VK_NUMPAD0:
return Component.Identifier.Key.NUMPAD0;
case KeyEvent.VK_DECIMAL:
return Component.Identifier.Key.DECIMAL;
case KeyEvent.VK_KANA:
return Component.Identifier.Key.KANA;
case KeyEvent.VK_CONVERT:
return Component.Identifier.Key.CONVERT;
case KeyEvent.VK_NONCONVERT:
return Component.Identifier.Key.NOCONVERT;
case KeyEvent.VK_CIRCUMFLEX:
return Component.Identifier.Key.CIRCUMFLEX;
case KeyEvent.VK_AT:
return Component.Identifier.Key.AT;
case KeyEvent.VK_COLON:
return Component.Identifier.Key.COLON;
case KeyEvent.VK_UNDERSCORE:
return Component.Identifier.Key.UNDERLINE;
case KeyEvent.VK_KANJI:
return Component.Identifier.Key.KANJI;
case KeyEvent.VK_STOP:
return Component.Identifier.Key.STOP;
case KeyEvent.VK_DIVIDE:
return Component.Identifier.Key.DIVIDE;
case KeyEvent.VK_PAUSE:
return Component.Identifier.Key.PAUSE;
case KeyEvent.VK_HOME:
return Component.Identifier.Key.HOME;
case KeyEvent.VK_UP:
return Component.Identifier.Key.UP;
case KeyEvent.VK_PAGE_UP:
return Component.Identifier.Key.PAGEUP;
case KeyEvent.VK_LEFT:
return Component.Identifier.Key.LEFT;
case KeyEvent.VK_RIGHT:
return Component.Identifier.Key.RIGHT;
case KeyEvent.VK_END:
return Component.Identifier.Key.END;
case KeyEvent.VK_DOWN:
return Component.Identifier.Key.DOWN;
case KeyEvent.VK_PAGE_DOWN:
return Component.Identifier.Key.PAGEDOWN;
case KeyEvent.VK_INSERT:
return Component.Identifier.Key.INSERT;
case KeyEvent.VK_DELETE:
return Component.Identifier.Key.DELETE;
default:
return Component.Identifier.Key.UNKNOWN;
}
}
public final static Component.Identifier.Key map(KeyEvent event) {
int key_code = event.getKeyCode();
int key_location = event.getKeyLocation();
switch (key_code) {
case KeyEvent.VK_CONTROL:
if (key_location == KeyEvent.KEY_LOCATION_RIGHT)
return Component.Identifier.Key.RCONTROL;
else
return Component.Identifier.Key.LCONTROL;
case KeyEvent.VK_SHIFT:
if (key_location == KeyEvent.KEY_LOCATION_RIGHT)
return Component.Identifier.Key.RSHIFT;
else
return Component.Identifier.Key.LSHIFT;
case KeyEvent.VK_ALT:
if (key_location == KeyEvent.KEY_LOCATION_RIGHT)
return Component.Identifier.Key.RALT;
else
return Component.Identifier.Key.LALT;
//this is 1.5 only
/* case KeyEvent.VK_WINDOWS:
if (key_location == KeyEvent.KEY_LOCATION_RIGHT)
return Component.Identifier.Key.RWIN;
else
return Component.Identifier.Key.LWIN;*/
case KeyEvent.VK_ENTER:
if (key_location == KeyEvent.KEY_LOCATION_NUMPAD)
return Component.Identifier.Key.NUMPADENTER;
else
return Component.Identifier.Key.RETURN;
case KeyEvent.VK_COMMA:
if (key_location == KeyEvent.KEY_LOCATION_NUMPAD)
return Component.Identifier.Key.NUMPADCOMMA;
else
return Component.Identifier.Key.COMMA;
default:
return mapKeyCode(key_code);
}
}
}