plugins.wintab.src.native.net_java_games_input_WinTabDevice.h Maven / Gradle / Ivy
/* DO NOT EDIT THIS FILE - it is machine generated */
#include
/* Header for class net_java_games_input_WinTabDevice */
#ifndef _Included_net_java_games_input_WinTabDevice
#define _Included_net_java_games_input_WinTabDevice
#ifdef __cplusplus
extern "C" {
#endif
#undef net_java_games_input_WinTabDevice_EVENT_QUEUE_DEPTH
#define net_java_games_input_WinTabDevice_EVENT_QUEUE_DEPTH 32L
/*
* Class: net_java_games_input_WinTabDevice
* Method: nGetName
* Signature: (I)Ljava/lang/String;
*/
JNIEXPORT jstring JNICALL Java_net_java_games_input_WinTabDevice_nGetName
(JNIEnv *, jclass, jint);
/*
* Class: net_java_games_input_WinTabDevice
* Method: nGetAxisDetails
* Signature: (II)[I
*/
JNIEXPORT jintArray JNICALL Java_net_java_games_input_WinTabDevice_nGetAxisDetails
(JNIEnv *, jclass, jint, jint);
/*
* Class: net_java_games_input_WinTabDevice
* Method: nGetCursorNames
* Signature: (I)[Ljava/lang/String;
*/
JNIEXPORT jobjectArray JNICALL Java_net_java_games_input_WinTabDevice_nGetCursorNames
(JNIEnv *, jclass, jint);
/*
* Class: net_java_games_input_WinTabDevice
* Method: nGetMaxButtonCount
* Signature: (I)I
*/
JNIEXPORT jint JNICALL Java_net_java_games_input_WinTabDevice_nGetMaxButtonCount
(JNIEnv *, jclass, jint);
#ifdef __cplusplus
}
#endif
#endif