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/*
* %W% %E%
*
* Copyright 2002 Sun Microsystems, Inc. All rights reserved.
* SUN PROPRIETARY/CONFIDENTIAL. Use is subject to license terms.
*/
/*****************************************************************************
* Copyright (c) 2003 Sun Microsystems, Inc. All Rights Reserved.
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are met:
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* - Redistribution of source code must retain the above copyright notice,
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* - Redistribution in binary form must reproduce the above copyright notice,
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* may be used to endorse or promote products derived from this software
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*
* This software is provided "AS IS," without a warranty of any kind.
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package net.java.games.input;
import java.util.List;
import java.util.ArrayList;
/**
* A Mouse is a type of controller consisting of two child controllers,
* a ball and a button pad. This includes devices such as touch pads,
* trackballs, and fingersticks.
*/
public abstract class Mouse extends AbstractController {
protected Mouse(String name, Component[] components, Controller[] children, Rumbler[] rumblers) {
super(name, components, children, rumblers);
}
/**
* Returns the type of the Controller.
*/
public Type getType() {
return Type.MOUSE;
}
/**
* Returns the x-axis for the mouse ball, never null.
*/
public Component getX() {
return getComponent(Component.Identifier.Axis.X);
}
/**
* Returns the y-axis for the mouse ball, never null.
*/
public Component getY() {
return getComponent(Component.Identifier.Axis.Y);
}
/**
* Returns the mouse wheel, or null if no mouse wheel is present.
*/
public Component getWheel() {
return getComponent(Component.Identifier.Axis.Z);
}
/**
* Returns the left or primary mouse button, never null.
*/
public Component getPrimaryButton() {
Component primaryButton = getComponent(Component.Identifier.Button.LEFT);
if(primaryButton==null) {
primaryButton = getComponent(Component.Identifier.Button._1);
}
return primaryButton;
}
/**
* Returns the right or secondary mouse button, null if the mouse is
* a single-button mouse.
*/
public Component getSecondaryButton() {
Component secondaryButton = getComponent(Component.Identifier.Button.RIGHT);
if(secondaryButton==null) {
secondaryButton = getComponent(Component.Identifier.Button._2);
}
return secondaryButton;
}
/**
* Returns the middle or tertiary mouse button, null if the mouse has
* fewer than three buttons.
*/
public Component getTertiaryButton() {
Component tertiaryButton = getComponent(Component.Identifier.Button.MIDDLE);
if(tertiaryButton==null) {
tertiaryButton = getComponent(Component.Identifier.Button._3);
}
return tertiaryButton;
}
/**
* Returns the left mouse button.
*/
public Component getLeft() {
return getComponent(Component.Identifier.Button.LEFT);
}
/**
* Returns the right, null if the mouse is a single-button mouse.
*/
public Component getRight() {
return getComponent(Component.Identifier.Button.RIGHT);
}
/**
* Returns the middle, null if the mouse has fewer than three buttons.
*/
public Component getMiddle() {
return getComponent(Component.Identifier.Button.MIDDLE);
}
/**
* Returns the side or 4th mouse button, null if the mouse has
* fewer than 4 buttons.
*/
public Component getSide() {
return getComponent(Component.Identifier.Button.SIDE);
}
/**
* Returns the extra or 5th mouse button, null if the mouse has
* fewer than 5 buttons.
*/
public Component getExtra() {
return getComponent(Component.Identifier.Button.EXTRA);
}
/**
* Returns the forward mouse button, null if the mouse hasn't
* got one.
*/
public Component getForward() {
return getComponent(Component.Identifier.Button.FORWARD);
}
/**
* Returns the back mouse button, null if the mouse hasn't
* got one.
*/
public Component getBack() {
return getComponent(Component.Identifier.Button.BACK);
}
/**
* Returns forth mouse button, null if the mouse hasn't
* got one.
*/
public Component getButton3() {
return getComponent(Component.Identifier.Button._3);
}
/**
* Returns fifth mouse button, null if the mouse hasn't
* got one.
*/
public Component getButton4() {
return getComponent(Component.Identifier.Button._4);
}
} // class Mouse