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/*
 * Copyright (c) 2011, 2013, Oracle and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Oracle designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Oracle in the LICENSE file that accompanied this code.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
 * or visit www.oracle.com if you need additional information or have any
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 */

<<
private FloatBuffer offsets;

private float getScale() {
    return 1.0f / getCount();
}

private int getCount() {
    return getEffect().getRadius() * 2 + 1;
}

private FloatBuffer getOffsets() {
    int r = getEffect().getRadius();
    int klen = (r * 2) + 1;

    float xoff, yoff;
    if (getPass() == 0) {
        // horizontal pass
        xoff = 1f / getInputNativeBounds(0).width;
        yoff = 0f;
    } else {
        // vertical pass
        xoff = 0f;
        yoff = 1f / getInputNativeBounds(0).height;
    }

    if (offsets == null) {
        offsets = BufferUtil.newFloatBuffer(129*4);
    }
    offsets.clear();
    for (int row = -r; row <= r; row++) {
        offsets.put(row * xoff);
        offsets.put(row * yoff);
        offsets.put(0f); // unused
        offsets.put(0f); // unused
    }
    int limit = r * 2 + 1;
    limit = 10 * ((limit + 9) / 10);
    if (limit > 129) limit = 129;
    limit *= 4;
    while (offsets.position() < limit) {
        offsets.put(2f);
        offsets.put(2f);
        offsets.put(0f);
        offsets.put(0f);
    }
    offsets.rewind();
    return offsets;
}
>>

param sampler img;
param int count;
const int MAX_KERNEL_SIZE = 129;
// value for each location in the offsets array:
//   offsets[i].x = offsetX[i]
//   offsets[i].y = offsetY[i]
param float4 offsets[MAX_KERNEL_SIZE];
param float scale;

void main()
{
    int i;
    float4 tmp = float4(0.0, 0.0, 0.0, 0.0);
    unroll (%d, 0) for (i = 0; i < count; i++) {
        tmp += sample(img, pos0 + offsets[i].xy);
    }
    color = scale * tmp;
}




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