jsl-decora.LinearConvolve.jsl Maven / Gradle / Ivy
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<<
private LinearConvolveKernel getKernel() {
return (LinearConvolveKernel) AccessHelper.getState(getEffect());
}
public int getPow2ScaleX(LinearConvolveKernel kernel) {
return kernel.getPow2ScaleX();
}
public int getPow2ScaleY(LinearConvolveKernel kernel) {
return kernel.getPow2ScaleY();
}
public Rectangle getResultBounds(com.sun.javafx.geom.transform.BaseTransform transform,
com.sun.javafx.geom.Rectangle outputClip,
com.sun.scenario.effect.ImageData... inputDatas)
{
return getKernel().getScaledResultBounds(inputDatas[0].getTransformedBounds(outputClip), getPass());
}
private int getCount() {
return (getKernel().getScaledKernelSize(getPass()) + 3) / 4;
}
private float[] getOffset() {
return getKernel().getVector(getInputNativeBounds(0), getInputTransform(0), getPass());
}
private FloatBuffer getWeights() {
return getKernel().getWeights(getPass());
}
private int getWeightsArrayLength() {
return getKernel().getWeightsArrayLength(getPass());
}
>>
param sampler img;
param int count;
// offset.x = dx offset between adjacent weighted convolution samples
// offset.y = dy offset between adjacent weighted convolution samples
// offset.z = dx offset to first weighted convolution sample
// offset.w = dy offset to first weighted convolution sample
param float4 offset;
// value for each location in the offsets array:
// weights[i].x = weight for pos0 + offset + i*direction*4+0
// weights[i].y = weight for pos0 + offset + i*direction*4+1
// weights[i].z = weight for pos0 + offset + i*direction*4+2
// weights[i].w = weight for pos0 + offset + i*direction*4+3
param float4 weights[%d];
void main()
{
int i;
float4 tmp = float4(0.0, 0.0, 0.0, 0.0);
float2 loc = pos0 + offset.zw;
unroll (%d, 0) for (i = 0; i < count; i++) {
tmp += weights[i].x * sample(img, loc);
loc += offset.xy;
tmp += weights[i].y * sample(img, loc);
loc += offset.xy;
tmp += weights[i].z * sample(img, loc);
loc += offset.xy;
tmp += weights[i].w * sample(img, loc);
loc += offset.xy;
}
color = tmp;
}