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/*
 * Copyright (c) 2010, 2013, Oracle and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Oracle designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Oracle in the LICENSE file that accompanied this code.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
 * or visit www.oracle.com if you need additional information or have any
 * questions.
 */

#import 
#import 
#import 
#import 

#import "GlassStatics.h"
#import "GlassView.h"
#import "common.h"


@interface GLView : UIScrollView
{
    @public GLuint renderBuffer;
    @public GLuint frameBuffer;
    BOOL                isHiDPIAware;
}

@end


@interface GlassViewGL : GLView 
{
    @public GlassViewDelegate    *delegate;

    CGRect              _bounds; // used to temporarily hold frame being set on main thread
    //User input help views
    UIView              *inputAccessoryView;
    UIView              *nativeView; // view used for user input
}

@end




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