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This is a backport of OpenJFX 8 to run on Java 7.
The newest version!
/*
* Copyright (c) 2009, 2013, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
* questions.
*/
package com.sun.javafx.robot.impl;
import javafx.collections.ObservableList;
import javafx.event.EventType;
import javafx.scene.Node;
import javafx.scene.Parent;
import javafx.scene.Scene;
import javafx.scene.input.KeyCode;
import javafx.scene.input.KeyEvent;
import javafx.scene.input.MouseButton;
import javafx.scene.input.MouseEvent;
import javafx.scene.paint.Color;
import javafx.stage.Stage;
import com.sun.javafx.robot.FXRobotImage;
import javafx.scene.input.ScrollEvent;
/**
* Utility class class used for accessing certain implementation-specific
* runtime functionality.
*
*/
public class FXRobotHelper {
static FXRobotInputAccessor inputAccessor;
static FXRobotSceneAccessor sceneAccessor;
static FXRobotStageAccessor stageAccessor;
static FXRobotImageConvertor imageConvertor;
/**
* Returns a ObservableList containing this passed parent's children.
*
* Note that application must use/reference javafx.scene.Scene class prior to
* using this method (for example, by creating a scene).
*
* @param p Parent subclass to get children for
* @return ObservableList containing this parent's children
*/
public static ObservableList getChildren(Parent p) {
if (sceneAccessor == null) {
// TODO: force scene initialization
}
return sceneAccessor.getChildren(p);
}
/**
* Returns a ObservableList containing {@code Stage}s created at this point.
*
* Note that application must use/reference javafx.stage.Stage class prior to
* using this method (for example, by creating a Stage).
*
* @return ObservableList containing existing stages
*/
public static ObservableList getStages() {
if (stageAccessor == null) {
// TODO: force stage initialization
}
return stageAccessor.getStages();
}
/**
* Converts passed integer in IntArgb pixel format to Color.
* @return Color object
*/
public static Color argbToColor(int argb) {
int a = argb >> 24;
a = a & 0xff;
float aa = ((float)a) / 255f;
int r = argb >> 16;
r = r & 0xff;
int g = argb >> 8;
g = g & 0xff;
int b = argb;
b = b & 0xff;
return Color.rgb(r, g, b, aa);
}
/**
* @treatAsPrivate implementation detail
*/
public static void setInputAccessor(FXRobotInputAccessor a) {
if (inputAccessor != null) {
System.out.println("Warning: Input accessor is already set: " + inputAccessor);
Thread.dumpStack();
}
inputAccessor = a;
}
/**
* @treatAsPrivate implementation detail
*/
public static void setSceneAccessor(FXRobotSceneAccessor a) {
if (sceneAccessor != null) {
System.out.println("Warning: Scene accessor is already set: " + sceneAccessor);
Thread.dumpStack();
}
sceneAccessor = a;
}
/**
* @treatAsPrivate implementation detail
*/
public static void setImageConvertor(FXRobotImageConvertor ic) {
if (imageConvertor != null) {
System.out.println("Warning: Image convertor is already set: " + imageConvertor);
Thread.dumpStack();
}
imageConvertor = ic;
}
/**
* @treatAsPrivate implementation detail
*/
public static void setStageAccessor(FXRobotStageAccessor a) {
if (stageAccessor != null) {
System.out.println("Warning: Stage accessor already set: " + stageAccessor);
Thread.dumpStack();
}
stageAccessor = a;
}
/**
* @treatAsPrivate implementation detail
*/
public static abstract class FXRobotStageAccessor {
public abstract ObservableList getStages();
}
/**
* @treatAsPrivate implementation detail
*/
public static abstract class FXRobotImageConvertor {
public abstract FXRobotImage
convertToFXRobotImage(Object platformImage);
}
/**
* @treatAsPrivate implementation detail
*/
public static abstract class FXRobotInputAccessor {
public abstract int getCodeForKeyCode(KeyCode keyCode);
public abstract KeyCode getKeyCodeForCode(int code);
public abstract KeyEvent createKeyEvent(
EventType extends KeyEvent> eventType,
KeyCode keyCode, String keyChar, String keyText,
boolean shiftDown, boolean controlDown,
boolean altDown, boolean metaDown);
public abstract MouseEvent createMouseEvent(
EventType extends MouseEvent> eventType,
int x, int y,
int screenX, int screenY,
MouseButton button,
int clickCount,
boolean shiftDown,
boolean controlDown,
boolean altDown,
boolean metaDown,
boolean popupTrigger,
boolean primaryButtonDown,
boolean middleButtonDown,
boolean secondaryButtonDown);
public abstract ScrollEvent createScrollEvent(
EventType extends ScrollEvent> eventType,
int scrollX, int scrollY,
ScrollEvent.HorizontalTextScrollUnits xTextUnits,
int xText,
ScrollEvent.VerticalTextScrollUnits yTextUnits,
int yText,
int x, int y,
int screenX, int screenY,
boolean shiftDown,
boolean controlDown,
boolean altDown,
boolean metaDown);
}
/**
* @treatAsPrivate implementation detail
*/
public static abstract class FXRobotSceneAccessor {
public abstract void processKeyEvent(Scene scene, KeyEvent keyEvent);
public abstract void processMouseEvent(Scene scene, MouseEvent mouseEvent);
public abstract void processScrollEvent(Scene scene, ScrollEvent scrollEvent);
public abstract ObservableList getChildren(Parent parent);
public abstract Object renderToImage(Scene scene, Object platformImage);
}
}