com.sun.javafx.sg.prism.NGCamera Maven / Gradle / Ivy
/*
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* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
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* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
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package com.sun.javafx.sg.prism;
import com.sun.javafx.geom.Vec3d;
import com.sun.javafx.geom.transform.Affine3D;
import com.sun.javafx.geom.transform.GeneralTransform3D;
import com.sun.javafx.sg.PGCamera;
import com.sun.prism.Graphics;
import com.sun.prism.camera.PrismCameraImpl;
/**
* TODO: 3D - Need documentation
*/
abstract public class NGCamera extends NGNode implements PGCamera {
private PrismCameraImpl cameraImpl;
@Override protected void doRender(Graphics g) {
}
@Override protected void renderContent(Graphics g) {
}
@Override protected boolean hasOverlappingContents() {
return false;
}
@Override
public void setNearClip(float nearClip) {
getCameraImpl().setNearClip(nearClip);
}
@Override
public void setFarClip(float farClip) {
getCameraImpl().setFarClip(farClip);
}
@Override
public void setViewWidth(double viewWidth) {
getCameraImpl().setViewWidth(viewWidth);
}
@Override
public void setViewHeight(double viewHeight) {
getCameraImpl().setViewHeight(viewHeight);
}
@Override
public void setProjViewTransform(GeneralTransform3D projViewTx) {
getCameraImpl().setProjViewTransform(projViewTx);
}
@Override
public void setPosition(Vec3d position) {
getCameraImpl().setPosition(position);
}
@Override
public void setWorldTransform(Affine3D localToWorldTx) {
getCameraImpl().setWorldTransform(localToWorldTx);
}
public void setCameraImpl(PrismCameraImpl cameraImpl) {
this.cameraImpl = cameraImpl;
}
public PrismCameraImpl getCameraImpl() {
return cameraImpl;
}
@Override
public void release() {
// TODO: 3D - Need to release native resources
// System.err.println("NGCamera: Need to release native resources");
}
}