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/*
 * Copyright (c) 2011, 2013, Oracle and/or its affiliates. All rights reserved.
 * DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
 *
 * This code is free software; you can redistribute it and/or modify it
 * under the terms of the GNU General Public License version 2 only, as
 * published by the Free Software Foundation.  Oracle designates this
 * particular file as subject to the "Classpath" exception as provided
 * by Oracle in the LICENSE file that accompanied this code.
 *
 * This code is distributed in the hope that it will be useful, but WITHOUT
 * ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
 * FITNESS FOR A PARTICULAR PURPOSE.  See the GNU General Public License
 * version 2 for more details (a copy is included in the LICENSE file that
 * accompanied this code).
 *
 * You should have received a copy of the GNU General Public License version
 * 2 along with this work; if not, write to the Free Software Foundation,
 * Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
 *
 * Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
 * or visit www.oracle.com if you need additional information or have any
 * questions.
 */

package com.sun.pisces;

public final class GradientColorMap {
        /**
         * @defgroup CycleMethods Gradient cycle methods
         * Gradient cycle methods. Specifies wheteher to repeat gradient fill in cycle 
         * or not. We will explain possible methods on linear gradient behaviour.
         * @see setLinearGradient, setRadialGradient  
         * @def CYCLE_NONE
         * @ingroup CycleMethods 
         * Gradient without repetition. Imagine linear gradient from blue to red color.
         * Color of start point (line perpendicular to vector(start,end)) will be blue. 
         * Color of end point (line) will be red. Between these two points (lines), 
         * there will be smooth color gradient. Outside gradient area everything will be
         * blue or red when CYCLE_NONE used. It works similar way with radial gradient.       
         * @def CYCLE_REPEAT 
         * @ingroup CycleMethods
         * Gradient with repetition. Gradient fill is repeated with period given by 
         * start,end distance.
         * @def CYCLE_REFLECT
         * @ingroup CycleMethods 
         * Gradient is repeated. Start and end color in new cycle are swaped. Gradient 
         * fill is repeated with period given by start,end distance. You can imagine 
         * this as if you'd put mirror to end point (line).
         */
    public static final int CYCLE_NONE = 0;
    public static final int CYCLE_REPEAT = 1;
    public static final int CYCLE_REFLECT = 2;

    int cycleMethod;

    private static final int LG_RAMP_SIZE = 8;
    private static final int RAMP_SIZE = 1 << LG_RAMP_SIZE;
    int[] fractions = null;
    int[] rgba = null;
    int[] colors = null;

    GradientColorMap(int[] fractions, int[] rgba, int cycleMethod) {
        this.cycleMethod = cycleMethod;
    
        int numStops = fractions.length;
        if (fractions[0] != 0) {
            int[] nfractions = new int[numStops + 1];
            int[] nrgba = new int[numStops + 1];
            System.arraycopy(fractions, 0, nfractions, 1, numStops);
            System.arraycopy(rgba, 0, nrgba, 1, numStops);
            nfractions[0] = 0;
            nrgba[0] = rgba[0];
            fractions = nfractions;
            rgba = nrgba;
            ++numStops;
        }

        if (fractions[numStops - 1] != 0x10000) {
            int[] nfractions = new int[numStops + 1];
            int[] nrgba = new int[numStops + 1];
            System.arraycopy(fractions, 0, nfractions, 0, numStops);
            System.arraycopy(rgba, 0, nrgba, 0, numStops);
            nfractions[numStops] = 0x10000;
            nrgba[numStops] = rgba[numStops - 1];
            fractions = nfractions;
            rgba = nrgba;
        }

        this.fractions = new int[fractions.length];
        System.arraycopy(fractions, 0, this.fractions, 0, fractions.length);
        this.rgba = new int[rgba.length];
        System.arraycopy(rgba, 0, this.rgba, 0, rgba.length);

        createRamp();
    }

    private int pad(int frac) {
        switch (cycleMethod) {
        case CYCLE_NONE:
            if (frac < 0) {
                return 0;
            } else if (frac > 0xffff) {
                return 0xffff;
            } else {
                return frac;
            }

        case CYCLE_REPEAT:
            return frac & 0xffff;

        case CYCLE_REFLECT:
            if (frac < 0) {
                frac = -frac;
            }
            frac = frac & 0x1ffff;
            if (frac > 0xffff) {
                frac = 0x1ffff - frac;
            }
            return frac;
            
        default:
            throw new RuntimeException("Unknown cycle method: " + cycleMethod);
        }
    }

    private int findStop(int frac) {
        int numStops = fractions.length;
        for (int i = 1; i < numStops; i++) {
            if (fractions[i] > frac) {
                return i;
            }
        }
        // should not reach here
        return 1;
    }

    private void accumColor(int frac, 
                            int[] r, int[] g, int[] b, int[] a,
                            int[] red, int[] green, int[] blue, int[] alpha) {
        int stop = findStop(frac);

        frac -= fractions[stop - 1];
        int delta = fractions[stop] - fractions[stop - 1];

        red[0] += r[stop - 1] + (frac*(r[stop] - r[stop - 1]))/delta;
        green[0] += g[stop - 1] + (frac*(g[stop] - g[stop - 1]))/delta;
        blue[0] += b[stop - 1] + (frac*(b[stop] - b[stop - 1]))/delta;
        alpha[0] += a[stop - 1] + (frac*(a[stop] - a[stop - 1]))/delta;
    }

    private int getColorAA(int frac,
                           int[] r, int[] g, int[] b, int[] a,
                           int[] red, int[] green, int[] blue, int[] alpha) {
        int stop = findStop(frac);
        int delta = 192;
        if (fractions[stop-1] < pad(frac-delta) && pad(frac+delta) < fractions[stop]) {
            // we only need to antialias if a stop is within range
            delta = 0;
        }
        int step = 64;
        int total = 0;

        for (int i = -delta; i <= delta; i += step) {
            int f = pad(frac + i);
            accumColor(f, r, g, b, a, red, green, blue, alpha);
            ++total;
        }

        alpha[0] /= total;
        red[0] /= total;
        green[0] /= total;
        blue[0] /= total;

        return (alpha[0] << 24) | (red[0] << 16) | (green[0] << 8) | blue[0];
    }

    private void createRamp() {
        this.colors = new int[RAMP_SIZE];

        int[] alpha = new int[1];
        int[] red = new int[1];
        int[] green = new int[1];
        int[] blue = new int[1];

        int numStops = fractions.length;
        int[] a = new int[numStops];
        int[] r = new int[numStops];
        int[] g = new int[numStops];
        int[] b = new int[numStops];

        for (int i = 0; i < numStops; i++) {
            a[i] = (rgba[i] >> 24) & 0xff;
            r[i] = (rgba[i] >> 16) & 0xff;
            g[i] = (rgba[i] >>  8) & 0xff;
            b[i] =  rgba[i]        & 0xff;
        }
        
        int lastColorIndex = RAMP_SIZE - 1;
        int shift =  (16 - LG_RAMP_SIZE);
        
        colors[0] = rgba[0];
        colors[lastColorIndex] = rgba[numStops - 1];

        for (int i = 1; i < lastColorIndex; i++) {
            red[0] = green[0] = blue[0] = alpha[0] = 0;
            colors[i] = getColorAA(i << shift, 
                                   r, g, b, a,
                                   red, green, blue, alpha);
        }
    }
}




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