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This is a backport of OpenJFX 8 to run on Java 7.
The newest version!
/*
* Copyright (c) 2009, 2013, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
* questions.
*/
package com.sun.prism.d3d;
import com.sun.glass.ui.Screen;
import com.sun.javafx.geom.Rectangle;
import com.sun.prism.CompositeMode;
import com.sun.prism.Graphics;
import com.sun.prism.Presentable;
import com.sun.prism.RTTexture;
class D3DSwapChain
extends D3DResource
implements D3DRenderTarget, Presentable, D3DContextSource {
private final D3DRTTexture texBackBuffer;
D3DSwapChain(D3DContext context, long pResource, D3DRTTexture rtt) {
super(new D3DRecord(context, pResource));
texBackBuffer = rtt;
}
@Override
public void dispose() {
texBackBuffer.dispose();
super.dispose();
}
public boolean prepare(Rectangle clip) {
D3DContext context = getContext();
context.flushVertexBuffer();
D3DGraphics g = (D3DGraphics) D3DGraphics.create(this, context);
if (g == null) {
return false;
}
g.setCompositeMode(CompositeMode.SRC);
g.drawTexture(texBackBuffer, 0, 0, this.getContentWidth(), this.getContentHeight());
context.flushVertexBuffer();
texBackBuffer.unlock();
return true;
}
public boolean present() {
D3DContext context = getContext();
int res = nPresent(context.getContextHandle(), d3dResRecord.getResource());
return context.validatePresent(res);
}
public long getResourceHandle() {
return d3dResRecord.getResource();
}
public int getPhysicalWidth() {
return D3DResourceFactory.nGetTextureWidth(d3dResRecord.getResource());
}
public int getPhysicalHeight() {
return D3DResourceFactory.nGetTextureHeight(d3dResRecord.getResource());
}
public int getContentWidth() {
return getPhysicalWidth();
}
public int getContentHeight() {
return getPhysicalHeight();
}
public int getContentX() {
return 0;
}
public int getContentY() {
return 0;
}
private static native int nPresent(long context, long pSwapChain);
public D3DContext getContext() {
return d3dResRecord.getContext();
}
public boolean lockResources() {
texBackBuffer.lock();
return texBackBuffer.isSurfaceLost();
}
public Graphics createGraphics() {
return D3DGraphics.create(texBackBuffer, getContext());
}
public RTTexture getRTTBackBuffer() {
return texBackBuffer;
}
public Screen getAssociatedScreen() {
return getContext().getAssociatedScreen();
}
public boolean recreateOnResize() {
return true;
}
public float getPixelScaleFactor() {
return 1.0f;
}
public boolean isOpaque() {
return texBackBuffer.isOpaque();
}
public void setOpaque(boolean opaque) {
texBackBuffer.setOpaque(opaque);
}
}