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This is a backport of OpenJFX 8 to run on Java 7.
The newest version!
/*
* Copyright (c) 2012, 2013, Oracle and/or its affiliates. All rights reserved.
* DO NOT ALTER OR REMOVE COPYRIGHT NOTICES OR THIS FILE HEADER.
*
* This code is free software; you can redistribute it and/or modify it
* under the terms of the GNU General Public License version 2 only, as
* published by the Free Software Foundation. Oracle designates this
* particular file as subject to the "Classpath" exception as provided
* by Oracle in the LICENSE file that accompanied this code.
*
* This code is distributed in the hope that it will be useful, but WITHOUT
* ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or
* FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License
* version 2 for more details (a copy is included in the LICENSE file that
* accompanied this code).
*
* You should have received a copy of the GNU General Public License version
* 2 along with this work; if not, write to the Free Software Foundation,
* Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA.
*
* Please contact Oracle, 500 Oracle Parkway, Redwood Shores, CA 94065 USA
* or visit www.oracle.com if you need additional information or have any
* questions.
*/
package com.sun.prism.es2;
import com.sun.prism.es2.GLPixelFormat.Attributes;
import java.util.HashMap;
class MacGLFactory extends GLFactory {
private static native long nInitialize(int[] attrArr);
private static native int nGetAdapterOrdinal(long nativeScreen);
private static native int nGetAdapterCount();
private static native boolean nGetIsGL2(long nativeCtxInfo);
// Entries must be in lowercase and null string is a wild card
private GLGPUInfo preQualificationFilter[] = null;
// These are older GPUs that users have reported problem in using the es2 pipe.
// We don't have these units in-house to verify or maintain.
private GLGPUInfo blackList[] = {
new GLGPUInfo("ati", "radeon x1600 opengl engine"),
new GLGPUInfo("ati", "radeon x1900 opengl engine"),
new GLGPUInfo("intel", "gma x3100 opengl engine")
};
@Override
GLGPUInfo[] getPreQualificationFilter() {
return preQualificationFilter;
}
@Override
GLGPUInfo[] getBlackList() {
return blackList;
}
@Override
GLContext createGLContext(long nativeCtxInfo) {
return new MacGLContext(nativeCtxInfo);
}
@Override
GLContext createGLContext(GLDrawable drawable, GLPixelFormat pixelFormat,
GLContext shareCtx, boolean vSyncRequest) {
return new MacGLContext(drawable, pixelFormat, shareCtx, vSyncRequest);
}
@Override
GLDrawable createDummyGLDrawable(GLPixelFormat pixelFormat) {
return new MacGLDrawable(pixelFormat);
}
@Override
GLDrawable createGLDrawable(long nativeWindow, GLPixelFormat pixelFormat) {
return new MacGLDrawable(nativeWindow, pixelFormat);
}
@Override
GLPixelFormat createGLPixelFormat(long nativeScreen, Attributes attributes) {
return new MacGLPixelFormat(nativeScreen, attributes);
}
@Override
boolean initialize(Class psClass, Attributes attrs) {
// holds the list of attributes to be translated for native call
int attrArr[] = new int[GLPixelFormat.Attributes.NUM_ITEMS];
attrArr[GLPixelFormat.Attributes.RED_SIZE] = attrs.getRedSize();
attrArr[GLPixelFormat.Attributes.GREEN_SIZE] = attrs.getGreenSize();
attrArr[GLPixelFormat.Attributes.BLUE_SIZE] = attrs.getBlueSize();
attrArr[GLPixelFormat.Attributes.ALPHA_SIZE] = attrs.getAlphaSize();
attrArr[GLPixelFormat.Attributes.DEPTH_SIZE] = attrs.getDepthSize();
attrArr[GLPixelFormat.Attributes.DOUBLEBUFFER] = attrs.isDoubleBuffer() ? 1 : 0;
attrArr[GLPixelFormat.Attributes.ONSCREEN] = attrs.isOnScreen() ? 1 : 0;
// return the context info object create on the default screen
nativeCtxInfo = nInitialize(attrArr);
if (nativeCtxInfo == 0) {
// current pipe doesn't support this pixelFormat request
return false;
} else {
gl2 = nGetIsGL2(nativeCtxInfo);
return true;
}
}
@Override
int getAdapterCount() {
return nGetAdapterCount();
}
@Override
int getAdapterOrdinal(long nativeScreen) {
return nGetAdapterOrdinal(nativeScreen);
}
@Override
void updateDeviceDetails(HashMap deviceDetails) {
deviceDetails.put("shareContextPtr", getShareContext().getNativeHandle());
}
// JIRA: RT-21739
// TODO: This is a temporary mechanism to work well with Glass on Mac due
// to the CALayer work. Need to be removed in the early future for 3.0
@Override
void updateDeviceDetails(HashMap deviceDetails, GLContext glContext) {
deviceDetails.put("contextPtr", glContext.getNativeHandle());
}
}